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https://github.com/nillerusr/source-engine.git
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360 lines
10 KiB
C++
360 lines
10 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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#include "stdafx.h"
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#include "physdll.h"
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#include "vphysics/constraints.h"
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#include "tier0/icommandline.h"
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#include "filesystem_tools.h"
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#include "simplify.h"
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#include "keyvalues.h"
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#include "studio.h"
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IPhysicsCollision *physcollision = NULL;
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IPhysicsSurfaceProps *physprops = NULL;
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int g_TotalOut = 0;
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int g_TotalCompress = 0;
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bool g_bRecursive = false;
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bool g_bQuiet = false;
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KeyValues *g_pModelConfig = NULL;
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void InitFilesystem( const char *pPath )
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{
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CmdLib_InitFileSystem( pPath );
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// This bit of hackery allows us to access files on the harddrive
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g_pFullFileSystem->AddSearchPath( "", "LOCAL", PATH_ADD_TO_HEAD );
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}
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static bool LoadSurfaceProps( const char *pMaterialFilename )
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{
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if ( !physprops )
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return false;
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FileHandle_t fp = g_pFileSystem->Open( pMaterialFilename, "rb", TOOLS_READ_PATH_ID );
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if ( fp == FILESYSTEM_INVALID_HANDLE )
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return false;
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int len = g_pFileSystem->Size( fp );
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char *pText = new char[len+1];
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g_pFileSystem->Read( pText, len, fp );
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g_pFileSystem->Close( fp );
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pText[len]=0;
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physprops->ParseSurfaceData( pMaterialFilename, pText );
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delete[] pText;
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return true;
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}
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void LoadSurfacePropsAll()
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{
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// already loaded
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if ( physprops->SurfacePropCount() )
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return;
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const char *SURFACEPROP_MANIFEST_FILE = "scripts/surfaceproperties_manifest.txt";
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KeyValues *manifest = new KeyValues( SURFACEPROP_MANIFEST_FILE );
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if ( manifest->LoadFromFile( g_pFileSystem, SURFACEPROP_MANIFEST_FILE, "GAME" ) )
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{
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for ( KeyValues *sub = manifest->GetFirstSubKey(); sub != NULL; sub = sub->GetNextKey() )
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{
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if ( !Q_stricmp( sub->GetName(), "file" ) )
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{
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// Add
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LoadSurfaceProps( sub->GetString() );
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continue;
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}
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}
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}
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manifest->deleteThis();
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}
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void InitVPhysics()
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{
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CreateInterfaceFn physicsFactory = GetPhysicsFactory();
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physcollision = (IPhysicsCollision *)physicsFactory( VPHYSICS_COLLISION_INTERFACE_VERSION, NULL );
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physprops = (IPhysicsSurfaceProps *)physicsFactory( VPHYSICS_SURFACEPROPS_INTERFACE_VERSION, NULL );
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LoadSurfacePropsAll();
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}
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struct phyfile_t
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{
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phyheader_t header;
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vcollide_t collide;
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int fileSize;
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};
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void LoadPHYFile(phyfile_t *pOut, const char *name)
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{
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memset( pOut, 0, sizeof(*pOut) );
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FileHandle_t file = g_pFullFileSystem->Open( name, "rb" );
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if ( !file )
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return;
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g_pFullFileSystem->Read( &pOut->header, sizeof(pOut->header), file );
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if ( pOut->header.size != sizeof(pOut->header) || pOut->header.solidCount <= 0 )
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return;
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pOut->fileSize = g_pFullFileSystem->Size( file );
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char *buf = (char *)_alloca( pOut->fileSize );
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g_pFullFileSystem->Read( buf, pOut->fileSize, file );
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g_pFullFileSystem->Close( file );
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physcollision->VCollideLoad( &pOut->collide, pOut->header.solidCount, (const char *)buf, pOut->fileSize );
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}
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void OverrideDefaultsForModel( const char *keyname, simplifyparams_t ¶ms )
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{
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KeyValues *pKeys = g_pModelConfig;
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while ( pKeys )
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{
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if ( !Q_stricmp( pKeys->GetName(), keyname ) )
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{
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for ( KeyValues *pData = pKeys->GetFirstSubKey(); pData; pData = pData->GetNextKey() )
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{
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if ( !Q_stricmp( pData->GetName(), "tolerance" ) )
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{
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params.tolerance = pData->GetFloat();
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if (!g_bQuiet)
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{
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Msg("%s: tolerance set to %.2f\n", keyname, params.tolerance );
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}
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}
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else if ( !Q_stricmp( pData->GetName(), "addAABB" ) )
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{
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params.addAABBToSimplifiedHull = pData->GetInt() ? true : false;
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if (!g_bQuiet)
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{
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Msg("%s: AABB %s\n", keyname, params.addAABBToSimplifiedHull ? "on" : "off" );
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}
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}
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else if ( !Q_stricmp( pData->GetName(), "singleconvex" ) )
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{
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params.forceSingleConvex = pData->GetInt() ? true : false;
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if (!g_bQuiet)
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{
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Msg("%s: Forced to single convex\n", keyname );
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}
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}
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else if ( !Q_stricmp( pData->GetName(), "mergeconvex" ) )
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{
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params.mergeConvexTolerance = pData->GetFloat();
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params.mergeConvexElements = params.mergeConvexTolerance > 0 ? true : false;
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if (!g_bQuiet)
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{
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Msg("%s: Merge convex %.2f\n", keyname, params.mergeConvexTolerance );
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}
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}
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}
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return;
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}
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pKeys = pKeys->GetNextKey();
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}
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}
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bool HasMultipleBones( const char *pFilename )
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{
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char outName[1024];
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studiohdr_t hdr;
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Q_strncpy( outName, pFilename, sizeof(outName) );
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Q_SetExtension( outName, ".mdl", sizeof(outName) );
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FileHandle_t fp = g_pFileSystem->Open( outName, "rb", TOOLS_READ_PATH_ID );
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if ( fp == FILESYSTEM_INVALID_HANDLE )
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return false;
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g_pFileSystem->Read( &hdr, sizeof(hdr), fp );
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g_pFileSystem->Close( fp );
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if ( hdr.numbones > 1 )
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return true;
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return false;
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}
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void WritePHXFile( const char *pName, const phyfile_t &file )
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{
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if ( file.header.size != sizeof(file.header) || file.collide.solidCount <= 0 )
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return;
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CUtlBuffer out;
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char outName[1024];
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Q_snprintf( outName, sizeof(outName), "%s", pName );
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Q_SetExtension( outName, ".phx", sizeof(outName) );
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simplifyparams_t params;
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params.Defaults();
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params.tolerance = (file.collide.solidCount > 1) ? 4.0f : 2.0f;
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// single solids constraint to AABB for placement help
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params.addAABBToSimplifiedHull = (file.collide.solidCount == 1) ? true : false;
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params.mergeConvexElements = true;
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params.mergeConvexTolerance = 0.025f;
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Q_FixSlashes(outName);
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Q_strlower(outName);
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char *pSearch = Q_strstr( outName,"models\\" );
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if ( pSearch )
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{
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char keyname[1024];
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pSearch += strlen("models\\");
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Q_StripExtension( pSearch, keyname, sizeof(keyname) );
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OverrideDefaultsForModel( keyname, params );
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}
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out.Put( &file.header, sizeof(file.header) );
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int outSize = 0;
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bool bStoreSolidNames = file.collide.solidCount > 1 ? true : false;
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bStoreSolidNames = bStoreSolidNames || HasMultipleBones(outName);
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vcollide_t *pNewCollide = ConvertVCollideToPHX( &file.collide, params, &outSize, false, bStoreSolidNames);
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g_TotalOut += file.fileSize;
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for ( int i = 0; i < pNewCollide->solidCount; i++ )
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{
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int collideSize = physcollision->CollideSize( pNewCollide->solids[i] );
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out.PutInt( collideSize );
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char *pMem = new char[collideSize];
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physcollision->CollideWrite( pMem, pNewCollide->solids[i] );
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out.Put( pMem, collideSize );
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delete[] pMem;
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}
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if (!g_bQuiet)
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{
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Msg("%s Compressed %d (%d text) to %d (%d text)\n", outName, file.fileSize, file.collide.descSize, out.TellPut(), pNewCollide->descSize );
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}
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out.Put( pNewCollide->pKeyValues, pNewCollide->descSize );
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g_TotalCompress += out.TellPut();
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#if 0
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//Msg("OLD:\n-----------------------------------\n%s\n", file.collide.pKeyValues );
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CPackedPhysicsDescription *pPacked = physcollision->CreatePackedDesc( pNewCollide->pKeyValues, pNewCollide->descSize );
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Msg("NEW:\n-----------------------------------\n" );
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for ( int i = 0; i < pPacked->m_solidCount; i++ )
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{
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solid_t solid;
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pPacked->GetSolid( &solid, i );
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Msg("index %d\n", solid.index );
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Msg("name %s\n", solid.name );
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Msg("mass %.2f\n", solid.params.mass );
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Msg("surfaceprop %s\n", solid.surfaceprop);
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Msg("damping %.2f\n", solid.params.damping );
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Msg("rotdamping %.2f\n", solid.params.rotdamping );
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Msg("drag %.2f\n", solid.params.dragCoefficient );
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Msg("inertia %.2f\n", solid.params.inertia );
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Msg("volume %.2f\n", solid.params.volume );
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}
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#endif
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DestroyPHX( pNewCollide );
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if ( !g_pFullFileSystem->WriteFile( outName, NULL, out ) )
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Warning("Can't write file: %s\n", outName );
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}
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void UnloadPHYFile( phyfile_t *pFile )
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{
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physcollision->VCollideUnload( &pFile->collide );
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pFile->header.size = 0;
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}
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void MakeFilename( char *pDest, int destSize, const char *pPathname, const char *pFilenameExt )
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{
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Q_strncpy(pDest, pPathname, destSize);
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Q_AppendSlash(pDest, destSize);
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Q_strncat(pDest, pFilenameExt, destSize);
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}
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void MakeDirname( char *pDest, int destSize, const char *pPathname, const char *pSubdir )
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{
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MakeFilename(pDest, destSize , pPathname, pSubdir);
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}
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int main( int argc, char *argv[] )
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{
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if ( argc < 2 )
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{
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Msg("Usage:\nmakephx [options] <FILESPEC>\ne.g. makephx [-r] *.phy\n");
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return 0;
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}
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CommandLine()->CreateCmdLine( argc, argv );
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g_bRecursive = CommandLine()->FindParm("-r") > 0 ? true : false;
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g_bQuiet = CommandLine()->FindParm("-quiet") > 0 ? true : false;
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InitFilesystem( "*.*" );
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InitVPhysics();
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// disable automatic packing, we want to do this ourselves.
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physcollision->SetPackOnLoad( false );
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MathLib_Init( 2.2f, 2.2f, 0.0f, 2.0f, false, false, false, false );
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InstallSpewFunction();
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g_pModelConfig = new KeyValues("config");
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g_pModelConfig->LoadFromFile( g_pFullFileSystem, "phx.cfg", "GAME" );
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g_TotalOut = 0;
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g_TotalCompress = 0;
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FileFindHandle_t handle;
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char fullpath[1024], currentFile[1024], dirName[1024], nameext[256];
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strcpy( fullpath, argv[argc-1] );
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strcpy( fullpath, ExpandPath( fullpath ) );
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strcpy( fullpath, ExpandArg( fullpath ) );
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Q_strncpy(dirName, fullpath, sizeof(dirName));
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Q_StripFilename(dirName);
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Q_strncpy(nameext, fullpath + strlen(dirName)+1, sizeof(nameext));
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CUtlVector< const char * > directoryList;
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directoryList.AddToTail( strdup(dirName) );
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int current = 0;
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int count = 0;
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do
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{
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if ( g_bRecursive )
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{
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MakeFilename( currentFile, sizeof(currentFile), directoryList[current], "*.*" );
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const char *pFilename = g_pFullFileSystem->FindFirst( currentFile, &handle );
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while ( pFilename )
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{
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if ( pFilename[0] != '.' && g_pFullFileSystem->FindIsDirectory( handle ) )
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{
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MakeDirname( currentFile, sizeof(currentFile), directoryList[current], pFilename );
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directoryList.AddToTail(strdup(currentFile));
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}
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pFilename = g_pFullFileSystem->FindNext( handle );
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}
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g_pFullFileSystem->FindClose( handle );
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}
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MakeFilename(currentFile, sizeof(currentFile), directoryList[current], nameext);
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const char *pFilename = g_pFullFileSystem->FindFirst( currentFile, &handle );
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while ( pFilename )
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{
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phyfile_t phy;
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MakeFilename(currentFile, sizeof(currentFile), directoryList[current], pFilename);
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LoadPHYFile( &phy, currentFile );
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if ( phy.collide.isPacked || phy.collide.solidCount < 1 )
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{
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Msg("%s is not a valid PHY file\n", currentFile );
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}
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else
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{
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WritePHXFile( currentFile, phy );
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count++;
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}
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UnloadPHYFile( &phy );
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pFilename = g_pFullFileSystem->FindNext( handle );
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}
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g_pFullFileSystem->FindClose( handle );
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current++;
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} while( current < directoryList.Count() );
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if ( count )
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{
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if (!g_bQuiet)
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{
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Msg("\n------\nTotal %s, %s\nSaved %s\n", Q_pretifymem( g_TotalOut ), Q_pretifymem( g_TotalCompress ), Q_pretifymem( g_TotalOut - g_TotalCompress ) );
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Msg("%.2f%% savings\n", ((float)(g_TotalOut-g_TotalCompress) / (float)g_TotalOut) * 100.0f );
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}
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}
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else
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{
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Msg("No files found in %s!\n", directoryList[current] );
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}
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return 0;
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}
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