mirror of
https://github.com/nillerusr/source-engine.git
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264 lines
7.4 KiB
C++
264 lines
7.4 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "vgui_budgetpanelshared.h"
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#include "vgui/IVGui.h"
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#include "vgui/ILocalize.h"
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#include "vgui/ISurface.h"
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#include "vgui_controls/Label.h"
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#include "ivprofexport.h"
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#include "convar.h"
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#include "mathlib/mathlib.h"
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// NOTE: This has to be the last file included!
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#include "tier0/memdbgon.h"
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#ifdef VPROF_ENABLED
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#ifdef BUDGET_ADMIN_SERVER
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#define BUDGET_CVAR_CALLBACK NULL
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#else
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#define BUDGET_CVAR_CALLBACK PanelGeometryChangedCallBack
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#endif
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// Global ConVars.
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ConVar budget_history_range_ms( "budget_history_range_ms", "66.666666667", FCVAR_ARCHIVE, "budget history range in milliseconds", BUDGET_CVAR_CALLBACK );
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ConVar budget_panel_bottom_of_history_fraction( "budget_panel_bottom_of_history_fraction", ".25", FCVAR_ARCHIVE, "number between 0 and 1", BUDGET_CVAR_CALLBACK );
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ConVar budget_bargraph_range_ms( "budget_bargraph_range_ms", "16.6666666667", FCVAR_ARCHIVE, "budget bargraph range in milliseconds", BUDGET_CVAR_CALLBACK );
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ConVar budget_background_alpha( "budget_background_alpha", "128", FCVAR_ARCHIVE, "how translucent the budget panel is" );
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ConVar budget_panel_x( "budget_panel_x", "0", FCVAR_ARCHIVE, "number of pixels from the left side of the game screen to draw the budget panel", BUDGET_CVAR_CALLBACK );
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ConVar budget_panel_y( "budget_panel_y", "50", FCVAR_ARCHIVE, "number of pixels from the top side of the game screen to draw the budget panel", BUDGET_CVAR_CALLBACK );
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ConVar budget_panel_width( "budget_panel_width", "512", FCVAR_ARCHIVE, "width in pixels of the budget panel", BUDGET_CVAR_CALLBACK );
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ConVar budget_panel_height( "budget_panel_height", "384", FCVAR_ARCHIVE, "height in pixels of the budget panel", BUDGET_CVAR_CALLBACK );
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static CUtlVector<IVProfExport::CExportedBudgetGroupInfo> g_TempBudgetGroupSpace;
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double CBudgetPanelShared::g_fFrameTimeLessBudget = 0;
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double CBudgetPanelShared::g_fFrameRate = 0;
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static CFastTimer g_TimerLessBudget;
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static CBudgetPanelShared *g_pBudgetPanelShared = NULL;
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extern IVProfExport *g_pVProfExport;
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void PanelGeometryChangedCallBack( IConVar *var, const char *pOldString, float flOldValue )
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{
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// screw it . . rebuild the whole damn thing.
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// GetBudgetPanel()->InvalidateLayout();
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if ( g_pBudgetPanelShared )
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{
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g_pBudgetPanelShared->SendConfigDataToBase();
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}
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}
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// -------------------------------------------------------------------------------------------------------------------- //
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// CBudgetPanelShared implementation.
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// -------------------------------------------------------------------------------------------------------------------- //
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CBudgetPanelShared::CBudgetPanelShared( vgui::Panel *pParent, const char *pElementName, int budgetFlagsFilter )
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: BaseClass( pParent, pElementName )
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{
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Assert( !g_pBudgetPanelShared );
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g_pBudgetPanelShared = this;
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if ( g_pVProfExport )
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g_pVProfExport->SetBudgetFlagsFilter( budgetFlagsFilter );
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SendConfigDataToBase();
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SetZPos( 1001 );
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SetVisible( false );
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vgui::ivgui()->AddTickSignal( GetVPanel() );
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SetPostChildPaintEnabled( true ); // so we can turn vprof back on
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}
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CBudgetPanelShared::~CBudgetPanelShared()
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{
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Assert( g_pBudgetPanelShared == this );
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g_pBudgetPanelShared = NULL;
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}
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void CBudgetPanelShared::OnNumBudgetGroupsChanged()
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{
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SendConfigDataToBase();
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}
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void CBudgetPanelShared::SetupCustomConfigData( CBudgetPanelConfigData &data )
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{
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data.m_xCoord = budget_panel_x.GetInt();
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data.m_yCoord = budget_panel_y.GetInt();
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data.m_Width = budget_panel_width.GetInt();
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data.m_Height = budget_panel_height.GetInt();
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}
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void CBudgetPanelShared::SendConfigDataToBase()
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{
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// Setup all the data.
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CBudgetPanelConfigData data;
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// Copy the budget group names in.
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int nGroups = 0;
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if ( g_pVProfExport )
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{
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nGroups = g_pVProfExport->GetNumBudgetGroups();
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// Make sure we have space to store the results.
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if ( g_TempBudgetGroupSpace.Count() < nGroups )
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g_TempBudgetGroupSpace.SetSize( nGroups );
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g_pVProfExport->GetBudgetGroupInfos( g_TempBudgetGroupSpace.Base() );
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}
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data.m_BudgetGroupInfo.SetSize( nGroups );
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for ( int i=0; i < nGroups; i++ )
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{
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data.m_BudgetGroupInfo[i].m_Name = g_TempBudgetGroupSpace[i].m_pName;
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data.m_BudgetGroupInfo[i].m_Color = g_TempBudgetGroupSpace[i].m_Color;
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}
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data.m_HistoryLabelValues.AddToTail( 1000.0 / 20 );
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data.m_HistoryLabelValues.AddToTail( 1000.0 / 30 );
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data.m_HistoryLabelValues.AddToTail( 1000.0 / 60 );
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// Copy all the cvars in.
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data.m_flHistoryRange = budget_history_range_ms.GetFloat();
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data.m_flBottomOfHistoryFraction = budget_panel_bottom_of_history_fraction.GetFloat();
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data.m_flBarGraphRange = budget_bargraph_range_ms.GetFloat();
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data.m_flTimeLabelInterval = 5;
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data.m_nLinesPerTimeLabel = 5;
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data.m_flBackgroundAlpha = budget_background_alpha.GetFloat();
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SetupCustomConfigData( data );
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// Send the config data to the base class.
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OnConfigDataChanged( data );
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}
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void CBudgetPanelShared::DrawColoredText(
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vgui::HFont font,
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int x, int y,
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int r, int g, int b, int a,
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const char *pText,
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... )
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{
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char msg[4096];
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va_list marker;
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va_start( marker, pText );
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_vsnprintf( msg, sizeof( msg ), pText, marker );
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va_end( marker );
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wchar_t unicodeStr[4096];
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int nChars = g_pVGuiLocalize->ConvertANSIToUnicode( msg, unicodeStr, sizeof( unicodeStr ) );
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vgui::surface()->DrawSetTextFont( font );
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vgui::surface()->DrawSetTextColor( r, g, b, a );
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vgui::surface()->DrawSetTextPos( x, y );
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vgui::surface()->DrawPrintText( unicodeStr, nChars );
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}
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void CBudgetPanelShared::PaintBackground()
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{
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if ( g_pVProfExport )
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g_pVProfExport->PauseProfile();
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BaseClass::PaintBackground();
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}
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void CBudgetPanelShared::Paint()
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{
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if( m_BudgetGroupTimes.Count() == 0 )
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{
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return;
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}
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static bool TimerInitialized = false;
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if( !TimerInitialized )
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{
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g_TimerLessBudget.Start();
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TimerInitialized=true;
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}
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g_TimerLessBudget.End();
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BaseClass::Paint();
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g_fFrameTimeLessBudget = ( g_TimerLessBudget.GetDuration().GetSeconds() );
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g_fFrameRate = 1.0 / g_fFrameTimeLessBudget;
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}
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void CBudgetPanelShared::PostChildPaint()
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{
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g_TimerLessBudget.Start();
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if ( g_pVProfExport )
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g_pVProfExport->ResumeProfile();
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}
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void CBudgetPanelShared::SnapshotVProfHistory( float filteredtime )
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{
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m_BudgetHistoryOffset = ( m_BudgetHistoryOffset + 1 ) % BUDGET_HISTORY_COUNT;
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ClearTimesForAllGroupsForThisFrame();
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if ( g_pVProfExport )
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{
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if ( GetNumCachedBudgetGroups() != g_pVProfExport->GetNumBudgetGroups() )
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{
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SendConfigDataToBase();
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}
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float times[IVProfExport::MAX_BUDGETGROUP_TIMES];
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g_pVProfExport->GetBudgetGroupTimes( times );
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for ( int groupID=0; groupID < GetNumCachedBudgetGroups(); groupID++ )
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{
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float dt = times[groupID];
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// Hack: add filtered time into unnaccounted group...
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if ( groupID == VPROF_BUDGET_GROUP_ID_UNACCOUNTED )
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{
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dt += 1000.0f * filteredtime;
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}
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m_BudgetGroupTimes[groupID].m_Time[m_BudgetHistoryOffset] = dt;
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}
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}
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}
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void CBudgetPanelShared::SetTimeLabelText()
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{
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for ( int i=0; i < m_TimeLabels.Count(); i++ )
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{
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char text[512];
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Q_snprintf( text, sizeof( text ), "%dms", (int)( i * GetConfigData().m_flTimeLabelInterval ) );
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m_TimeLabels[i]->SetText( text );
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}
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}
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void CBudgetPanelShared::SetHistoryLabelText()
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{
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Assert( m_HistoryLabels.Count() == 3 );
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m_HistoryLabels[0]->SetText( "20 fps (50 ms)" );
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m_HistoryLabels[1]->SetText( "30 fps (33 1/3 ms)" );
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m_HistoryLabels[2]->SetText( "60 fps (16 2/3 ms)" );
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}
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#endif // VPROF_ENABLED
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