source-engine/game/shared/simtimer.cpp
2023-10-03 17:23:56 +03:00

42 lines
1.2 KiB
C++

//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "simtimer.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
BEGIN_SIMPLE_DATADESC( CSimpleSimTimer )
DEFINE_FIELD( m_next, FIELD_TIME ),
END_DATADESC()
BEGIN_SIMPLE_DATADESC_( CSimTimer, CSimpleSimTimer )
DEFINE_FIELD( m_interval, FIELD_FLOAT ),
END_DATADESC()
BEGIN_SIMPLE_DATADESC_( CRandSimTimer, CSimpleSimTimer )
DEFINE_FIELD( m_minInterval, FIELD_FLOAT ),
DEFINE_FIELD( m_maxInterval, FIELD_FLOAT ),
END_DATADESC()
BEGIN_SIMPLE_DATADESC_( CStopwatchBase, CSimpleSimTimer )
DEFINE_FIELD( m_fIsRunning, FIELD_BOOLEAN ),
END_DATADESC()
BEGIN_SIMPLE_DATADESC_( CStopwatch, CStopwatchBase )
DEFINE_FIELD( m_interval, FIELD_FLOAT ),
END_DATADESC()
BEGIN_SIMPLE_DATADESC_( CRandStopwatch, CStopwatchBase )
DEFINE_FIELD( m_minInterval, FIELD_FLOAT ),
DEFINE_FIELD( m_maxInterval, FIELD_FLOAT ),
END_DATADESC()
//-----------------------------------------------------------------------------