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87 lines
1.8 KiB
Perl
Executable File
87 lines
1.8 KiB
Perl
Executable File
BEGIN {use File::Basename; push @INC, dirname($0); }
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require "valve_perl_helpers.pl";
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use Cwd;
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use String::CRC32;
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my $txtfilename = shift;
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my $arg = shift;
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my $is360 = 0;
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my $platformextension = "";
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if( $arg =~ m/-x360/i )
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{
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$is360 = 1;
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$platformextension = ".360";
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}
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# Get the changelist number for the Shader Auto Checkout changelist. Will create the changelist if it doesn't exist.
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my $changelistnumber = `valve_p4_create_changelist.cmd ..\\..\\..\\game\\hl2\\shaders \"Shader Auto Checkout VCS\"`;
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# Get rid of the newline
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$changelistnumber =~ s/\n//g;
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my $changelistarg = "";
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if( $changelistnumber != 0 )
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{
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$changelistarg = "-c $changelistnumber"
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}
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open TXTFILE, "<$txtfilename";
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my $src;
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my $dst;
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while( $src = <TXTFILE> )
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{
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# get rid of comments
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$src =~ s,//.*,,g;
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# skip blank lines
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if( $src =~ m/^\s*$/ )
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{
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next;
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}
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# Get rid of newlines.
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$src =~ s/\n//g;
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# Save off the shader source filename.
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my $dst = $src;
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$dst =~ s/_tmp//gi;
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# Does the dst exist?
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my $dstexists = -e $dst;
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my $srcexists = -e $src;
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# What are the time stamps for the src and dst?
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my $srcmodtime = ( stat $src )[9];
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my $dstmodtime = ( stat $dst )[9];
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# Open for edit or add if different than what is in perforce already.
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if( !$dstexists || ( $srcmodtime != $dstmodtime ) )
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{
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# Make the target writable if it exists
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if( $dstexists )
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{
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MakeFileWritable( $dst );
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}
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my $dir = $dst;
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$dir =~ s,([^/\\]*$),,; # rip the filename off the end
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my $filename = $1;
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# create the target directory if it doesn't exist
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if( !$dstexists )
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{
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&MakeDirHier( $dir, 0777 );
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}
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# copy the file to its targets. . . we want to see STDERR here if there is an error.
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my $cmd = "copy $src $dst > nul";
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# print STDERR "$cmd\n";
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system $cmd;
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MakeFileReadOnly( $dst );
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}
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}
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close TXTFILE;
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