source-engine/common/IManageServer.h
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef IMANAGESERVER_H
#define IMANAGESERVER_H
#ifdef _WIN32
#pragma once
#endif
#include <interface.h>
//-----------------------------------------------------------------------------
// Purpose: basic callback interface for the manage server list, to update status text et al
//-----------------------------------------------------------------------------
abstract_class IManageServer : public IBaseInterface
{
public:
// activates the manage page
virtual void ShowPage() = 0;
// sets whether or not the server is remote
virtual void SetAsRemoteServer(bool remote) = 0;
// prints text to the console
virtual void AddToConsole(const char *msg) = 0;
};
#define IMANAGESERVER_INTERFACE_VERSION "IManageServer002"
#endif // IMANAGESERVER_H