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23 lines
428 B
C++
23 lines
428 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef GAMEUIPANEL_H
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#define GAMEUIPANEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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// Retrieve the root panel for the GameUI subsystem
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namespace vgui
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{
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class Panel;
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};
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vgui::Panel *GetGameUIRootPanel( void );
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#endif // GAMEUIPANEL_H
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