source-engine/dmserializers/importsfmv2.cpp
FluorescentCIAAfricanAmerican 3bf9df6b27 1
2020-04-22 12:56:21 -04:00

295 lines
8.3 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#include "dmserializers.h"
#include "dmebaseimporter.h"
#include "datamodel/idatamodel.h"
#include "datamodel/dmelement.h"
#include "tier1/KeyValues.h"
#include "tier1/utlbuffer.h"
#include "tier1/utlmap.h"
#include <limits.h>
//-----------------------------------------------------------------------------
// Format converter
//-----------------------------------------------------------------------------
class CImportSFMV2 : public CSFMBaseImporter
{
typedef CSFMBaseImporter BaseClass;
public:
CImportSFMV2( char const *formatName, char const *nextFormatName );
private:
virtual bool DoFixup( CDmElement *pSourceRoot );
void FixupElement( CDmElement *pElement );
// Fixes up all elements
void BuildList( CDmElement *pElement, CUtlRBTree< CDmElement *, int >& list );
};
//-----------------------------------------------------------------------------
// Singleton instance
//-----------------------------------------------------------------------------
static CImportSFMV2 s_ImportSFMV2( "sfm_v2", "sfm_v3" );
void InstallSFMV2Importer( IDataModel *pFactory )
{
pFactory->AddLegacyUpdater( &s_ImportSFMV2 );
}
//-----------------------------------------------------------------------------
// Constructor
//-----------------------------------------------------------------------------
CImportSFMV2::CImportSFMV2( char const *formatName, char const *nextFormatName ) :
BaseClass( formatName, nextFormatName )
{
}
struct LayerType_t
{
char const *loglayertype;
int datatype;
char const *logtype;
};
static LayerType_t g_LayerTypes[] =
{
{ "DmeIntLogLayer", AT_INT_ARRAY, "DmeIntLog" },
{ "DmeFloatLogLayer", AT_FLOAT_ARRAY, "DmeFloatLog" },
{ "DmeBoolLogLayer", AT_BOOL_ARRAY, "DmeBoolLog" },
// AT_STRING_ARRAY,
// AT_VOID_ARRAY,
// AT_OBJECTID_ARRAY,
{ "DmeColorLogLayer", AT_COLOR_ARRAY, "DmeColorLog" },
{ "DmeVector2LogLayer", AT_VECTOR2_ARRAY, "DmeVector2Log" },
{ "DmeVector3LogLayer", AT_VECTOR3_ARRAY, "DmeVector3Log" },
{ "DmeVector4LogLayer", AT_VECTOR4_ARRAY, "DmeVector4Log" },
{ "DmeQAngleLogLayer", AT_QANGLE_ARRAY, "DmeQAngleLog" },
{ "DmeQuaternionLogLayer", AT_QUATERNION_ARRAY, "DmeQuaternionLog" },
{ "DmeVMatrixLogLayer", AT_VMATRIX_ARRAY, "DmeVMatrixLog" },
// AT_ELEMENT_ARRAY
// NO ARRAY TYPES EITHER!!!
};
int GetLogType( char const *type )
{
int c = ARRAYSIZE( g_LayerTypes );
for ( int i = 0; i < c; ++i )
{
if ( !Q_stricmp( type, g_LayerTypes[ i ].logtype ) )
return g_LayerTypes[ i ].datatype;
}
return AT_UNKNOWN;
}
char const *GetLogLayerType( int nDataType )
{
int c = ARRAYSIZE( g_LayerTypes );
for ( int i = 0; i < c; ++i )
{
if ( nDataType == g_LayerTypes[ i ].datatype )
return g_LayerTypes[ i ].loglayertype;
}
return NULL;
}
char const *GetLogLayerType( char const *logType )
{
int c = ARRAYSIZE( g_LayerTypes );
for ( int i = 0; i < c; ++i )
{
if ( !Q_stricmp( logType, g_LayerTypes[ i ].logtype ) )
return g_LayerTypes[ i ].loglayertype;
}
return NULL;
}
template< class T >
void CopyValues( int layerType, CDmElement *pElement, CDmElement *pLayer, CDmAttribute *pInTimeAttribute, CDmAttribute *pInCurveTypeAttribute )
{
CDmAttribute *pInValueAttribute = pElement->GetAttribute( "values" );
if ( !pInValueAttribute )
{
Assert( 0 );
return;
}
CDmrArray<T> outValues( pLayer->AddAttribute( "values", (DmAttributeType_t)layerType ) );
CDmrArray<int> outTimes( pLayer->AddAttribute( "times", AT_INT_ARRAY ) );
CDmrArray<int> outCurveTypes;
if ( pInCurveTypeAttribute )
{
outCurveTypes.Init( pLayer->AddAttribute( "curvetypes", AT_INT_ARRAY ) );
}
CDmrArray<T> inValues( pInValueAttribute );
CDmrArray<int> inTimes( pInTimeAttribute );
CDmrArray<int> inCurveTypes( pInCurveTypeAttribute );
Assert( inValues.Count() == inTimes.Count() );
int c = inValues.Count();
for ( int i = 0; i < c; ++i )
{
outTimes.AddToTail( inTimes[ i ] );
outValues.AddToTail( inValues[ i ] );
if ( outCurveTypes.IsValid() )
{
outCurveTypes.AddToTail( inCurveTypes[ i ] );
}
}
}
//-----------------------------------------------------------------------------
// Fixes up all elements
//-----------------------------------------------------------------------------
void CImportSFMV2::FixupElement( CDmElement *pElement )
{
if ( !pElement )
return;
// Perform the fixup
const char *pType = pElement->GetTypeString();
int layerType = GetLogType( pType );
if ( layerType != AT_UNKNOWN )
{
/*
char buf[ 128 ];
g_pDataModel->ToString( pElement->GetId(), buf, sizeof( buf ) );
Msg( "Processing %s %s id %s\n",
pElement->GetTypeString(), pElement->GetName(), buf );
*/
// Find attribute arrays for times, values and curvetypes
CDmAttribute *pTimes = pElement->GetAttribute( "times" );
CDmAttribute *pCurveTypes = NULL;
// FIX
CDmAttribute *pAttr = pElement->AddAttribute( "usecurvetypes", AT_BOOL );
if ( pAttr->GetValue<bool>() )
{
pCurveTypes = pElement->GetAttribute( "curvetypes" );
}
// Get the default layer (added when the new style log is created)
CDmrElementArray<> layers( pElement->AddAttribute( "layers", AT_ELEMENT_ARRAY ) );
CDmElement *layer = NULL;
if ( layers.Count() == 0 )
{
DmElementHandle_t hElement = g_pDataModel->CreateElement( GetLogLayerType( layerType ), GetLogLayerType( layerType ), pElement->GetFileId() );
layer = g_pDataModel->GetElement( hElement );
layers.AddToTail( layer );
}
else
{
Assert( layers.Count() == 1 );
layer = layers[ 0 ];
}
// Copy data
switch ( layerType )
{
default:
case AT_UNKNOWN:
break;
case AT_FLOAT_ARRAY:
CopyValues< float >( layerType, pElement, layer, pTimes, pCurveTypes );
break;
case AT_INT_ARRAY:
CopyValues< int >( layerType, pElement, layer, pTimes, pCurveTypes );
break;
case AT_BOOL_ARRAY:
CopyValues< bool >( layerType, pElement, layer, pTimes, pCurveTypes );
break;
case AT_COLOR_ARRAY:
CopyValues< Color >( layerType, pElement, layer, pTimes, pCurveTypes );
break;
case AT_VECTOR2_ARRAY:
CopyValues< Vector2D >( layerType, pElement, layer, pTimes, pCurveTypes );
break;
case AT_VECTOR3_ARRAY:
CopyValues< Vector >( layerType, pElement, layer, pTimes, pCurveTypes );
break;
case AT_VECTOR4_ARRAY:
CopyValues< Vector4D >( layerType, pElement, layer, pTimes, pCurveTypes );
break;
case AT_QANGLE_ARRAY:
CopyValues< QAngle >( layerType, pElement, layer, pTimes, pCurveTypes );
break;
case AT_QUATERNION_ARRAY:
CopyValues< Quaternion >( layerType, pElement, layer, pTimes, pCurveTypes );
break;
case AT_VMATRIX_ARRAY:
CopyValues< VMatrix >( layerType, pElement, layer, pTimes, pCurveTypes );
break;
}
// Set the back pointer
CDmAttribute *ownerLog = layer->AddAttribute( "ownerlog", AT_ELEMENT );
Assert( ownerLog );
ownerLog->SetValue( pElement->GetHandle() );
// Delete the base attributes
pElement->RemoveAttribute( "times" );
pElement->RemoveAttribute( "values" );
pElement->RemoveAttribute( "curvetypes" );
}
}
// Fixes up all elements
//-----------------------------------------------------------------------------
void CImportSFMV2::BuildList( CDmElement *pElement, CUtlRBTree< CDmElement *, int >& list )
{
if ( !pElement )
return;
if ( list.Find( pElement ) != list.InvalidIndex() )
return;
list.Insert( pElement );
// Descene to bottom of tree, then do fixup coming back up the tree
for ( CDmAttribute *pAttribute = pElement->FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() )
{
if ( pAttribute->GetType() == AT_ELEMENT )
{
CDmElement *pElementAt = pAttribute->GetValueElement<CDmElement>( );
BuildList( pElementAt, list );
continue;
}
if ( pAttribute->GetType() == AT_ELEMENT_ARRAY )
{
CDmrElementArray<> array( pAttribute );
int nCount = array.Count();
for ( int i = 0; i < nCount; ++i )
{
CDmElement *pChild = array[ i ];
BuildList( pChild, list );
}
continue;
}
}
}
bool CImportSFMV2::DoFixup( CDmElement *pSourceRoot )
{
CUtlRBTree< CDmElement *, int > fixlist( 0, 0, DefLessFunc( CDmElement * ) );
BuildList( pSourceRoot, fixlist );
for ( int i = fixlist.FirstInorder(); i != fixlist.InvalidIndex() ; i = fixlist.NextInorder( i ) )
{
// Search and replace in the entire tree!
FixupElement( fixlist[ i ] );
}
return true;
}