source-engine/game/client/swarm/vgui/nb_mission_summary.h
2023-10-03 17:23:56 +03:00

57 lines
1.2 KiB
C++

#ifndef _INCLUDED_NB_MISSION_SUMMARY_H
#define _INCLUDED_NB_MISSION_SUMMARY_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui/VGUI.h>
#include <vgui_controls/EditablePanel.h>
// == MANAGED_CLASS_DECLARATIONS_START: Do not edit by hand ==
class vgui::Panel;
class vgui::Label;
class CBitmapButton;
// == MANAGED_CLASS_DECLARATIONS_END ==
class CNB_Mission_Summary : public vgui::EditablePanel
{
DECLARE_CLASS_SIMPLE( CNB_Mission_Summary, vgui::EditablePanel );
public:
CNB_Mission_Summary( vgui::Panel *parent, const char *name );
virtual ~CNB_Mission_Summary();
virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
virtual void PerformLayout();
virtual void OnThink();
virtual void OnCommand( const char *command );
// == MANAGED_MEMBER_POINTERS_START: Do not edit by hand ==
vgui::Panel *m_pBackground;
vgui::Panel *m_pBackgroundInner;
vgui::Panel *m_pTitleBG;
vgui::Panel *m_pTitleBGBottom;
vgui::Label *m_pTitle;
vgui::Label *m_pDifficultyTitle;
vgui::Label *m_pDifficultyLabel;
vgui::Label *m_pMissionTitle;
vgui::Label *m_pMissionLabel;
vgui::Label *m_pObjectivesTitle;
vgui::Label *m_pObjectivesLabel;
// == MANAGED_MEMBER_POINTERS_END ==
CBitmapButton *m_pDetailsButton;
};
#endif // _INCLUDED_NB_MISSION_SUMMARY_H