source-engine/game/client/swarm/vgui/nb_campaign_mission_details.cpp
2023-10-03 17:23:56 +03:00

61 lines
1.7 KiB
C++

#include "cbase.h"
#include "nb_campaign_mission_details.h"
#include "vgui_controls/Label.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
CNB_Campaign_Mission_Details::CNB_Campaign_Mission_Details( vgui::Panel *parent, const char *name ) : BaseClass( parent, name )
{
// == MANAGED_MEMBER_CREATION_START: Do not edit by hand ==
m_pBackground = new vgui::Panel( this, "Background" );
m_pBackgroundInner = new vgui::Panel( this, "BackgroundInner" );
m_pTitleBG = new vgui::Panel( this, "TitleBG" );
m_pTitleBGBottom = new vgui::Panel( this, "TitleBGBottom" );
m_pTitle = new vgui::Label( this, "Title", "" );
m_pMissionName = new vgui::Label( this, "MissionName", "" );
m_pMissionDescription = new vgui::Label( this, "MissionDescription", "" );
// == MANAGED_MEMBER_CREATION_END ==
}
CNB_Campaign_Mission_Details::~CNB_Campaign_Mission_Details()
{
}
void CNB_Campaign_Mission_Details::ApplySchemeSettings( vgui::IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
LoadControlSettings( "resource/ui/nb_campaign_mission_details.res" );
}
void CNB_Campaign_Mission_Details::PerformLayout()
{
BaseClass::PerformLayout();
}
void CNB_Campaign_Mission_Details::OnThink()
{
BaseClass::OnThink();
if ( m_pCurrentMission )
{
m_pMissionName->SetVisible( true );
m_pMissionDescription->SetVisible( true );
m_pMissionName->SetText( STRING( m_pCurrentMission->m_LocationDescription ) );
m_pMissionDescription->SetText( STRING( m_pCurrentMission->m_Briefing ) );
}
else
{
m_pMissionName->SetVisible( false );
m_pMissionDescription->SetVisible( false );
}
}
void CNB_Campaign_Mission_Details::OnCommand( const char *command )
{
BaseClass::OnCommand( command );
}