mirror of
https://github.com/nillerusr/source-engine.git
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208 lines
3.7 KiB
C++
208 lines
3.7 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#include "vbsp.h"
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extern int c_nodes;
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void RemovePortalFromNode (portal_t *portal, node_t *l);
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node_t *NodeForPoint (node_t *node, Vector& origin)
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{
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plane_t *plane;
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vec_t d;
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while (node->planenum != PLANENUM_LEAF)
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{
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plane = &g_MainMap->mapplanes[node->planenum];
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d = DotProduct (origin, plane->normal) - plane->dist;
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if (d >= 0)
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node = node->children[0];
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else
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node = node->children[1];
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}
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return node;
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}
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/*
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=============
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FreeTreePortals_r
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=============
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*/
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void FreeTreePortals_r (node_t *node)
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{
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portal_t *p, *nextp;
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int s;
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// free children
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if (node->planenum != PLANENUM_LEAF)
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{
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FreeTreePortals_r (node->children[0]);
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FreeTreePortals_r (node->children[1]);
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}
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// free portals
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for (p=node->portals ; p ; p=nextp)
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{
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s = (p->nodes[1] == node);
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nextp = p->next[s];
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RemovePortalFromNode (p, p->nodes[!s]);
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FreePortal (p);
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}
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node->portals = NULL;
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}
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/*
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=============
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FreeTree_r
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=============
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*/
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void FreeTree_r (node_t *node)
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{
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face_t *f, *nextf;
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// free children
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if (node->planenum != PLANENUM_LEAF)
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{
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FreeTree_r (node->children[0]);
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FreeTree_r (node->children[1]);
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}
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// free bspbrushes
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FreeBrushList (node->brushlist);
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// free faces
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for (f=node->faces ; f ; f=nextf)
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{
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nextf = f->next;
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FreeFace (f);
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}
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// free the node
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if (node->volume)
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FreeBrush (node->volume);
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if (numthreads == 1)
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c_nodes--;
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free (node);
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}
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/*
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=============
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FreeTree
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=============
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*/
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void FreeTree (tree_t *tree)
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{
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if ( !tree )
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return;
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FreeTreePortals_r (tree->headnode);
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FreeTree_r (tree->headnode);
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free (tree);
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}
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//===============================================================
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void PrintTree_r (node_t *node, int depth)
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{
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int i;
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plane_t *plane;
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bspbrush_t *bb;
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for (i=0 ; i<depth ; i++)
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Msg (" ");
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if (node->planenum == PLANENUM_LEAF)
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{
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if (!node->brushlist)
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Msg ("NULL\n");
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else
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{
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for (bb=node->brushlist ; bb ; bb=bb->next)
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Msg ("%i ", bb->original->brushnum);
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Msg ("\n");
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}
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return;
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}
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plane = &g_MainMap->mapplanes[node->planenum];
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Msg ("#%i (%5.2f %5.2f %5.2f):%5.2f\n", node->planenum,
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plane->normal[0], plane->normal[1], plane->normal[2],
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plane->dist);
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PrintTree_r (node->children[0], depth+1);
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PrintTree_r (node->children[1], depth+1);
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}
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/*
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=========================================================
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NODES THAT DON'T SEPERATE DIFFERENT CONTENTS CAN BE PRUNED
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=========================================================
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*/
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int c_pruned;
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/*
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============
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PruneNodes_r
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============
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*/
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void PruneNodes_r (node_t *node)
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{
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bspbrush_t *b, *next;
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if (node->planenum == PLANENUM_LEAF)
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return;
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PruneNodes_r (node->children[0]);
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PruneNodes_r (node->children[1]);
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if ( (node->children[0]->contents & CONTENTS_SOLID)
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&& (node->children[1]->contents & CONTENTS_SOLID) )
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{
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if (node->faces)
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Error ("node->faces seperating CONTENTS_SOLID");
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if (node->children[0]->faces || node->children[1]->faces)
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Error ("!node->faces with children");
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// FIXME: free stuff
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node->planenum = PLANENUM_LEAF;
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node->contents = CONTENTS_SOLID;
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if (node->brushlist)
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Error ("PruneNodes: node->brushlist");
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// combine brush lists
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node->brushlist = node->children[1]->brushlist;
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for (b=node->children[0]->brushlist ; b ; b=next)
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{
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next = b->next;
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b->next = node->brushlist;
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node->brushlist = b;
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}
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c_pruned++;
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}
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}
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void PruneNodes (node_t *node)
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{
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qprintf ("--- PruneNodes ---\n");
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c_pruned = 0;
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PruneNodes_r (node);
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qprintf ("%5i pruned nodes\n", c_pruned);
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}
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//===========================================================
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