mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 14:16:50 +00:00
32 lines
1.0 KiB
C++
32 lines
1.0 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose: Provides an interface that the server hosting a GC must implement
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================
|
|
|
|
#ifndef IGAMECOORDINATORHOST_H
|
|
#define IGAMECOORDINATORHOST_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
class CSteamID;
|
|
class IGCSQLQuery;
|
|
|
|
class IGameCoordinatorHost
|
|
{
|
|
public:
|
|
virtual bool BSendMessageToClient( AppId_t unAppID, const CSteamID & steamIDTarget, uint32 unMsgType, const void *pubData, uint32 cubData ) = 0;
|
|
virtual GID_t GenerateGID() = 0;
|
|
virtual void EmitMessage( const char *pchGroupName, SpewType_t spewType, int iSpewLevel, int iLevelLog, const char *pchMsg ) = 0;
|
|
virtual void SQLQuery( GID_t gidContextID, IGCSQLQuery *pQuery, int eSchemaCatalog ) = 0;
|
|
virtual void StartupComplete( bool bSuccess ) = 0;
|
|
virtual void ShutdownComplete() = 0;
|
|
virtual EUniverse GetUniverse() = 0;
|
|
};
|
|
|
|
#define GAMECOORDINATORHOST_INTERFACE_VERSION "GAMECOORDINATORHOST002"
|
|
|
|
#endif // IGAMECOORDINATORHOST_H
|