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38 lines
951 B
C++
38 lines
951 B
C++
//====== Copyright (c), Valve Corporation, All rights reserved. =======
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//
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// Purpose:
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//
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//=============================================================================
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#include "stdafx.h"
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#include "netpacketpool.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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namespace GCSDK
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{
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CClassMemoryPool<CNetPacket> CNetPacketPool::sm_MemPoolNetPacket( k_cInitialNetworkBuffers, UTLMEMORYPOOL_GROW_FAST );
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static const CThreadSafeMultiMemoryPool::MemPoolConfig_t s_MemPoolConfigAllocSize[] = {
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{ 32, 32 },
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{ 64, 32 },
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{ 96, 32 },
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{ 128, 32 },
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{ 256, 32 },
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{ k_cubMsgSizeSmall, 32 },
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{ 1312 /* sizeof( UDPRecvBuffer_t ) + some rounding */, 32 },
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{ 2048, 4 },
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{ 4096, 4 },
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{ 16384, 4 },
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{ 64*1024, 4 }
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};
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CThreadSafeMultiMemoryPool g_MemPoolMsg( s_MemPoolConfigAllocSize, Q_ARRAYSIZE(s_MemPoolConfigAllocSize), UTLMEMORYPOOL_GROW_FAST );
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// hacky global
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int g_cNetPacket = 0;
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} // namespace GCSDK
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