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42 lines
1.3 KiB
C++
42 lines
1.3 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "OptionsSubGame.h"
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#include "BasePanel.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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COptionsSubGame::COptionsSubGame( vgui::Panel *parent, const char *name ) : BaseClass( parent, name )
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{
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SetDeleteSelfOnClose( true );
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LoadControlSettings( "Resource/OptionsSubGame.res" );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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COptionsSubGame::~COptionsSubGame()
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{
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}
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void COptionsSubGame::OnClose( void )
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{
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BasePanel()->RunCloseAnimation( "CloseOptionsSubGame" );
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BaseClass::OnClose();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void COptionsSubGame::OnCommand( const char *command )
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{
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BaseClass::OnCommand( command );
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}
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