mirror of
https://github.com/nillerusr/source-engine.git
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228 lines
7.0 KiB
Plaintext
228 lines
7.0 KiB
Plaintext
create database if not exists gamestats_tf;
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use gamestats_tf;
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create table if not exists tf_mapdata
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(
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MapName VARCHAR(64)
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);
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alter table tf_mapdata add INDEX(MapName);
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alter table tf_mapdata add column ServerID VARCHAR(16);
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alter table tf_mapdata add column TimeSubmitted DATETIME;
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alter table tf_mapdata add INDEX(TimeSubmitted);
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alter table tf_mapdata add column RoundsPlayed BIGINT;
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alter table tf_mapdata add column TotalTime BIGINT;
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alter table tf_mapdata add column BlueWins BIGINT;
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alter table tf_mapdata add column RedWins BIGINT;
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alter table tf_mapdata add column Stalemates BIGINT;
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create table if not exists tf_mapdata_rollup
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(
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MapName VARCHAR(64)
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);
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alter table tf_mapdata_rollup add INDEX(MapName);
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alter table tf_mapdata_rollup add column TimeSubmitted DATETIME;
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alter table tf_mapdata_rollup add INDEX(TimeSubmitted);
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alter table tf_mapdata_rollup add column RoundsPlayed BIGINT;
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alter table tf_mapdata_rollup add column TotalTime BIGINT;
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alter table tf_mapdata_rollup add column BlueWins BIGINT;
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alter table tf_mapdata_rollup add column RedWins BIGINT;
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alter table tf_mapdata_rollup add column Stalemates BIGINT;
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create table if not exists tf_classdata
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(
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MapName VARCHAR(64)
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);
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alter table tf_classdata add INDEX(MapName);
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alter table tf_classdata add column ServerID VARCHAR(16);
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alter table tf_classdata add column TimeSubmitted DATETIME;
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alter table tf_classdata add INDEX(TimeSubmitted);
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alter table tf_classdata add column Class TINYINT;
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alter table tf_classdata add column Spawns BIGINT;
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alter table tf_classdata add column TotalTime BIGINT;
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alter table tf_classdata add column Score BIGINT;
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alter table tf_classdata add column Kills BIGINT;
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alter table tf_classdata add column Deaths BIGINT;
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alter table tf_classdata add column Assists BIGINT;
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alter table tf_classdata add column Captures BIGINT;
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create table if not exists tf_classdata_rollup
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(
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MapName VARCHAR(64)
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);
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alter table tf_classdata_rollup add INDEX(MapName);
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alter table tf_classdata_rollup add column TimeSubmitted DATETIME;
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alter table tf_classdata_rollup add INDEX(TimeSubmitted);
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alter table tf_classdata_rollup add column Class TINYINT;
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alter table tf_classdata_rollup add column Spawns BIGINT;
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alter table tf_classdata_rollup add column TotalTime BIGINT;
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alter table tf_classdata_rollup add column Score BIGINT;
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alter table tf_classdata_rollup add column Kills BIGINT;
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alter table tf_classdata_rollup add column Deaths BIGINT;
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alter table tf_classdata_rollup add column Assists BIGINT;
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alter table tf_classdata_rollup add column Captures BIGINT;
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create table if not exists tf_weapondata
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(
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WeaponID TINYINT
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);
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alter table tf_weapondata add INDEX(WeaponID);
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alter table tf_weapondata add column ServerID VARCHAR(16);
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alter table tf_weapondata add column MapName VARCHAR(64);
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alter table tf_weapondata add INDEX(MapName);
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alter table tf_weapondata add column TimeSubmitted DATETIME;
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alter table tf_weapondata add INDEX(TimeSubmitted);
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alter table tf_weapondata add column ShotsFired BIGINT;
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alter table tf_weapondata add column ShotsFiredCrit BIGINT;
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alter table tf_weapondata add column ShotsHit BIGINT;
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alter table tf_weapondata add column DamageTotal BIGINT;
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alter table tf_weapondata add column HitsWithKnownDistance BIGINT;
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alter table tf_weapondata add column DistanceTotal BIGINT;
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create table if not exists tf_weapondata_rollup
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(
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WeaponID TINYINT
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);
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alter table tf_weapondata_rollup add INDEX(WeaponID);
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alter table tf_weapondata_rollup add column MapName VARCHAR(64);
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alter table tf_weapondata_rollup add INDEX(MapName);
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alter table tf_weapondata_rollup add column TimeSubmitted DATETIME;
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alter table tf_weapondata_rollup add INDEX(TimeSubmitted);
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alter table tf_weapondata_rollup add column ShotsFired BIGINT;
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alter table tf_weapondata_rollup add column ShotsFiredCrit BIGINT;
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alter table tf_weapondata_rollup add column ShotsHit BIGINT;
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alter table tf_weapondata_rollup add column DamageTotal BIGINT;
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alter table tf_weapondata_rollup add column HitsWithKnownDistance BIGINT;
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alter table tf_weapondata_rollup add column DistanceTotal BIGINT;
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create table if not exists tf_deaths
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(
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UserID CHAR(16),
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Tag CHAR(8),
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KEY( Tag ),
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MapName CHAR(20),
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MapVersion INT,
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KEY( MapVersion ),
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LastUpdate DATETIME,
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KEY( LastUpdate ),
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DeathIndex INT,
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X SMALLINT,
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Y SMALLINT,
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Z SMALLINT,
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PRIMARY KEY ( UserID, Tag, MapName, X, Y, Z )
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) TYPE=MyISAM;
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create table if not exists tf_perfdata
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(
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CreationTimeStamp DATETIME,
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AvgFps FLOAT,
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MinFps FLOAT,
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MaxFps FLOAT,
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CPUID VARCHAR(64),
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CPUGhz FLOAT,
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NumCores INT,
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GPUDrv VARCHAR(64),
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GPUVendor INT,
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GPUDeviceID INT,
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GPUDriverVersion VARCHAR(25),
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DxLvl INT,
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Width INT,
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Height INT,
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MapName VARCHAR(64),
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TotalLevelTime INT,
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NumLevels SMALLINT,
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INDEX(CreationTimeStamp),
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INDEX(AvgFps),
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INDEX(GPUDrv),
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INDEX(Width),
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INDEX(MapName)
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);
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create table if not exists tf_perfdata_rollup_fps
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(
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CreationTimeStamp DATETIME,
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NumEntries BIGINT,
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AvgFps FLOAT,
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INDEX(CreationTimeStamp),
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);
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create table if not exists tf_perfdata_rollup_fpsdist
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(
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CreationTimeStamp DATETIME,
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NumEntries BIGINT,
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BaseFps FLOAT,
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GPUDrv VARCHAR(64),
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INDEX(CreationTimeStamp),
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INDEX(GPUDrv)
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);
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create table if not exists tf_perfdata_rollup_fpsmap
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(
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CreationTimeStamp DATETIME,
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NumEntries BIGINT,
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AvgFps FLOAT,
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MapName VARCHAR(64),
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INDEX(CreationTimeStamp),
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INDEX(MapName),
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);
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create table if not exists tf_perfdata_rollup_fpscard
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(
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CreationTimeStamp DATETIME,
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NumEntries BIGINT,
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AvgFps FLOAT,
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GPUDrv VARCHAR(64),
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INDEX(CreationTimeStamp),
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INDEX(GPUDrv),
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);
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create table if not exists tf_perfdata_rollup_fpswidth
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(
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CreationTimeStamp DATETIME,
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NumEntries BIGINT,
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AvgFps FLOAT,
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Width INT,
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INDEX(CreationTimeStamp),
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);
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create table if not exists tf_perfdata_rollup_fpscardwidth
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(
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CreationTimeStamp DATETIME,
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NumEntries BIGINT,
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AvgFps FLOAT,
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Width INT,
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GPUDrv VARCHAR(64),
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INDEX(CreationTimeStamp),
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INDEX(GPUDrv),
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);
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create table if not exists tf_perfdata_rollup_cpudist
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(
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CreationTimeStamp DATETIME,
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NumEntries BIGINT,
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AvgFps FLOAT,
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CPUID VARCHAR(64),
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NumCores INT,
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BaseCPUGhz FLOAT,
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GPUVendor INT,
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INDEX(CreationTimeStamp),
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);
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create table if not exists tf_perfdata_rollup_playtime
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(
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CreationTimeStamp DATETIME,
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AvgSession FLOAT,
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AvgLevels FLOAT,
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INDEX(CreationTimeStamp),
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);
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create table if not exists tf_perfdata_rollup_playtimedist
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(
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CreationTimeStamp DATETIME,
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BaseSession FLOAT,
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NumEntries INT,
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INDEX(CreationTimeStamp),
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);
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