mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 06:06:50 +00:00
412 lines
11 KiB
C++
412 lines
11 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//
|
|
//=============================================================================//
|
|
#include <windows.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <assert.h>
|
|
#include <eh.h>
|
|
#include "isys.h"
|
|
#include "console/conproc.h"
|
|
#include "dedicated.h"
|
|
#include "engine_hlds_api.h"
|
|
#include "checksum_md5.h"
|
|
#include "tier0/vcrmode.h"
|
|
#include "tier0/dbg.h"
|
|
#include "tier1/strtools.h"
|
|
#include "tier0/icommandline.h"
|
|
#include "inputsystem/iinputsystem.h"
|
|
#include "SteamAppStartup.h"
|
|
#include "console/textconsole.h"
|
|
#include "vgui/vguihelpers.h"
|
|
#include "appframework/appframework.h"
|
|
#include "materialsystem/imaterialsystem.h"
|
|
#include "istudiorender.h"
|
|
#include "vgui/ivgui.h"
|
|
#include "console/TextConsoleWin32.h"
|
|
#include "icvar.h"
|
|
#include "datacache/idatacache.h"
|
|
#include "datacache/imdlcache.h"
|
|
#include "vphysics_interface.h"
|
|
#include "filesystem.h"
|
|
#include "steam/steam_api.h"
|
|
#include "filesystem/IQueuedLoader.h"
|
|
|
|
extern CTextConsoleWin32 console;
|
|
extern bool g_bVGui;
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Implements OS Specific layer ( loosely )
|
|
//-----------------------------------------------------------------------------
|
|
class CSys : public ISys
|
|
{
|
|
public:
|
|
virtual ~CSys( void );
|
|
|
|
virtual bool LoadModules( CDedicatedAppSystemGroup *pAppSystemGroup );
|
|
|
|
void Sleep( int msec );
|
|
bool GetExecutableName( char *out );
|
|
void ErrorMessage( int level, const char *msg );
|
|
|
|
void WriteStatusText( char *szText );
|
|
void UpdateStatus( int force );
|
|
|
|
long LoadLibrary( char *lib );
|
|
void FreeLibrary( long library );
|
|
|
|
bool CreateConsoleWindow( void );
|
|
void DestroyConsoleWindow( void );
|
|
|
|
void ConsoleOutput ( char *string );
|
|
char *ConsoleInput ( int index, char *buf, int buflen );
|
|
void Printf( PRINTF_FORMAT_STRING const char *fmt, ... );
|
|
};
|
|
|
|
static CSys g_Sys;
|
|
ISys *sys = &g_Sys;
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
CSys::~CSys()
|
|
{
|
|
sys = NULL;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : msec -
|
|
//-----------------------------------------------------------------------------
|
|
void CSys::Sleep( int msec )
|
|
{
|
|
// Call ThreadSleep because it has the necessary magic to set the system
|
|
// timer resolution so that Sleep( 1 ) will sleep for one millisecond
|
|
// instead of for 10-16 ms.
|
|
ThreadSleep( msec );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *lib -
|
|
// Output : long
|
|
//-----------------------------------------------------------------------------
|
|
long CSys::LoadLibrary( char *lib )
|
|
{
|
|
void *hDll = ::LoadLibrary( lib );
|
|
return (long)hDll;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : library -
|
|
//-----------------------------------------------------------------------------
|
|
void CSys::FreeLibrary( long library )
|
|
{
|
|
if ( !library )
|
|
return;
|
|
|
|
::FreeLibrary( (HMODULE)library );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *out -
|
|
// Output : Returns true on success, false on failure.
|
|
//-----------------------------------------------------------------------------
|
|
bool CSys::GetExecutableName( char *out )
|
|
{
|
|
if ( !::GetModuleFileName( ( HINSTANCE )GetModuleHandle( NULL ), out, 256 ) )
|
|
{
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : level -
|
|
// *msg -
|
|
//-----------------------------------------------------------------------------
|
|
void CSys::ErrorMessage( int level, const char *msg )
|
|
{
|
|
MessageBox( NULL, msg, "Half-Life", MB_OK );
|
|
PostQuitMessage(0);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : force -
|
|
//-----------------------------------------------------------------------------
|
|
void CSys::UpdateStatus( int force )
|
|
{
|
|
static double tLast = 0.0;
|
|
double tCurrent;
|
|
char szPrompt[256];
|
|
int n, nMax;
|
|
char szMap[64];
|
|
char szHostname[128];
|
|
float fps;
|
|
|
|
if ( !engine )
|
|
return;
|
|
|
|
tCurrent = Sys_FloatTime();
|
|
|
|
if ( !force )
|
|
{
|
|
if ( ( tCurrent - tLast ) < 0.5f )
|
|
return;
|
|
}
|
|
|
|
tLast = tCurrent;
|
|
|
|
engine->UpdateStatus( &fps, &n, &nMax, szMap, sizeof( szMap ) );
|
|
engine->UpdateHostname( szHostname, sizeof( szHostname ) );
|
|
|
|
console.SetTitle( szHostname );
|
|
|
|
Q_snprintf( szPrompt, sizeof( szPrompt ), "%.1f fps %2i/%2i on map %16s", (float)fps, n, nMax, szMap);
|
|
|
|
console.SetStatusLine(szPrompt);
|
|
console.UpdateStatus();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *string -
|
|
// Output : void CSys::ConsoleOutput
|
|
//-----------------------------------------------------------------------------
|
|
void CSys::ConsoleOutput (char *string)
|
|
{
|
|
if ( g_bVGui )
|
|
{
|
|
VGUIPrintf( string );
|
|
}
|
|
else
|
|
{
|
|
console.Print(string);
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *fmt -
|
|
// ... -
|
|
//-----------------------------------------------------------------------------
|
|
void CSys::Printf( PRINTF_FORMAT_STRING const char *fmt, ... )
|
|
{
|
|
// Dump text to debugging console.
|
|
va_list argptr;
|
|
char szText[1024];
|
|
|
|
va_start (argptr, fmt);
|
|
Q_vsnprintf (szText, sizeof( szText ), fmt, argptr);
|
|
va_end (argptr);
|
|
|
|
// Get Current text and append it.
|
|
ConsoleOutput( szText );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Output : char *
|
|
//-----------------------------------------------------------------------------
|
|
char *CSys::ConsoleInput ( int index, char *buf, int buflen )
|
|
{
|
|
return console.GetLine( index, buf, buflen );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *szText -
|
|
//-----------------------------------------------------------------------------
|
|
void CSys::WriteStatusText( char *szText )
|
|
{
|
|
SetConsoleTitle( szText );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Output : Returns true on success, false on failure.
|
|
//-----------------------------------------------------------------------------
|
|
bool CSys::CreateConsoleWindow( void )
|
|
{
|
|
if ( !AllocConsole () )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
InitConProc();
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CSys::DestroyConsoleWindow( void )
|
|
{
|
|
FreeConsole ();
|
|
|
|
// shut down QHOST hooks if necessary
|
|
DeinitConProc ();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Loading modules used by the dedicated server.
|
|
//-----------------------------------------------------------------------------
|
|
bool CSys::LoadModules( CDedicatedAppSystemGroup *pAppSystemGroup )
|
|
{
|
|
AppSystemInfo_t appSystems[] =
|
|
{
|
|
{ "engine.dll", CVAR_QUERY_INTERFACE_VERSION }, // NOTE: This one must be first!!
|
|
{ "inputsystem.dll", INPUTSYSTEM_INTERFACE_VERSION },
|
|
{ "materialsystem.dll", MATERIAL_SYSTEM_INTERFACE_VERSION },
|
|
{ "studiorender.dll", STUDIO_RENDER_INTERFACE_VERSION },
|
|
{ "vphysics.dll", VPHYSICS_INTERFACE_VERSION },
|
|
{ "datacache.dll", DATACACHE_INTERFACE_VERSION },
|
|
{ "datacache.dll", MDLCACHE_INTERFACE_VERSION },
|
|
{ "datacache.dll", STUDIO_DATA_CACHE_INTERFACE_VERSION },
|
|
{ "vgui2.dll", VGUI_IVGUI_INTERFACE_VERSION },
|
|
{ "engine.dll", VENGINE_HLDS_API_VERSION },
|
|
{ "dedicated.dll", QUEUEDLOADER_INTERFACE_VERSION },
|
|
{ "", "" } // Required to terminate the list
|
|
};
|
|
|
|
if ( !pAppSystemGroup->AddSystems( appSystems ) )
|
|
return false;
|
|
|
|
engine = (IDedicatedServerAPI *)pAppSystemGroup->FindSystem( VENGINE_HLDS_API_VERSION );
|
|
|
|
IMaterialSystem* pMaterialSystem = (IMaterialSystem*)pAppSystemGroup->FindSystem( MATERIAL_SYSTEM_INTERFACE_VERSION );
|
|
pMaterialSystem->SetShaderAPI( "shaderapiempty.dll" );
|
|
return true;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
bool NET_Init( void )
|
|
{
|
|
// Startup winock
|
|
WORD version = MAKEWORD( 1, 1 );
|
|
WSADATA wsaData;
|
|
|
|
int err = WSAStartup( version, &wsaData );
|
|
if ( err != 0 )
|
|
{
|
|
char msg[ 256 ];
|
|
Q_snprintf( msg, sizeof( msg ), "Winsock 1.1 unavailable...\n" );
|
|
sys->Printf( "%s", msg );
|
|
Plat_DebugString( msg );
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void NET_Shutdown( void )
|
|
{
|
|
// Kill winsock
|
|
WSACleanup();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : hInstance -
|
|
// hPrevInstance -
|
|
// lpszCmdLine -
|
|
// nCmdShow -
|
|
// Output : int PASCAL
|
|
//-----------------------------------------------------------------------------
|
|
int main(int argc, char **argv); // in sys_ded.cpp
|
|
static char *GetBaseDir( const char *pszBuffer )
|
|
{
|
|
static char basedir[ MAX_PATH ];
|
|
char szBuffer[ MAX_PATH ];
|
|
int j;
|
|
char *pBuffer = NULL;
|
|
|
|
V_strcpy_safe( szBuffer, pszBuffer );
|
|
|
|
pBuffer = strrchr( szBuffer,'\\' );
|
|
if ( pBuffer )
|
|
{
|
|
*(pBuffer+1) = '\0';
|
|
}
|
|
|
|
strcpy( basedir, szBuffer );
|
|
|
|
j = strlen( basedir );
|
|
if (j > 0)
|
|
{
|
|
if ( ( basedir[ j-1 ] == '\\' ) ||
|
|
( basedir[ j-1 ] == '/' ) )
|
|
{
|
|
basedir[ j-1 ] = 0;
|
|
}
|
|
}
|
|
|
|
return basedir;
|
|
}
|
|
|
|
void MiniDumpFunction( unsigned int nExceptionCode, EXCEPTION_POINTERS *pException )
|
|
{
|
|
SteamAPI_WriteMiniDump( nExceptionCode, pException, 0 );
|
|
}
|
|
|
|
extern "C" __declspec(dllexport) int DedicatedMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow )
|
|
{
|
|
SetAppInstance( hInstance );
|
|
|
|
// Check that we are running on Win32
|
|
OSVERSIONINFO vinfo;
|
|
vinfo.dwOSVersionInfoSize = sizeof(vinfo);
|
|
|
|
if ( !GetVersionEx ( &vinfo ) )
|
|
return -1;
|
|
|
|
if ( vinfo.dwPlatformId == VER_PLATFORM_WIN32s )
|
|
return -1;
|
|
|
|
int argc, iret = -1;
|
|
LPWSTR * argv= CommandLineToArgvW(GetCommandLineW(),&argc);
|
|
CommandLine()->CreateCmdLine( VCRHook_GetCommandLine() );
|
|
|
|
if ( !Plat_IsInDebugSession() && !CommandLine()->FindParm( "-nominidumps") )
|
|
{
|
|
// This warning only applies if you want to catch structured exceptions (crashes)
|
|
// using C++ exceptions. We do not want to do that so we can build with C++ exceptions
|
|
// completely disabled, and just suppress this warning.
|
|
// warning C4535: calling _set_se_translator() requires /EHa
|
|
#pragma warning( suppress : 4535 )
|
|
_set_se_translator( MiniDumpFunction );
|
|
|
|
try // this try block allows the SE translator to work
|
|
{
|
|
iret = main(argc,(char **)argv);
|
|
}
|
|
catch( ... )
|
|
{
|
|
return -1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
iret = main(argc,(char **)argv);
|
|
}
|
|
|
|
GlobalFree( argv );
|
|
return iret;
|
|
}
|
|
|