source-engine/game/client/swarm/vgui/briefingimagepanel.h
2023-10-03 17:23:56 +03:00

38 lines
942 B
C++

#ifndef BRIEFINGIMAGEPANEL_H
#define BRIEFINGIMAGEPANEL_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui/VGUI.h>
#include <vgui_controls/ImagePanel.h>
//class ChatEchoPanel;
//-----------------------------------------------------------------------------
// Purpose: Panel that holds a single image - shows the backdrop image in the briefing
//-----------------------------------------------------------------------------
class BriefingImagePanel : public vgui::ImagePanel
{
DECLARE_CLASS_SIMPLE( BriefingImagePanel, vgui::ImagePanel );
public:
BriefingImagePanel(vgui::Panel *parent, const char *name);
virtual ~BriefingImagePanel();
virtual void OnThink();
void CloseBriefingFrame();
void StartMusic();
virtual void PerformLayout();
// no drawing the image here...
virtual void PaintBackground() { }
vgui::Panel* m_pOldParent;
//ChatEchoPanel* m_pChatEcho;
float m_fRestartMusicTime;
};
#endif // BRIEFINGIMAGEPANEL_H