source-engine/game/client/swarm/vgui/nb_select_save_panel.h
2023-10-03 17:23:56 +03:00

29 lines
789 B
C++

#ifndef _INCLUDED_NB_SELECT_SAVE_PANEL_H
#define _INCLUDED_NB_SELECT_SAVE_PANEL_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui/VGUI.h>
#include <vgui_controls/EditablePanel.h>
// == MANAGED_CLASS_DECLARATIONS_START: Do not edit by hand ==
// == MANAGED_CLASS_DECLARATIONS_END ==
class CNB_Select_Save_Panel : public vgui::EditablePanel
{
DECLARE_CLASS_SIMPLE( CNB_Select_Save_Panel, vgui::EditablePanel );
public:
CNB_Select_Save_Panel( vgui::Panel *parent, const char *name );
virtual ~CNB_Select_Save_Panel();
virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
virtual void PerformLayout();
virtual void OnThink();
// == MANAGED_MEMBER_POINTERS_START: Do not edit by hand ==
// == MANAGED_MEMBER_POINTERS_END ==
};
#endif // _INCLUDED_NB_SELECT_SAVE_PANEL_H