source-engine/game/client/swarm/vgui/nb_lobby_row_small.h
2023-10-03 17:23:56 +03:00

41 lines
1.0 KiB
C++

#ifndef _INCLUDED_NB_LOBBY_ROW_SMALL_H
#define _INCLUDED_NB_LOBBY_ROW_SMALL_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui/VGUI.h>
#include "vgui_controls/ImagePanel.h"
#include "nb_lobby_row.h"
// == MANAGED_CLASS_DECLARATIONS_START: Do not edit by hand ==
class vgui::ImagePanel;
class vgui::Panel;
// == MANAGED_CLASS_DECLARATIONS_END ==
class CNB_Lobby_Row_Small : public CNB_Lobby_Row
{
DECLARE_CLASS_SIMPLE( CNB_Lobby_Row_Small, CNB_Lobby_Row );
public:
CNB_Lobby_Row_Small( vgui::Panel *parent, const char *name );
virtual ~CNB_Lobby_Row_Small();
virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
virtual void PerformLayout();
virtual void OnThink();
virtual void OnTick();
virtual void UpdateDetails();
void UpdateChangingSlot();
// == MANAGED_MEMBER_POINTERS_START: Do not edit by hand ==
vgui::ImagePanel *m_pReadyCheckImage;
vgui::Panel *m_pBackroundPlain;
// == MANAGED_MEMBER_POINTERS_END ==
vgui::ImagePanel *m_pChangingSlot[ 4 ];
};
#endif // _INCLUDED_NB_LOBBY_ROW_SMALL_H