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https://github.com/nillerusr/source-engine.git
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536 lines
13 KiB
C++
536 lines
13 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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// $NoKeywords: $
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//=============================================================================//
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#include "stdafx.h"
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#include "hammer.h"
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#include "hammer_mathlib.h"
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#include "TorusDlg.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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static LPCTSTR pszSection = "Torus";
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void MakeArcCenterRadius(float xCenter, float yCenter, float xrad, float yrad, int npoints, float start_ang, float fArc, float points[][2]);
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void MakeArc(float x1, float y1, float x2, float y2, int npoints, float start_ang, float fArc, float points[][2]);
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CTorusDlg::CTorusDlg(Vector& boxmins, Vector& boxmaxs, CWnd* pParent /*=NULL*/)
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: CDialog(CTorusDlg::IDD, pParent)
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{
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bmins = boxmins;
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bmaxs = boxmaxs;
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//{{AFX_DATA_INIT(CTorusDlg)
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m_iSides = 0;
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m_iWallWidth = 0;
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m_iAddHeight = 0;
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m_fArc = 0.0f;
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m_fAngle = 0.0f;
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m_fRotationArc = 0.0f;
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m_fRotationAngle = 0.0f;
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m_iRotationSides = 0;
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m_fCrossSectionRadius = 0;
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//}}AFX_DATA_INIT
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// load up old defaults
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CString str;
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m_iWallWidth = AfxGetApp()->GetProfileInt(pszSection, "Wall Width", 32);
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str = AfxGetApp()->GetProfileString(pszSection, "Arc_", "360");
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m_fArc = atof(str);
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m_iSides = AfxGetApp()->GetProfileInt(pszSection, "Sides", 16);
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str = AfxGetApp()->GetProfileString(pszSection, "Start Angle_", "0");
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m_fAngle = atof(str);
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str = AfxGetApp()->GetProfileString(pszSection, "Rotation Arc_", "360");
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m_fRotationArc = atof(str);
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m_iRotationSides = AfxGetApp()->GetProfileInt(pszSection, "Rotation Sides", 16);
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str = AfxGetApp()->GetProfileString(pszSection, "Rotation Start Angle_", "0");
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m_fRotationAngle = atof(str);
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m_iAddHeight = AfxGetApp()->GetProfileInt(pszSection, "Add Height", 0);
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Vector vecSize;
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VectorSubtract( bmaxs, bmins, vecSize );
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if ( m_iAddHeight > vecSize.z )
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{
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m_iAddHeight = vecSize.z;
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}
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// This is the maximum cross-section radius
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m_fCrossSectionRadius = MaxTorusCrossSectionRadius();
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}
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void CTorusDlg::SaveValues()
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{
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CString str;
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AfxGetApp()->WriteProfileInt(pszSection, "Wall Width", m_iWallWidth);
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str.Format("%f", m_fArc);
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AfxGetApp()->WriteProfileString(pszSection, "Arc_", str);
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AfxGetApp()->WriteProfileInt(pszSection, "Sides", m_iSides);
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str.Format("%f", m_fAngle);
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AfxGetApp()->WriteProfileString(pszSection, "Start Angle_", str);
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str.Format("%f", m_fRotationArc);
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AfxGetApp()->WriteProfileString(pszSection, "Rotation Arc_", str);
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str.Format("%f", m_fRotationAngle);
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AfxGetApp()->WriteProfileString(pszSection, "Rotation Start Angle_", str);
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AfxGetApp()->WriteProfileInt(pszSection, "Rotation Sides", m_iRotationSides);
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AfxGetApp()->WriteProfileInt(pszSection, "Add Height", m_iAddHeight);
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}
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void CTorusDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CTorusDlg)
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DDX_Control(pDX, IDC_ANGLESPIN, m_cStartAngleSpin);
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DDX_Control(pDX, IDC_WALLWIDTHSPIN, m_cWallWidthSpin);
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DDX_Control(pDX, IDC_WALLWIDTH, m_cWallWidth);
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DDX_Control(pDX, IDC_SIDESSPIN, m_cSidesSpin);
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DDX_Control(pDX, IDC_SIDES, m_cSides);
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DDX_Control(pDX, IDC_ARCSPIN, m_cArcSpin);
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DDX_Control(pDX, IDC_ARC, m_cArc);
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DDX_Control(pDX, IDC_PREVIEW, m_cPreview);
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DDX_Control(pDX, IDC_PREVIEW_TOP_VIEW, m_cTopViewPreview);
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DDX_Text(pDX, IDC_SIDES, m_iSides);
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DDV_MinMaxInt(pDX, m_iSides, 3, 2048);
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DDX_Text(pDX, IDC_WALLWIDTH, m_iWallWidth);
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DDX_Text(pDX, IDC_ADDHEIGHT, m_iAddHeight);
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DDX_Text(pDX, IDC_ARC, m_fArc);
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DDV_MinMaxFloat(pDX, m_fArc, 8.f, 360.f);
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DDX_Text(pDX, IDC_ANGLE, m_fAngle);
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DDV_MinMaxFloat(pDX, m_fAngle, -360.0f, 360.f);
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DDX_Text(pDX, IDC_ROTATION_ARC, m_fRotationArc);
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DDV_MinMaxFloat(pDX, m_fRotationArc, 0.f, 3600.f);
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DDX_Text(pDX, IDC_ROTATION_ANGLE, m_fRotationAngle);
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DDV_MinMaxFloat(pDX, m_fRotationAngle, -360.0f, 360.f);
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DDX_Text(pDX, IDC_ROTATION_SIDES, m_iRotationSides);
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DDV_MinMaxInt(pDX, m_iRotationSides, 3, 2048);
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DDX_Text(pDX, IDC_CROSS_SECTION_RADIUS, m_fCrossSectionRadius);
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DDV_MinMaxFloat(pDX, m_fCrossSectionRadius, 0.f, 5000.f);
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//}}AFX_DATA_MAP
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if ( pDX->m_bSaveAndValidate )
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{
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Vector vecSize;
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VectorSubtract( bmaxs, bmins, vecSize );
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if ( m_iAddHeight > vecSize.z )
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{
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m_iAddHeight = vecSize.z;
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}
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}
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}
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BEGIN_MESSAGE_MAP(CTorusDlg, CDialog)
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//{{AFX_MSG_MAP(CTorusDlg)
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ON_EN_CHANGE(IDC_ARC, OnChangeArc)
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ON_EN_CHANGE(IDC_ROTATION_ARC, OnChangeTorusArc)
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ON_BN_CLICKED(IDC_CIRCLE, OnCircle)
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ON_BN_CLICKED(IDC_TORUS_COMPUTE_RADIUS, OnComputeRadius)
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ON_EN_UPDATE(IDC_SIDES, OnUpdateSides)
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ON_EN_UPDATE(IDC_WALLWIDTH, OnUpdateWallwidth)
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ON_WM_PAINT()
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ON_BN_CLICKED(IDC_TORUS_PREVIEW, OnTorusPreview)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CTorusDlg message handlers
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void CTorusDlg::OnChangeArc()
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{
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}
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void CTorusDlg::OnChangeTorusArc()
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{
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}
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void CTorusDlg::OnCircle()
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{
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m_cArcSpin.SetPos(360);
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OnTorusPreview();
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}
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void CTorusDlg::OnComputeRadius()
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{
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UpdateData( TRUE );
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// This is the maximum cross-section radius
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m_fCrossSectionRadius = MaxTorusCrossSectionRadius();
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UpdateData( FALSE );
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OnTorusPreview();
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}
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void CTorusDlg::OnUpdateSides()
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{
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}
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void CTorusDlg::OnUpdateWallwidth()
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{
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}
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BOOL CTorusDlg::OnInitDialog()
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{
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CDialog::OnInitDialog();
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m_cArcSpin.SetRange(8, 360);
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m_cSidesSpin.SetRange(3, 100);
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m_cWallWidthSpin.SetRange(2, m_iMaxWallWidth);
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m_cStartAngleSpin.SetRange(0, 360);
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m_cPreview.ShowWindow(SW_HIDE);
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m_cTopViewPreview.ShowWindow(SW_HIDE);
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bInitialized = TRUE;
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return TRUE;
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}
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void CTorusDlg::OnPaint()
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{
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CPaintDC dc(this); // device context for painting
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CBrush black(RGB(0,0,0));
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CBrush grey(RGB(128,128,128));
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// Do not call CDialog::OnPaint() for painting messages
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CRect rcPreview;
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m_cPreview.GetWindowRect(&rcPreview);
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ScreenToClient(&rcPreview);
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dc.FillRect(rcPreview, &black);
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DrawTorusCrossSection( &dc );
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rcPreview.InflateRect(1,1);
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dc.FrameRect(rcPreview, &grey);
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ValidateRect(rcPreview);
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m_cTopViewPreview.GetWindowRect(&rcPreview);
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ScreenToClient(&rcPreview);
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dc.FillRect(rcPreview, &black);
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DrawTorusTopView( &dc );
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rcPreview.InflateRect(1,1);
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dc.FrameRect(rcPreview, &grey);
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ValidateRect(rcPreview);
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bInitialized = TRUE;
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}
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void CTorusDlg::OnTorusPreview()
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{
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//
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// Build preview.
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//
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bInitialized = TRUE;
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InvalidateRect(NULL);
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UpdateWindow();
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}
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CTorusDlg::~CTorusDlg()
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{
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}
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//-----------------------------------------------------------------------------
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// Gets the inner radius of the torus cross-section
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//-----------------------------------------------------------------------------
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float CTorusDlg::MaxTorusCrossSectionRadius() const
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{
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Vector vecSize;
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VectorSubtract( bmaxs, bmins, vecSize );
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float flTorusRadius = (vecSize.z - m_iAddHeight);
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// Check for multiple revolutions...
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if ( ( m_fRotationArc > 360 ) || (( m_fRotationArc == 360 ) && ( m_iAddHeight != 0 )) )
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{
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// Height per revolution
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float flHeightPerRev = 360.0f * m_iAddHeight / m_fRotationArc;
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if ( flHeightPerRev < flTorusRadius )
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{
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flTorusRadius = flHeightPerRev;
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}
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}
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// Also constrain it based on x & y too...
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if ( (vecSize.x * 0.5f) < flTorusRadius )
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{
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flTorusRadius = vecSize.x * 0.5f;
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}
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if ( (vecSize.y * 0.5f) < flTorusRadius )
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{
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flTorusRadius = vecSize.y * 0.5f;
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}
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flTorusRadius *= 0.5f;
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if ( flTorusRadius < m_iWallWidth )
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{
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flTorusRadius = m_iWallWidth;
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}
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return flTorusRadius;
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}
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//-----------------------------------------------------------------------------
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// Gets the inner radius of the torus cross-section
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//-----------------------------------------------------------------------------
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float CTorusDlg::GetTorusCrossSectionRadius() const
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{
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Vector vecSize;
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VectorSubtract( bmaxs, bmins, vecSize );
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float flTorusRadius = m_fCrossSectionRadius;
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// Also constrain it based on x & y too...
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if ( (vecSize.x * 0.25f) < flTorusRadius )
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{
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flTorusRadius = vecSize.x * 0.25f;
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}
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if ( (vecSize.y * 0.25f) < flTorusRadius )
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{
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flTorusRadius = vecSize.y * 0.25f;
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}
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return flTorusRadius;
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}
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//-----------------------------------------------------------------------------
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// Draws the torus cross-section
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//-----------------------------------------------------------------------------
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void CTorusDlg::DrawTorusCrossSection(CDC* pDC )
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{
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int iSides, iWallWidth;
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float fArc, fStartAngle;
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int i;
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float fOuterPoints[ARC_MAX_POINTS][2];
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float fInnerPoints[ARC_MAX_POINTS][2];
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float fScaleX;
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float fScaleY;
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UpdateData(TRUE);
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CPen m_hPen, *pOldPen;
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m_hPen.CreatePen(PS_SOLID, 1, RGB(255,255,255));
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pOldPen = pDC->SelectObject(&m_hPen);
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CRect rcItem;
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m_cPreview.GetWindowRect(&rcItem);
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ScreenToClient(&rcItem);
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CPoint pt;
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pt.x = rcItem.left + rcItem.Width() / 2;
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pt.y = rcItem.top + rcItem.Height() / 2;
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float flMaxRadius = GetTorusCrossSectionRadius();
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iWallWidth = m_iWallWidth;
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if ( iWallWidth > flMaxRadius )
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iWallWidth = flMaxRadius;
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float flTorusRadius = flMaxRadius - iWallWidth;
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float flDeltaZ = bmaxs[2] - bmins[2];
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if (flDeltaZ)
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{
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if ( flDeltaZ < flMaxRadius * 2.0f )
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{
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flDeltaZ = flMaxRadius * 2.0f;
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}
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fScaleX = rcItem.Width()/flDeltaZ;
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fScaleY = rcItem.Height()/flDeltaZ;
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}
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else
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{
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fScaleX = fScaleY = 1.0f;
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// fScaleX = rcItem.Width() / (2.0f * flMaxRadius);
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// fScaleY = rcItem.Height() / (2.0f * flMaxRadius);
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}
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fArc = m_fArc;
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fStartAngle = m_fAngle;
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iSides = m_iSides;
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MakeArcCenterRadius(0, 0,
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flTorusRadius + iWallWidth, flTorusRadius + iWallWidth,
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iSides, fStartAngle, fArc, fOuterPoints);
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MakeArcCenterRadius(0, 0,
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flTorusRadius, flTorusRadius,
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iSides, fStartAngle, fArc, fInnerPoints);
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// check wall width - if it's half or more of the total,
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// set the inner poinst to the center point of the box
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// and turn off the CreateSouthFace flag
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Vector points[4];
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for (i = 0; i < iSides; i++)
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{
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int iNextPoint = i+1;
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if (iNextPoint >= iSides + 1)
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{
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iNextPoint = 0;
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}
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points[0][0] = fOuterPoints[i][0];
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points[0][1] = fOuterPoints[i][1];
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points[1][0] = fOuterPoints[iNextPoint][0];
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points[1][1] = fOuterPoints[iNextPoint][1];
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points[2][0] = fInnerPoints[iNextPoint][0];
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points[2][1] = fInnerPoints[iNextPoint][1];
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points[3][0] = fInnerPoints[i][0];
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points[3][1] = fInnerPoints[i][1];
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for (int j = 0; j < 4; j++)
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{
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points[j][0] = fScaleX * points[j][0];
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points[j][1] = fScaleY * points[j][1];
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}
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pDC->MoveTo(pt.x + (int)points[1][0], pt.y - (int)points[1][1]);
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pDC->LineTo(pt.x + (int)points[0][0], pt.y - (int)points[0][1]);
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pDC->LineTo(pt.x + (int)points[3][0], pt.y - (int)points[3][1]);
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pDC->LineTo(pt.x + (int)points[2][0], pt.y - (int)points[2][1]);
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}
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// Close the cross-section off...
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if ( fArc != 360.0f )
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{
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pDC->LineTo(pt.x + (int)points[1][0], pt.y - (int)points[1][1]);
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}
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pDC->SelectObject(pOldPen);
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}
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void CTorusDlg::DrawTorusTopView( CDC* pDC )
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{
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int i;
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float fOuterPoints[ARC_MAX_POINTS][2];
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float fInnerPoints[ARC_MAX_POINTS][2];
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float fScaleX;
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float fScaleY;
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UpdateData(TRUE);
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CPen m_hPen, *pOldPen;
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m_hPen.CreatePen(PS_SOLID, 1, RGB(255,255,255));
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pOldPen = pDC->SelectObject(&m_hPen);
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CRect rcItem;
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m_cTopViewPreview.GetWindowRect(&rcItem);
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ScreenToClient(&rcItem);
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CPoint pt;
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pt.x = rcItem.left + rcItem.Width() / 2;
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pt.y = rcItem.top + rcItem.Height() / 2;
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if (bmaxs[0] - bmins[0])
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{
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fScaleX = rcItem.Width() /(bmaxs[0] - bmins[0]);
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}
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else
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{
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fScaleX = 1.0f;
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}
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if (bmaxs[1] - bmins[1])
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{
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fScaleY = rcItem.Height() /(bmaxs[1] - bmins[1]);
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}
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else
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{
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fScaleY = 1.0f;
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}
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int iSides, iWallWidth;
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float fArc, fStartAngle;
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fArc = m_fRotationArc;
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fStartAngle = m_fRotationAngle;
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iSides = m_iRotationSides;
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iWallWidth = GetTorusCrossSectionRadius() * 2.0f;
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float xCenter = (bmaxs[0] + bmins[0]) * 0.5f;
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float yCenter = (bmaxs[1] + bmins[1]) * 0.5f;
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float xRad = (bmaxs[0] - xCenter - iWallWidth);
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float yRad = (bmaxs[1] - yCenter - iWallWidth);
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if (xRad < 0.0f )
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{
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xRad = 0.0f;
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}
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if (yRad < 0.0f )
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{
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yRad = 0.0f;
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}
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MakeArcCenterRadius(xCenter, yCenter, xRad + iWallWidth, yRad + iWallWidth,
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iSides, fStartAngle, fArc, fOuterPoints);
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MakeArcCenterRadius(xCenter, yCenter, xRad, yRad,
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iSides, fStartAngle, fArc, fInnerPoints);
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Vector vecCenter;
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VectorLerp( bmins, bmaxs, 0.5f, vecCenter );
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Vector points[4];
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for (i = 0; i < iSides; i++)
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{
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int iNextPoint = i+1;
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if (iNextPoint >= iSides + 1)
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{
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iNextPoint = 0;
|
|
}
|
|
|
|
points[0][0] = fOuterPoints[i][0];
|
|
points[0][1] = fOuterPoints[i][1];
|
|
|
|
points[1][0] = fOuterPoints[iNextPoint][0];
|
|
points[1][1] = fOuterPoints[iNextPoint][1];
|
|
|
|
points[2][0] = fInnerPoints[iNextPoint][0];
|
|
points[2][1] = fInnerPoints[iNextPoint][1];
|
|
|
|
points[3][0] = fInnerPoints[i][0];
|
|
points[3][1] = fInnerPoints[i][1];
|
|
|
|
for (int j = 0; j < 4; j++)
|
|
{
|
|
points[j][0] = fScaleX * (points[j][0] - vecCenter[0]);
|
|
points[j][1] = fScaleY * (points[j][1] - vecCenter[1]);
|
|
}
|
|
|
|
pDC->MoveTo(pt.x + (int)points[1][0], pt.y - (int)points[1][1]);
|
|
pDC->LineTo(pt.x + (int)points[0][0], pt.y - (int)points[0][1]);
|
|
pDC->LineTo(pt.x + (int)points[3][0], pt.y - (int)points[3][1]);
|
|
pDC->LineTo(pt.x + (int)points[2][0], pt.y - (int)points[2][1]);
|
|
}
|
|
|
|
// Close the cross-section off...
|
|
if ( fArc != 360.0f )
|
|
{
|
|
pDC->LineTo(pt.x + (int)points[1][0], pt.y - (int)points[1][1]);
|
|
}
|
|
|
|
pDC->SelectObject(pOldPen);
|
|
}
|