mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 14:16:50 +00:00
27 lines
761 B
C++
27 lines
761 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
//=======================================================================================//
|
|
|
|
#ifndef ISERVERENGINE_H
|
|
#define ISERVERENGINE_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
//----------------------------------------------------------------------------------------
|
|
|
|
#include "interface.h"
|
|
|
|
//----------------------------------------------------------------------------------------
|
|
|
|
class IReplayServerEngine : public IBaseInterface
|
|
{
|
|
public:
|
|
virtual void EndReplayRecordingSession() = 0;
|
|
virtual bool IsReplayRecording() = 0;
|
|
virtual bool IsReplay() = 0;
|
|
};
|
|
|
|
//----------------------------------------------------------------------------------------
|
|
|
|
#endif // ISERVERENGINE_H
|