source-engine/common/IFileSystemOpenDialog.h
FluorescentCIAAfricanAmerican 3bf9df6b27 1
2020-04-22 12:56:21 -04:00

46 lines
1.2 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef IFILESYSTEMOPENDIALOG_H
#define IFILESYSTEMOPENDIALOG_H
#ifdef _WIN32
#pragma once
#endif
#define FILESYSTEMOPENDIALOG_VERSION "FileSystemOpenDlg003"
class IFileSystem;
abstract_class IFileSystemOpenDialog
{
public:
// You must call this first to set the hwnd.
virtual void Init( CreateInterfaceFn factory, void *parentHwnd ) = 0;
// Call this to free the dialog.
virtual void Release() = 0;
// Use these to configure the dialog.
virtual void AddFileMask( const char *pMask ) = 0;
virtual void SetInitialDir( const char *pDir, const char *pPathID = NULL ) = 0;
virtual void SetFilterMdlAndJpgFiles( bool bFilter ) = 0;
virtual void GetFilename( char *pOut, int outLen ) const = 0; // Get the filename they chose.
// Call this to make the dialog itself. Returns true if they clicked OK and false
// if they canceled it.
virtual bool DoModal() = 0;
// This uses the standard windows file open dialog.
virtual bool DoModal_WindowsDialog() = 0;
};
#endif // IFILESYSTEMOPENDIALOG_H