source-engine/game/shared/point_bonusmaps_accessor.h
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#ifndef POINT_BONUSMAPS_ACCESSOR_H
#define POINT_BONUSMAPS_ACCESSOR_H
#ifdef _WIN32
#pragma once
#endif
void BonusMapChallengeUpdate( const char *pchFileName, const char *pchMapName, const char *pchChallengeName, int iBest );
void BonusMapChallengeNames( char *pchFileName, char *pchMapName, char *pchChallengeName );
void BonusMapChallengeObjectives( int &iBronze, int &iSilver, int &iGold );
#endif // POINT_BONUSMAPS_ACCESSOR_H