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43 lines
1.0 KiB
C++
43 lines
1.0 KiB
C++
#ifndef ASW_MODEL_PANEL_H
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#define ASW_MODEL_PANEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "basemodel_panel.h"
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class CStudioHdr;
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//-----------------------------------------------------------------------------
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// Base class for all Alien Swarm model panels
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//-----------------------------------------------------------------------------
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class CASW_Model_Panel : public CBaseModelPanel
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{
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DECLARE_CLASS_SIMPLE( CASW_Model_Panel, CBaseModelPanel );
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public:
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CASW_Model_Panel( vgui::Panel *parent, const char *name );
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virtual ~CASW_Model_Panel();
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virtual void Paint();
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virtual void SetupLights() { }
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// function to set up scene sets
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void SetupCustomLights( Color cAmbient, Color cKey, float fKeyBoost, Color cRim, float fRimBoost );
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void SetBodygroup( int iGroup, int iValue );
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int FindBodygroupByName( const char *name );
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int GetNumBodyGroups();
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CStudioHdr *GetModelPtr();
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// TODO: Add support for flex weights/rules to this panel
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bool m_bShouldPaint;
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private:
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CStudioHdr* m_pStudioHdr;
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};
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#endif // ASW_MODEL_PANEL_H
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