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68 lines
1.3 KiB
C++
68 lines
1.3 KiB
C++
#ifndef _INCLUDED_MISSION_COMPLETE_MESSAGE_H
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#define _INCLUDED_MISSION_COMPLETE_MESSAGE_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui/VGUI.h>
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#include <vgui_controls/EditablePanel.h>
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class vgui::Label;
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class vgui::ImagePanel;
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class vgui::TextEntry;
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struct CAnimating_Letter
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{
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float m_flStartTime;
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float m_flEndTime;
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int m_nStartX;
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int m_nStartY;
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int m_nEndX;
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int m_nEndY;
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int m_nStartWidth;
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int m_nStartHeight;
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int m_nEndWidth;
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int m_nEndHeight;
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char m_chLetter;
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};
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class CMission_Complete_Message : public vgui::EditablePanel
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{
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DECLARE_CLASS_SIMPLE( CMission_Complete_Message, vgui::EditablePanel );
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public:
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CMission_Complete_Message( vgui::Panel *parent, const char *name );
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virtual ~CMission_Complete_Message();
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
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virtual void PerformLayout();
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virtual void OnThink();
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virtual void Paint();
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void PaintMessageBackground();
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void StartMessage( bool bSuccess );
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void AddLetter( char letter, int x, int y, float letter_offset, float flStartTime );
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void PaintLetters();
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void PaintLetter( CAnimating_Letter *pLetter, bool bGlow );
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bool m_bSuccess;
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float m_flMessageBackgroundStartTime;
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float m_flMessageBackgroundFadeDuration;
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CUtlVector<CAnimating_Letter*> m_aAnimatingLetters;
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};
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#endif // _INCLUDED_MISSION_COMPLETE_MESSAGE_H
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