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527 lines
17 KiB
C++
527 lines
17 KiB
C++
//====== Copyright ©, Valve Corporation, All rights reserved. =================
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//
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// Purpose: Defines a directory for all the GC processes for an app
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//
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//=============================================================================
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#include "stdafx.h"
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#include "gcsdk/directory.h"
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namespace GCSDK
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{
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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CGCDirTypeInstance::CGCDirTypeInstance( const char* pszTypeName, uint32 nType, uint32 nInstance, const KeyValues *pKVConfig, const CGCDirProcess* pProcess )
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: m_nType( nType )
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, m_sTypeName( pszTypeName )
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, m_nInstance( nInstance )
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, m_pProcess( pProcess )
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{
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m_pConfig = pKVConfig->MakeCopy();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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CGCDirTypeInstance::~CGCDirTypeInstance()
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{
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m_pConfig->deleteThis();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Returns the type for this GC
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//-----------------------------------------------------------------------------
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uint32 CGCDirTypeInstance::GetType() const
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{
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return m_nType;
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}
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//-----------------------------------------------------------------------------
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const char* CGCDirTypeInstance::GetTypeName() const
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{
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return m_sTypeName;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Returns the instance index for GCs of this type
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//-----------------------------------------------------------------------------
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uint32 CGCDirTypeInstance::GetInstance() const
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{
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return m_nInstance;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Gets any additional configuration data for this GC
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//-----------------------------------------------------------------------------
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KeyValues * CGCDirTypeInstance::GetConfig() const
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{
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return m_pConfig;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Gets the box that this GC was associated with
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//-----------------------------------------------------------------------------
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const CGCDirProcess* CGCDirTypeInstance::GetProcess( ) const
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{
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return m_pProcess;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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CGCDirProcess::CGCDirProcess( uint32 nGCDirIndex, const char *pchName, const char* pchProcessType, const KeyValues *pKVConfig ) :
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m_iDirGC( nGCDirIndex ),
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m_sName( pchName ),
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m_sType( pchProcessType ),
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m_nTypeMask( 0 )
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{
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m_pConfig = pKVConfig->MakeCopy();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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CGCDirProcess::~CGCDirProcess()
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{
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// Don't need to delete our pointers. They were allocated by the directory
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// and will be cleaned up by the directory.
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}
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//-----------------------------------------------------------------------------
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// Purpose: Gets any additional configuration data for this GC
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//-----------------------------------------------------------------------------
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KeyValues * CGCDirProcess::GetConfig() const
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{
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return m_pConfig;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Gets the name for this box
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//-----------------------------------------------------------------------------
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const char *CGCDirProcess::GetName() const
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{
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return m_sName.Get();
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}
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const char *CGCDirProcess::GetProcessType() const
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{
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return m_sType.Get();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Gets the number of GCs assigned to this box
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//-----------------------------------------------------------------------------
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uint32 CGCDirProcess::GetTypeInstanceCount() const
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{
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return m_vecGCs.Count();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Gets the specified GC definition
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//-----------------------------------------------------------------------------
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const CGCDirTypeInstance *CGCDirProcess::GetTypeInstance( uint32 nGCIndex ) const
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{
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bool bValidIndex = m_vecGCs.IsValidIndex( nGCIndex );
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Assert( bValidIndex );
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if ( !bValidIndex )
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return NULL;
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return m_vecGCs[ nGCIndex ];
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}
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//-----------------------------------------------------------------------------
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// Purpose: Adds a GC to this box
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//-----------------------------------------------------------------------------
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void CGCDirProcess::AddGC( CGCDirTypeInstance *pGC )
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{
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if ( !pGC )
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{
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Assert( false );
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return;
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}
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//set this within our type mask
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Assert( pGC->GetType() < 64 );
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m_nTypeMask |= ( uint64 )1 << pGC->GetType();
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m_vecGCs.AddToTail( pGC );
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if( !m_vecUniqueTypeList.HasElement( pGC->GetType() ) )
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{
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m_vecUniqueTypeList.Insert( pGC->GetType() );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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uint32 CGCDirProcess::GetGCDirIndex() const
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{
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return m_iDirGC;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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bool CGCDirProcess::HasInstanceOfType( uint32 nType ) const
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{
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return ( m_nTypeMask & ( ( uint64 )1 << nType ) ) != 0;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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const CUtlSortVector< uint32 >& CGCDirProcess::GetUniqueTypeList() const
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{
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return m_vecUniqueTypeList;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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CDirectory::CDirectory()
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: m_bInitialized( false )
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, m_mapGCsByType( DefLessFunc( int32 ) )
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, m_mapRegisteredGCTypes( DefLessFunc( int32 ) )
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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CDirectory::~CDirectory()
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{
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m_vecProcesses.PurgeAndDeleteElements();
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m_vecTypeInstances.PurgeAndDeleteElements();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Initializes the directory
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//-----------------------------------------------------------------------------
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bool CDirectory::BInit( KeyValues *pKVDirectory )
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{
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Assert( !m_bInitialized );
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if ( m_bInitialized )
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return false;
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if ( NULL == pKVDirectory )
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{
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AssertMsg( false, "Null KV passed to CDirectory::BInit()" );
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return false;
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}
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CUtlSymbolTable processNamesTable( 0, 16, true );
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FOR_EACH_TRUE_SUBKEY( pKVDirectory, pkvProcess )
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{
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if( 0 != Q_stricmp( pkvProcess->GetName( ), "process" ) )
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continue;
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//get the name of this process and ensure that it is unique
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const char *pchProcessName = pkvProcess->GetString( "name" );
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if( !pchProcessName || !pchProcessName[ 0 ] )
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{
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AssertMsg( false, "Process defined in the config with no name" );
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return false;
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}
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if( processNamesTable.Find( pchProcessName ).IsValid() )
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{
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AssertMsg( false, "Duplicate box \"%s\" encountered while parsing the config", pchProcessName );
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return false;
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}
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processNamesTable.AddString( pchProcessName );
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//get the type associated with this process
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const char *pchProcessType = pkvProcess->GetString( "type" );
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if( !pchProcessType || !pchProcessType[ 0 ] )
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{
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AssertMsg( false, "Process %s defined in the config with no process type associated with it", pchProcessName );
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return false;
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}
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//create our new process info
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CGCDirProcess *pProcess = new CGCDirProcess( m_vecProcesses.Count( ), pchProcessName, pchProcessType, pkvProcess );
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m_vecProcesses.AddToTail( pProcess );
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FOR_EACH_SUBKEY( pkvProcess, pkvType )
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{
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if( 0 != Q_stricmp( pkvType->GetName(), "gc" ) )
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continue;
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const char *pchGCType = NULL;
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if( pkvType->GetFirstSubKey() )
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{
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pchGCType = pkvType->GetString( "gc" );
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}
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else
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{
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pchGCType = pkvType->GetString( );
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}
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if ( !pchGCType || !pchGCType[0] )
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{
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AssertMsg( false, "GC defined on box \"%s\" in the config with no type", pchProcessName );
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return false;
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}
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int32 nGCType = GetGCTypeForName( pchGCType );
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if ( s_nInvalidGCType == nGCType )
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{
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AssertMsg( false, "GC defined on box \"%s\" with unknown type \"%s\" encountered while parsing the config", pchProcessName, pchGCType );
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return false;
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}
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//note that to get the count we can't call GetGCCountForType until after we register since otherwise we don't have a type entry
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int nGCTypeIndex = m_mapGCsByType.Find( nGCType );
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if ( !m_mapGCsByType.IsValidIndex( nGCType ) )
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{
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nGCTypeIndex = m_mapGCsByType.Insert( nGCType );
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}
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CGCDirTypeInstance *pGC = new CGCDirTypeInstance( pchGCType, nGCType, m_mapGCsByType[ nGCTypeIndex ].Count(), pkvType, pProcess );
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pProcess->AddGC( pGC );
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m_vecTypeInstances.AddToTail( pGC );
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m_mapGCsByType[ nGCTypeIndex ].AddToTail( pGC );
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}
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}
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// There must be exactly one master GC defined. Make sure it exists
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int32 nMasterType = GetGCTypeForName( "master" );
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if ( s_nInvalidGCType == nMasterType )
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{
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AssertMsg( false, "Master GC type is not registered" );
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return false;
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}
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if ( 1 != GetGCCountForType( nMasterType ) )
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{
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AssertMsg( false, "Incorrect number of master GCs in the config. Expected: 1 Actual: %d", GetGCCountForType( nMasterType ) );
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return false;
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}
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const CGCDirTypeInstance *pGC = GetGCInstanceForType( nMasterType, 0 );
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if ( 0 != pGC->GetProcess()->GetGCDirIndex() )
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{
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AssertMsg( false, "The master GC must be contained within the first GC defined." );
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return false;
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}
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m_bInitialized = true;
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Registers a type of GC
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//-----------------------------------------------------------------------------
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void CDirectory::RegisterGCType( int32 nTypeID, const char *pchName )
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{
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Assert( s_nInvalidGCType != nTypeID );
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if ( s_nInvalidGCType == nTypeID )
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return;
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bool bHasElement = m_mapRegisteredGCTypes.IsValidIndex( m_mapRegisteredGCTypes.Find( nTypeID ) );
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AssertMsg( !bHasElement, "A GC of type %d has already been registered", nTypeID );
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if ( bHasElement )
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return;
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bHasElement = m_dictRegisteredGCNameToType.HasElement( pchName );
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AssertMsg( !bHasElement, "A GC type with name \"%s\" has already been registered", pchName );
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if ( bHasElement )
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return;
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RegisteredGCType_t &gcReg = m_mapRegisteredGCTypes[ m_mapRegisteredGCTypes.Insert( nTypeID ) ];
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gcReg.m_strName = pchName;
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m_dictRegisteredGCNameToType.Insert( pchName, nTypeID );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Gets the number of boxes hosting GCs in the universe
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//-----------------------------------------------------------------------------
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uint32 CDirectory::GetProcessCount() const
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{
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return m_vecProcesses.Count();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Gets the definition for a particular box
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//-----------------------------------------------------------------------------
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const CGCDirProcess *CDirectory::GetProcess( int32 nIndex ) const
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{
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if( !m_vecProcesses.IsValidIndex( nIndex ) )
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{
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Assert( false );
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return NULL;
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}
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return m_vecProcesses[ nIndex ];
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}
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//-----------------------------------------------------------------------------
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// Purpose: Gets the number of GCs in the universe
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//-----------------------------------------------------------------------------
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uint32 CDirectory::GetGCTypeInstanceCount() const
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{
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return m_vecTypeInstances.Count();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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const CGCDirTypeInstance *CDirectory::GetGCTypeInstance( uint32 iDirGC ) const
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{
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if( iDirGC >= ( uint32 )m_vecTypeInstances.Count() )
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{
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Assert( false );
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return NULL;
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}
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return m_vecTypeInstances[ iDirGC ];
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}
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//-----------------------------------------------------------------------------
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// Purpose: Gets the number of GCs in the universe of the given type
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//-----------------------------------------------------------------------------
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int32 CDirectory::GetGCCountForType( int32 nTypeID ) const
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{
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int nIndex = m_mapGCsByType.Find( nTypeID );
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if ( !m_mapGCsByType.IsValidIndex( nIndex ) )
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{
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EmitWarning( SPEW_GC, 2, "CDirectory::GetGCCountForType() called with unregistered type %d (%s)\n", nTypeID, GetNameForGCType( nTypeID ) );
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return 0;
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}
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return m_mapGCsByType[nIndex].Count();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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const CGCDirTypeInstance *CDirectory::GetGCInstanceForType( int32 nTypeID, int32 nInstance ) const
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{
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int nIndex = m_mapGCsByType.Find( nTypeID );
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if ( !m_mapGCsByType.IsValidIndex( nIndex ) )
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{
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EmitWarning( SPEW_GC, 2, "CDirectory::GetGCInstanceForType() called with unregistered type %d (%s)\n", nTypeID, GetNameForGCType( nTypeID ) );
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return NULL;
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}
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const CCopyableUtlVector<CGCDirTypeInstance *> &vecGCs = m_mapGCsByType[ nIndex ];
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bool bValidIndex = vecGCs.IsValidIndex( nInstance );
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Assert( bValidIndex );
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if ( !bValidIndex )
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return NULL;
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return vecGCs[ nInstance ];
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}
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//-----------------------------------------------------------------------------
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// Purpose: Given a type and index, this will hash it to be a valid in-range index for that type and return the directory index
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//-----------------------------------------------------------------------------
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int32 CDirectory::GetGCDirIndexForInstance( int32 nTypeID, uint32 nInstanceIndex ) const
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{
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int nIndex = m_mapGCsByType.Find( nTypeID );
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if ( !m_mapGCsByType.IsValidIndex( nIndex ) )
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{
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EmitWarning( SPEW_GC, 2, "CDirectory::GetGCDirIndexForInstance() called with unregistered type %d (%s)\n", nTypeID, GetNameForGCType( nTypeID ) );
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return -1;
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}
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const CCopyableUtlVector<CGCDirTypeInstance *> &vecGCs = m_mapGCsByType[ nIndex ];
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uint32 nWrappedIndex = nInstanceIndex % vecGCs.Count();
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return vecGCs[ nWrappedIndex ]->GetProcess()->GetGCDirIndex();
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}
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//-----------------------------------------------------------------------------
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// Purpose: given a GC type, this will add all of the GC indices associated with that type onto the provided vector
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//-----------------------------------------------------------------------------
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void CDirectory::GetGCDirIndicesForType( int32 nTypeID, CUtlVector< uint32 >& vecIndices ) const
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{
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int nIndex = m_mapGCsByType.Find( nTypeID );
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if ( m_mapGCsByType.IsValidIndex( nIndex ) )
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{
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const CCopyableUtlVector<CGCDirTypeInstance *> &vecGCs = m_mapGCsByType[ nIndex ];
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FOR_EACH_VEC( vecGCs, nGC )
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{
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vecIndices.AddToTail( vecGCs[ nGC ]->GetProcess()->GetGCDirIndex() );
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Gets a name for a registered GC type
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//-----------------------------------------------------------------------------
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const char *CDirectory::GetNameForGCType( int32 nTypeID ) const
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{
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int nIndex = m_mapRegisteredGCTypes.Find( nTypeID );
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if ( !m_mapRegisteredGCTypes.IsValidIndex( nIndex ) )
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return "unknown";
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return m_mapRegisteredGCTypes[nIndex].m_strName.Get();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Gets the creation factory for a registered GC types
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//-----------------------------------------------------------------------------
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CDirectory::GCFactory_t CDirectory::GetFactoryForProcessType( const char* pszProcessType ) const
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{
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int nIndex = m_dictProcessTypeToFactory.Find( pszProcessType );
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if( nIndex == m_dictProcessTypeToFactory.InvalidIndex() )
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return NULL;
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return m_dictProcessTypeToFactory[ nIndex ];
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}
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//-----------------------------------------------------------------------------
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// Purpose: Registers a factory for a specific process type
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//-----------------------------------------------------------------------------
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void CDirectory::RegisterProcessTypeFactory( const char* pszProcessType, GCFactory_t pfnFactory )
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{
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m_dictProcessTypeToFactory.Insert( pszProcessType, pfnFactory );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Gets the type for a GC given a name
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//-----------------------------------------------------------------------------
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int32 CDirectory::GetGCTypeForName( const char *pchName ) const
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{
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int nIndex = m_dictRegisteredGCNameToType.Find( pchName );
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if ( !m_dictRegisteredGCNameToType.IsValidIndex( nIndex ) )
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return s_nInvalidGCType;
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return m_dictRegisteredGCNameToType[nIndex];
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}
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//-----------------------------------------------------------------------------
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// Purpose: Gets the global directory singleton
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//-----------------------------------------------------------------------------
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CDirectory *GDirectory()
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{
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static CDirectory g_directory;
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return &g_directory;
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}
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} // namespace GCSDK
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