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36 lines
849 B
C++
36 lines
849 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef OPTIONS_SUB_GAME_H
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#define OPTIONS_SUB_GAME_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "vgui_controls/Frame.h"
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//-----------------------------------------------------------------------------
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// Purpose: Game Settings, Part of OptionsDialog
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//-----------------------------------------------------------------------------
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class COptionsSubGame : public vgui::Frame
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{
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DECLARE_CLASS_SIMPLE( COptionsSubGame, vgui::Frame );
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public:
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COptionsSubGame( vgui::Panel *parent, const char *name );
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~COptionsSubGame( void );
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virtual void OnCommand( const char *command );
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virtual void OnClose( void );
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private:
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};
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#endif // OPTIONS_SUB_GAME_H
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