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645 lines
13 KiB
C++
645 lines
13 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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// CTextConsoleWin32.cpp: Win32 implementation of the TextConsole class.
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//
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//////////////////////////////////////////////////////////////////////
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#include "TextConsoleWin32.h"
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#include "tier0/dbg.h"
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#include "utlvector.h"
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// Could possibly switch all this code over to using readline. This:
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// http://mingweditline.sourceforge.net/?Description
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// readline() / add_history(char *)
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#ifdef _WIN32
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BOOL WINAPI ConsoleHandlerRoutine( DWORD CtrlType )
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{
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NOTE_UNUSED( CtrlType );
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/* TODO ?
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if ( CtrlType != CTRL_C_EVENT && CtrlType != CTRL_BREAK_EVENT )
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m_System->Stop(); // don't quit on break or ctrl+c
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*/
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return TRUE;
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}
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// GetConsoleHwnd() helper function from MSDN Knowledge Base Article Q124103
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// needed, because HWND GetConsoleWindow(VOID) is not avaliable under Win95/98/ME
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HWND GetConsoleHwnd(void)
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{
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typedef HWND (WINAPI *PFNGETCONSOLEWINDOW)( VOID );
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static PFNGETCONSOLEWINDOW s_pfnGetConsoleWindow = (PFNGETCONSOLEWINDOW) GetProcAddress( GetModuleHandle("kernel32"), "GetConsoleWindow" );
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if ( s_pfnGetConsoleWindow )
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return s_pfnGetConsoleWindow();
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HWND hwndFound; // This is what is returned to the caller.
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char pszNewWindowTitle[1024]; // Contains fabricated WindowTitle
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char pszOldWindowTitle[1024]; // Contains original WindowTitle
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// Fetch current window title.
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GetConsoleTitle( pszOldWindowTitle, 1024 );
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// Format a "unique" NewWindowTitle.
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wsprintf( pszNewWindowTitle,"%d/%d", GetTickCount(), GetCurrentProcessId() );
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// Change current window title.
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SetConsoleTitle(pszNewWindowTitle);
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// Ensure window title has been updated.
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Sleep(40);
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// Look for NewWindowTitle.
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hwndFound = FindWindow( NULL, pszNewWindowTitle );
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// Restore original window title.
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SetConsoleTitle( pszOldWindowTitle );
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return hwndFound;
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}
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CTextConsoleWin32::CTextConsoleWin32()
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{
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hinput = NULL;
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houtput = NULL;
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Attrib = 0;
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statusline[0] = '\0';
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}
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bool CTextConsoleWin32::Init()
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{
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(void) AllocConsole();
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SetTitle( "SOURCE DEDICATED SERVER" );
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hinput = GetStdHandle ( STD_INPUT_HANDLE );
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houtput = GetStdHandle ( STD_OUTPUT_HANDLE );
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if ( !SetConsoleCtrlHandler( &ConsoleHandlerRoutine, TRUE) )
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{
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Print( "WARNING! TextConsole::Init: Could not attach console hook.\n" );
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}
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Attrib = FOREGROUND_GREEN | FOREGROUND_INTENSITY | BACKGROUND_INTENSITY ;
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SetWindowPos( GetConsoleHwnd(), HWND_TOP, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE | SWP_SHOWWINDOW );
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memset( m_szConsoleText, 0, sizeof( m_szConsoleText ) );
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m_nConsoleTextLen = 0;
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m_nCursorPosition = 0;
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memset( m_szSavedConsoleText, 0, sizeof( m_szSavedConsoleText ) );
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m_nSavedConsoleTextLen = 0;
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memset( m_aszLineBuffer, 0, sizeof( m_aszLineBuffer ) );
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m_nTotalLines = 0;
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m_nInputLine = 0;
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m_nBrowseLine = 0;
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// these are log messages, not related to console
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Msg( "\n" );
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Msg( "Console initialized.\n" );
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return CTextConsole::Init();
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}
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void CTextConsoleWin32::ShutDown( void )
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{
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FreeConsole();
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}
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void CTextConsoleWin32::SetVisible( bool visible )
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{
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ShowWindow ( GetConsoleHwnd(), visible ? SW_SHOW : SW_HIDE );
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m_ConsoleVisible = visible;
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}
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char * CTextConsoleWin32::GetLine( int index, char *buf, int buflen )
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{
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while ( 1 )
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{
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INPUT_RECORD recs[ 1024 ];
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unsigned long numread;
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unsigned long numevents;
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if ( !GetNumberOfConsoleInputEvents( hinput, &numevents ) )
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{
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Error("CTextConsoleWin32::GetLine: !GetNumberOfConsoleInputEvents");
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return NULL;
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}
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if ( numevents <= 0 )
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break;
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if ( !ReadConsoleInput( hinput, recs, ARRAYSIZE( recs ), &numread ) )
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{
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Error("CTextConsoleWin32::GetLine: !ReadConsoleInput");
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return NULL;
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}
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if ( numread == 0 )
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return NULL;
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for ( int i=0; i < (int)numread; i++ )
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{
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INPUT_RECORD *pRec = &recs[i];
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if ( pRec->EventType != KEY_EVENT )
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continue;
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if ( pRec->Event.KeyEvent.bKeyDown )
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{
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// check for cursor keys
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if ( pRec->Event.KeyEvent.wVirtualKeyCode == VK_UP )
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{
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ReceiveUpArrow();
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}
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else if ( pRec->Event.KeyEvent.wVirtualKeyCode == VK_DOWN )
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{
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ReceiveDownArrow();
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}
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else if ( pRec->Event.KeyEvent.wVirtualKeyCode == VK_LEFT )
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{
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ReceiveLeftArrow();
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}
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else if ( pRec->Event.KeyEvent.wVirtualKeyCode == VK_RIGHT )
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{
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ReceiveRightArrow();
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}
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else
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{
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char ch;
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int nLen;
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ch = pRec->Event.KeyEvent.uChar.AsciiChar;
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switch ( ch )
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{
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case '\r': // Enter
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nLen = ReceiveNewline();
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if ( nLen )
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{
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strncpy( buf, m_szConsoleText, buflen );
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buf[ buflen - 1 ] = 0;
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return buf;
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}
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break;
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case '\b': // Backspace
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ReceiveBackspace();
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break;
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case '\t': // TAB
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ReceiveTab();
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break;
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default:
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if ( ( ch >= ' ') && ( ch <= '~' ) ) // dont' accept nonprintable chars
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{
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ReceiveStandardChar( ch );
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}
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break;
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}
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}
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}
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}
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}
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return NULL;
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}
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void CTextConsoleWin32::Print( char * pszMsg )
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{
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if ( m_nConsoleTextLen )
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{
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int nLen;
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nLen = m_nConsoleTextLen;
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while ( nLen-- )
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{
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PrintRaw( "\b \b" );
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}
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}
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PrintRaw( pszMsg );
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if ( m_nConsoleTextLen )
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{
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PrintRaw( m_szConsoleText, m_nConsoleTextLen );
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}
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UpdateStatus();
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}
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void CTextConsoleWin32::PrintRaw( const char * pszMsg, int nChars )
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{
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unsigned long dummy;
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if ( houtput == NULL )
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{
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houtput = GetStdHandle ( STD_OUTPUT_HANDLE );
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if ( houtput == NULL )
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return;
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}
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if ( nChars <= 0 )
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{
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nChars = strlen( pszMsg );
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if ( nChars <= 0 )
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return;
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}
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// filter out ASCII BEL characters because windows actually plays a
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// bell sound, which can be used to lag the server in a DOS attack.
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char * pTempBuf = NULL;
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for ( int i = 0; i < nChars; ++i )
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{
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if ( pszMsg[i] == 0x07 /*BEL*/ )
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{
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if ( !pTempBuf )
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{
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pTempBuf = ( char * ) malloc( nChars );
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memcpy( pTempBuf, pszMsg, nChars );
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}
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pTempBuf[i] = '.';
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}
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}
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WriteFile( houtput, pTempBuf ? pTempBuf : pszMsg, nChars, &dummy, NULL );
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free( pTempBuf ); // usually NULL
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}
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int CTextConsoleWin32::GetWidth( void )
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{
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CONSOLE_SCREEN_BUFFER_INFO csbi;
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int nWidth;
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nWidth = 0;
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if ( GetConsoleScreenBufferInfo( houtput, &csbi ) )
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{
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nWidth = csbi.dwSize.X;
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}
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if ( nWidth <= 1 )
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nWidth = 80;
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return nWidth;
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}
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void CTextConsoleWin32::SetStatusLine( char * pszStatus )
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{
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strncpy( statusline, pszStatus, 80 );
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statusline[ 79 ] = '\0';
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UpdateStatus();
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}
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void CTextConsoleWin32::UpdateStatus( void )
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{
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COORD coord;
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DWORD dwWritten = 0;
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WORD wAttrib[ 80 ];
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for ( int i = 0; i < 80; i++ )
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{
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wAttrib[i] = Attrib; //FOREGROUND_GREEN | FOREGROUND_INTENSITY | BACKGROUND_INTENSITY ;
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}
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coord.X = coord.Y = 0;
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WriteConsoleOutputAttribute( houtput, wAttrib, 80, coord, &dwWritten );
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WriteConsoleOutputCharacter( houtput, statusline, 80, coord, &dwWritten );
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}
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void CTextConsoleWin32::SetTitle( char * pszTitle )
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{
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SetConsoleTitle( pszTitle );
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}
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void CTextConsoleWin32::SetColor(WORD attrib)
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{
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Attrib = attrib;
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}
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int CTextConsoleWin32::ReceiveNewline( void )
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{
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int nLen = 0;
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PrintRaw( "\n" );
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if ( m_nConsoleTextLen )
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{
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nLen = m_nConsoleTextLen;
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m_szConsoleText[ m_nConsoleTextLen ] = 0;
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m_nConsoleTextLen = 0;
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m_nCursorPosition = 0;
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// cache line in buffer, but only if it's not a duplicate of the previous line
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if ( ( m_nInputLine == 0 ) || ( strcmp( m_aszLineBuffer[ m_nInputLine - 1 ], m_szConsoleText ) ) )
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{
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strncpy( m_aszLineBuffer[ m_nInputLine ], m_szConsoleText, MAX_CONSOLE_TEXTLEN );
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m_nInputLine++;
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if ( m_nInputLine > m_nTotalLines )
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m_nTotalLines = m_nInputLine;
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if ( m_nInputLine >= MAX_BUFFER_LINES )
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m_nInputLine = 0;
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}
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m_nBrowseLine = m_nInputLine;
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}
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return nLen;
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}
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void CTextConsoleWin32::ReceiveBackspace( void )
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{
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int nCount;
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if ( m_nCursorPosition == 0 )
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{
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return;
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}
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m_nConsoleTextLen--;
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m_nCursorPosition--;
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PrintRaw( "\b" );
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for ( nCount = m_nCursorPosition; nCount < m_nConsoleTextLen; nCount++ )
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{
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m_szConsoleText[ nCount ] = m_szConsoleText[ nCount + 1 ];
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PrintRaw( m_szConsoleText + nCount, 1 );
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}
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PrintRaw( " " );
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nCount = m_nConsoleTextLen;
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while ( nCount >= m_nCursorPosition )
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{
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PrintRaw( "\b" );
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nCount--;
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}
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m_nBrowseLine = m_nInputLine;
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}
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void CTextConsoleWin32::ReceiveTab( void )
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{
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CUtlVector<char *> matches;
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m_szConsoleText[ m_nConsoleTextLen ] = 0;
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if ( matches.Count() == 0 )
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{
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return;
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}
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if ( matches.Count() == 1 )
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{
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char * pszCmdName;
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char * pszRest;
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pszCmdName = matches[0];
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pszRest = pszCmdName + strlen( m_szConsoleText );
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if ( pszRest )
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{
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PrintRaw( pszRest );
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strcat( m_szConsoleText, pszRest );
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m_nConsoleTextLen += strlen( pszRest );
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PrintRaw( " " );
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strcat( m_szConsoleText, " " );
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m_nConsoleTextLen++;
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}
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}
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else
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{
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int nLongestCmd;
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int nTotalColumns;
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int nCurrentColumn;
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char * pszCurrentCmd;
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int i = 0;
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nLongestCmd = 0;
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pszCurrentCmd = matches[0];
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while ( pszCurrentCmd )
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{
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if ( (int)strlen( pszCurrentCmd) > nLongestCmd )
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{
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nLongestCmd = strlen( pszCurrentCmd);
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}
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i++;
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pszCurrentCmd = (char *)matches[i];
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}
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nTotalColumns = ( GetWidth() - 1 ) / ( nLongestCmd + 1 );
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nCurrentColumn = 0;
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PrintRaw( "\n" );
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// Would be nice if these were sorted, but not that big a deal
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pszCurrentCmd = matches[0];
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i = 0;
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while ( pszCurrentCmd )
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{
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char szFormatCmd[ 256 ];
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nCurrentColumn++;
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if ( nCurrentColumn > nTotalColumns )
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{
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PrintRaw( "\n" );
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nCurrentColumn = 1;
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}
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Q_snprintf( szFormatCmd, sizeof(szFormatCmd), "%-*s ", nLongestCmd, pszCurrentCmd );
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PrintRaw( szFormatCmd );
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i++;
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pszCurrentCmd = matches[i];
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}
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PrintRaw( "\n" );
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PrintRaw( m_szConsoleText );
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// TODO: Tack on 'common' chars in all the matches, i.e. if I typed 'con' and all the
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// matches begin with 'connect_' then print the matches but also complete the
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// command up to that point at least.
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}
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m_nCursorPosition = m_nConsoleTextLen;
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m_nBrowseLine = m_nInputLine;
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}
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void CTextConsoleWin32::ReceiveStandardChar( const char ch )
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{
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int nCount;
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// If the line buffer is maxed out, ignore this char
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if ( m_nConsoleTextLen >= ( sizeof( m_szConsoleText ) - 2 ) )
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{
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return;
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}
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nCount = m_nConsoleTextLen;
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while ( nCount > m_nCursorPosition )
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{
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m_szConsoleText[ nCount ] = m_szConsoleText[ nCount - 1 ];
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nCount--;
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}
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m_szConsoleText[ m_nCursorPosition ] = ch;
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PrintRaw( m_szConsoleText + m_nCursorPosition, m_nConsoleTextLen - m_nCursorPosition + 1 );
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m_nConsoleTextLen++;
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m_nCursorPosition++;
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nCount = m_nConsoleTextLen;
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while ( nCount > m_nCursorPosition )
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{
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PrintRaw( "\b" );
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nCount--;
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}
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m_nBrowseLine = m_nInputLine;
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}
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void CTextConsoleWin32::ReceiveUpArrow( void )
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{
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int nLastCommandInHistory;
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nLastCommandInHistory = m_nInputLine + 1;
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if ( nLastCommandInHistory > m_nTotalLines )
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{
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nLastCommandInHistory = 0;
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}
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if ( m_nBrowseLine == nLastCommandInHistory )
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{
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return;
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}
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if ( m_nBrowseLine == m_nInputLine )
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{
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if ( m_nConsoleTextLen > 0 )
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{
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// Save off current text
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strncpy( m_szSavedConsoleText, m_szConsoleText, m_nConsoleTextLen );
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// No terminator, it's a raw buffer we always know the length of
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}
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m_nSavedConsoleTextLen = m_nConsoleTextLen;
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}
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m_nBrowseLine--;
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if ( m_nBrowseLine < 0 )
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{
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m_nBrowseLine = m_nTotalLines - 1;
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}
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while ( m_nConsoleTextLen-- ) // delete old line
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{
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PrintRaw( "\b \b" );
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}
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// copy buffered line
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PrintRaw( m_aszLineBuffer[ m_nBrowseLine ] );
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strncpy( m_szConsoleText, m_aszLineBuffer[ m_nBrowseLine ], MAX_CONSOLE_TEXTLEN );
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m_nConsoleTextLen = strlen( m_aszLineBuffer[ m_nBrowseLine ] );
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m_nCursorPosition = m_nConsoleTextLen;
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}
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void CTextConsoleWin32::ReceiveDownArrow( void )
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{
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if ( m_nBrowseLine == m_nInputLine )
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{
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return;
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}
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m_nBrowseLine++;
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if ( m_nBrowseLine > m_nTotalLines )
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{
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m_nBrowseLine = 0;
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}
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while ( m_nConsoleTextLen-- ) // delete old line
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{
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PrintRaw( "\b \b" );
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}
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if ( m_nBrowseLine == m_nInputLine )
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{
|
|
if ( m_nSavedConsoleTextLen > 0 )
|
|
{
|
|
// Restore current text
|
|
strncpy( m_szConsoleText, m_szSavedConsoleText, m_nSavedConsoleTextLen );
|
|
// No terminator, it's a raw buffer we always know the length of
|
|
|
|
PrintRaw( m_szConsoleText, m_nSavedConsoleTextLen );
|
|
}
|
|
|
|
m_nConsoleTextLen = m_nSavedConsoleTextLen;
|
|
}
|
|
else
|
|
{
|
|
// copy buffered line
|
|
PrintRaw( m_aszLineBuffer[ m_nBrowseLine ] );
|
|
|
|
strncpy( m_szConsoleText, m_aszLineBuffer[ m_nBrowseLine ], MAX_CONSOLE_TEXTLEN );
|
|
|
|
m_nConsoleTextLen = strlen( m_aszLineBuffer[ m_nBrowseLine ] );
|
|
}
|
|
|
|
m_nCursorPosition = m_nConsoleTextLen;
|
|
}
|
|
|
|
|
|
void CTextConsoleWin32::ReceiveLeftArrow( void )
|
|
{
|
|
if ( m_nCursorPosition == 0 )
|
|
{
|
|
return;
|
|
}
|
|
|
|
PrintRaw( "\b" );
|
|
m_nCursorPosition--;
|
|
}
|
|
|
|
|
|
void CTextConsoleWin32::ReceiveRightArrow( void )
|
|
{
|
|
if ( m_nCursorPosition == m_nConsoleTextLen )
|
|
{
|
|
return;
|
|
}
|
|
|
|
PrintRaw( m_szConsoleText + m_nCursorPosition, 1 );
|
|
m_nCursorPosition++;
|
|
}
|
|
|
|
#endif // _WIN32
|