mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 14:16:50 +00:00
252 lines
5.9 KiB
C++
252 lines
5.9 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose: Definition for client-side advisor.
|
|
//
|
|
//=====================================================================================//
|
|
|
|
|
|
|
|
#include "cbase.h"
|
|
// this file contains the definitions for the message ID constants (eg ADVISOR_MSG_START_BEAM etc)
|
|
#include "npc_advisor_shared.h"
|
|
|
|
#if NPC_ADVISOR_HAS_BEHAVIOR
|
|
|
|
#include "particles_simple.h"
|
|
#include "citadel_effects_shared.h"
|
|
#include "particles_attractor.h"
|
|
#include "clienteffectprecachesystem.h"
|
|
#include "c_te_effect_dispatch.h"
|
|
|
|
#include "c_ai_basenpc.h"
|
|
#include "dlight.h"
|
|
#include "iefx.h"
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: unpack a networked entity index into a basehandle.
|
|
//-----------------------------------------------------------------------------
|
|
inline C_BaseEntity *IndexToEntity( int eindex )
|
|
{
|
|
return ClientEntityList().GetBaseEntityFromHandle(ClientEntityList().EntIndexToHandle(eindex));
|
|
}
|
|
|
|
|
|
|
|
#define ADVISOR_ELIGHT_CVARS 1 // enable/disable tuning advisor elight with console variables
|
|
|
|
#if ADVISOR_ELIGHT_CVARS
|
|
ConVar advisor_elight_e("advisor_elight_e","3");
|
|
ConVar advisor_elight_rfeet("advisor_elight_rfeet","52");
|
|
#endif
|
|
|
|
|
|
/*! Client-side reflection of the advisor class.
|
|
*/
|
|
class C_NPC_Advisor : public C_AI_BaseNPC
|
|
{
|
|
DECLARE_CLASS( C_NPC_Advisor, C_AI_BaseNPC );
|
|
DECLARE_CLIENTCLASS();
|
|
|
|
public:
|
|
// Server to client message received
|
|
virtual void ReceiveMessage( int classID, bf_read &msg );
|
|
virtual void ClientThink( void );
|
|
|
|
private:
|
|
/*
|
|
// broken into its own function so I can move it if necesasry
|
|
void Initialize();
|
|
*/
|
|
|
|
// start/stop beam particle effect from me to a pelting object
|
|
void StartBeamFX( C_BaseEntity *pOnEntity );
|
|
void StopBeamFX( C_BaseEntity *pOnEntity );
|
|
|
|
void StartElight();
|
|
void StopElight();
|
|
|
|
int m_ElightKey; // test using an elight to make the escape sequence more visible. 0 is invalid.
|
|
|
|
};
|
|
|
|
IMPLEMENT_CLIENTCLASS_DT( C_NPC_Advisor, DT_NPC_Advisor, CNPC_Advisor )
|
|
|
|
END_RECV_TABLE()
|
|
|
|
// Server to client message received
|
|
void C_NPC_Advisor::ReceiveMessage( int classID, bf_read &msg )
|
|
{
|
|
if ( classID != GetClientClass()->m_ClassID )
|
|
{
|
|
// message is for subclass
|
|
BaseClass::ReceiveMessage( classID, msg );
|
|
return;
|
|
}
|
|
|
|
int messageType = msg.ReadByte();
|
|
switch( messageType )
|
|
{
|
|
case ADVISOR_MSG_START_BEAM:
|
|
{
|
|
int eindex = msg.ReadLong();
|
|
StartBeamFX(IndexToEntity(eindex));
|
|
}
|
|
break;
|
|
|
|
case ADVISOR_MSG_STOP_BEAM:
|
|
{
|
|
int eindex = msg.ReadLong();
|
|
StopBeamFX(IndexToEntity(eindex));
|
|
|
|
}
|
|
break;
|
|
|
|
case ADVISOR_MSG_STOP_ALL_BEAMS:
|
|
{
|
|
ParticleProp()->StopEmission();
|
|
}
|
|
break;
|
|
case ADVISOR_MSG_START_ELIGHT:
|
|
{
|
|
StartElight();
|
|
}
|
|
break;
|
|
case ADVISOR_MSG_STOP_ELIGHT:
|
|
{
|
|
StopElight();
|
|
}
|
|
break;
|
|
|
|
default:
|
|
AssertMsg1( false, "Received unknown message %d", messageType);
|
|
}
|
|
}
|
|
|
|
/// only use of the clientthink on the advisor is to update the elight
|
|
void C_NPC_Advisor::ClientThink( void )
|
|
{
|
|
// if the elight has gone away, bail out
|
|
if (m_ElightKey == 0)
|
|
{
|
|
SetNextClientThink( CLIENT_THINK_NEVER );
|
|
return;
|
|
}
|
|
|
|
// get the elight
|
|
dlight_t * el = effects->GetElightByKey(m_ElightKey);
|
|
if (!el)
|
|
{
|
|
// the elight has been invalidated. bail out.
|
|
m_ElightKey = 0;
|
|
|
|
SetNextClientThink( CLIENT_THINK_NEVER );
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
el->origin = WorldSpaceCenter();
|
|
|
|
#if ADVISOR_ELIGHT_CVARS
|
|
el->color.exponent = advisor_elight_e.GetFloat();
|
|
el->radius = advisor_elight_rfeet.GetFloat() * 12.0f;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Create a telekinetic beam effect from my head to an object
|
|
// TODO: use a point attachment.
|
|
//-----------------------------------------------------------------------------
|
|
void C_NPC_Advisor::StartBeamFX( C_BaseEntity *pOnEntity )
|
|
{
|
|
Assert(pOnEntity);
|
|
if (!pOnEntity)
|
|
return;
|
|
|
|
CNewParticleEffect *pEffect = ParticleProp()->Create( "Advisor_Psychic_Beam", PATTACH_ABSORIGIN_FOLLOW );
|
|
|
|
Assert(pEffect);
|
|
if (!pEffect) return;
|
|
|
|
ParticleProp()->AddControlPoint( pEffect, 1, pOnEntity, PATTACH_ABSORIGIN_FOLLOW );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// terminate a telekinetic beam effect from my head to an object
|
|
//-----------------------------------------------------------------------------
|
|
void C_NPC_Advisor::StopBeamFX( C_BaseEntity *pOnEntity )
|
|
{
|
|
Assert(pOnEntity);
|
|
if (!pOnEntity)
|
|
return;
|
|
|
|
ParticleProp()->StopParticlesInvolving( pOnEntity );
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void C_NPC_Advisor::StartElight()
|
|
{
|
|
AssertMsg(m_ElightKey == 0 , "Advisor trying to create new elight on top of old one!");
|
|
if ( m_ElightKey != 0 )
|
|
{
|
|
Warning("Advisor tried to start his elight when it was already one.\n");
|
|
}
|
|
else
|
|
{
|
|
m_ElightKey = LIGHT_INDEX_TE_DYNAMIC + this->entindex();
|
|
dlight_t * el = effects->CL_AllocElight( m_ElightKey );
|
|
|
|
if ( el )
|
|
{
|
|
// create an elight on top of me
|
|
el->origin = this->WorldSpaceCenter();
|
|
|
|
el->color.r = 235;
|
|
el->color.g = 255;
|
|
el->color.b = 255;
|
|
el->color.exponent = 3;
|
|
|
|
el->radius = 52*12;
|
|
el->decay = 0.0f;
|
|
el->die = gpGlobals->curtime + 2000.0f; // 1000 just means " a long time "
|
|
|
|
SetNextClientThink( CLIENT_THINK_ALWAYS );
|
|
}
|
|
else
|
|
{ // null out the light value
|
|
m_ElightKey = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
void C_NPC_Advisor::StopElight()
|
|
{
|
|
AssertMsg( m_ElightKey != 0, "Advisor tried to stop elight when none existed!");
|
|
dlight_t * el;
|
|
// note: the following conditional sets el if not short-circuited
|
|
if ( m_ElightKey == 0 || (el = effects->GetElightByKey(m_ElightKey)) == NULL )
|
|
{
|
|
Warning("Advisor tried to stop its elight when it had none.\n");
|
|
}
|
|
else
|
|
{
|
|
// kill the elight by setting the die value to now
|
|
el->die = gpGlobals->curtime;
|
|
}
|
|
}
|
|
|
|
|
|
#endif
|
|
|
|
/******************************************************
|
|
* Tenser, said the Tensor. *
|
|
* Tenser, said the Tensor. *
|
|
* Tension, apprehension and dissension have begun. *
|
|
******************************************************/
|