mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
2413 lines
55 KiB
C++
2413 lines
55 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "pch_tier0.h"
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#include "tier1/strtools.h"
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#include "tier0/dynfunction.h"
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#if defined( _WIN32 ) && !defined( _X360 )
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#endif
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#ifdef _WIN32
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#include <process.h>
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#ifdef IS_WINDOWS_PC
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#include <Mmsystem.h>
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#pragma comment(lib, "winmm.lib")
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#endif // IS_WINDOWS_PC
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#elif defined(POSIX)
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#if !defined(OSX)
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#ifndef ANDROID
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#include <sys/fcntl.h>
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#include <sys/unistd.h>
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#endif
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#define sem_unlink( arg )
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#define OS_TO_PTHREAD(x) (x)
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#else
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#define pthread_yield pthread_yield_np
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#include <mach/thread_act.h>
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#include <mach/mach.h>
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#define OS_TO_PTHREAD(x) pthread_from_mach_thread_np( x )
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#endif // !OSX
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#ifdef LINUX
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#include <dlfcn.h> // RTLD_NEXT
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#endif
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typedef int (*PTHREAD_START_ROUTINE)(
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void *lpThreadParameter
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);
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typedef PTHREAD_START_ROUTINE LPTHREAD_START_ROUTINE;
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#include <sched.h>
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#include <exception>
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#include <errno.h>
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#include <signal.h>
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#include <pthread.h>
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#include <sys/time.h>
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#define GetLastError() errno
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typedef void *LPVOID;
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#endif
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#ifdef ANDROID
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#include <sched.h>
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#endif
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#include "tier0/valve_minmax_off.h"
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#include <memory>
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#include "tier0/valve_minmax_on.h"
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#include "tier0/threadtools.h"
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#include "tier0/vcrmode.h"
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#ifdef _X360
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#include "xbox/xbox_win32stubs.h"
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#endif
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#include "tier0/vprof_telemetry.h"
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// Must be last header...
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#include "tier0/memdbgon.h"
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#define THREADS_DEBUG 1
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// Need to ensure initialized before other clients call in for main thread ID
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#ifdef _WIN32
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#pragma warning(disable:4073)
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#pragma init_seg(lib)
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#endif
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#ifdef _WIN32
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ASSERT_INVARIANT(TT_SIZEOF_CRITICALSECTION == sizeof(CRITICAL_SECTION));
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ASSERT_INVARIANT(TT_INFINITE == INFINITE);
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#endif
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//-----------------------------------------------------------------------------
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// Simple thread functions.
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// Because _beginthreadex uses stdcall, we need to convert to cdecl
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//-----------------------------------------------------------------------------
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struct ThreadProcInfo_t
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{
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ThreadProcInfo_t( ThreadFunc_t pfnThread, void *pParam )
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: pfnThread( pfnThread),
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pParam( pParam )
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{
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}
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ThreadFunc_t pfnThread;
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void * pParam;
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};
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//---------------------------------------------------------
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#ifdef _WIN32
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static unsigned __stdcall ThreadProcConvert( void *pParam )
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#elif defined(POSIX)
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static void *ThreadProcConvert( void *pParam )
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#else
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#error
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#endif
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{
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ThreadProcInfo_t info = *((ThreadProcInfo_t *)pParam);
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delete ((ThreadProcInfo_t *)pParam);
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#ifdef _WIN32
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return (*info.pfnThread)(info.pParam);
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#elif defined(POSIX)
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return (void *)(*info.pfnThread)(info.pParam);
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#else
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#error
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#endif
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}
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//---------------------------------------------------------
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ThreadHandle_t CreateSimpleThread( ThreadFunc_t pfnThread, void *pParam, ThreadId_t *pID, unsigned stackSize )
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{
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#ifdef _WIN32
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ThreadId_t idIgnored;
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if ( !pID )
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pID = &idIgnored;
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HANDLE h = VCRHook_CreateThread(NULL, stackSize, (LPTHREAD_START_ROUTINE)ThreadProcConvert, new ThreadProcInfo_t( pfnThread, pParam ), CREATE_SUSPENDED, pID);
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if ( h != INVALID_HANDLE_VALUE )
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{
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Plat_ApplyHardwareDataBreakpointsToNewThread( *pID );
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ResumeThread( h );
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}
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return (ThreadHandle_t)h;
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#elif defined(POSIX)
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pthread_t tid;
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// If we need to create threads that are detached right out of the gate, we would need to do something like this:
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// pthread_attr_t attr;
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// int rc = pthread_attr_init(&attr);
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// rc = pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
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// ... pthread_create( &tid, &attr, ... ) ...
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// rc = pthread_attr_destroy(&attr);
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// ... pthread_join will now fail
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int ret = pthread_create( &tid, NULL, ThreadProcConvert, new ThreadProcInfo_t( pfnThread, pParam ) );
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if ( ret )
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{
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// There are only PTHREAD_THREADS_MAX number of threads, and we're probably leaking handles if ret == EAGAIN here?
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Error( "CreateSimpleThread: pthread_create failed. Someone not calling pthread_detach() or pthread_join. Ret:%d\n", ret );
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}
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if ( pID )
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*pID = (ThreadId_t)tid;
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Plat_ApplyHardwareDataBreakpointsToNewThread( (long unsigned int)tid );
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return (ThreadHandle_t)tid;
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#endif
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}
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ThreadHandle_t CreateSimpleThread( ThreadFunc_t pfnThread, void *pParam, unsigned stackSize )
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{
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return CreateSimpleThread( pfnThread, pParam, NULL, stackSize );
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}
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PLATFORM_INTERFACE void ThreadDetach( ThreadHandle_t hThread )
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{
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#if defined( POSIX )
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// The resources of this thread will be freed immediately when it terminates,
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// instead of waiting for another thread to perform PTHREAD_JOIN.
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pthread_t tid = ( pthread_t )hThread;
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pthread_detach( tid );
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#endif
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}
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bool ReleaseThreadHandle( ThreadHandle_t hThread )
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{
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#ifdef _WIN32
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return ( CloseHandle( hThread ) != 0 );
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#else
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return true;
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#endif
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}
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//-----------------------------------------------------------------------------
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//
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// Wrappers for other simple threading operations
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//
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//-----------------------------------------------------------------------------
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void ThreadSleep(unsigned nMilliseconds)
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{
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#ifdef _WIN32
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#ifdef IS_WINDOWS_PC
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static bool bInitialized = false;
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if ( !bInitialized )
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{
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bInitialized = true;
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// Set the timer resolution to 1 ms (default is 10.0, 15.6, 2.5, 1.0 or
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// some other value depending on hardware and software) so that we can
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// use Sleep( 1 ) to avoid wasting CPU time without missing our frame
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// rate.
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timeBeginPeriod( 1 );
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}
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#endif // IS_WINDOWS_PC
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Sleep( nMilliseconds );
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#elif defined(POSIX)
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usleep( nMilliseconds * 1000 );
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#endif
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}
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//-----------------------------------------------------------------------------
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#ifndef ThreadGetCurrentId
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uint ThreadGetCurrentId()
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{
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#ifdef _WIN32
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return GetCurrentThreadId();
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#elif defined(POSIX)
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return (uint)pthread_self();
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#endif
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}
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#endif
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//-----------------------------------------------------------------------------
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ThreadHandle_t ThreadGetCurrentHandle()
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{
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#ifdef _WIN32
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return (ThreadHandle_t)GetCurrentThread();
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#elif defined(POSIX)
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return (ThreadHandle_t)pthread_self();
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#endif
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}
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// On PS3, this will return true for zombie threads
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bool ThreadIsThreadIdRunning( ThreadId_t uThreadId )
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{
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#ifdef _WIN32
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bool bRunning = true;
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HANDLE hThread = ::OpenThread( THREAD_QUERY_INFORMATION , false, uThreadId );
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if ( hThread )
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{
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DWORD dwExitCode;
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if( !::GetExitCodeThread( hThread, &dwExitCode ) || dwExitCode != STILL_ACTIVE )
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bRunning = false;
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CloseHandle( hThread );
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}
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else
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{
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bRunning = false;
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}
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return bRunning;
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#elif defined( _PS3 )
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// will return CELL_OK for zombie threads
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int priority;
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return (sys_ppu_thread_get_priority( uThreadId, &priority ) == CELL_OK );
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#elif defined(POSIX)
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pthread_t thread = OS_TO_PTHREAD(uThreadId);
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if ( thread )
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{
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int iResult = pthread_kill( thread, 0 );
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if ( iResult == 0 )
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return true;
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}
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else
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{
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// We really ought not to be passing NULL in to here
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AssertMsg( false, "ThreadIsThreadIdRunning received a null thread ID" );
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}
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return false;
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#endif
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}
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//-----------------------------------------------------------------------------
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int ThreadGetPriority( ThreadHandle_t hThread )
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{
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if ( !hThread )
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{
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hThread = ThreadGetCurrentHandle();
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}
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#ifdef _WIN32
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return ::GetThreadPriority( (HANDLE)hThread );
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#else
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struct sched_param thread_param;
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int policy;
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pthread_getschedparam( (pthread_t)hThread, &policy, &thread_param );
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return thread_param.sched_priority;
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#endif
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}
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//-----------------------------------------------------------------------------
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bool ThreadSetPriority( ThreadHandle_t hThread, int priority )
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{
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if ( !hThread )
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{
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hThread = ThreadGetCurrentHandle();
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}
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#ifdef _WIN32
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return ( SetThreadPriority(hThread, priority) != 0 );
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#elif defined(POSIX)
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struct sched_param thread_param;
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thread_param.sched_priority = priority;
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pthread_setschedparam( (pthread_t)hThread, SCHED_OTHER, &thread_param );
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return true;
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#endif
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}
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//-----------------------------------------------------------------------------
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void ThreadSetAffinity( ThreadHandle_t hThread, int nAffinityMask )
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{
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if ( !hThread )
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{
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hThread = ThreadGetCurrentHandle();
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}
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#ifdef _WIN32
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SetThreadAffinityMask( hThread, nAffinityMask );
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#elif defined(POSIX)
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// cpu_set_t cpuSet;
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// CPU_ZERO( cpuSet );
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// for( int i = 0 ; i < 32; i++ )
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// if ( nAffinityMask & ( 1 << i ) )
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// CPU_SET( cpuSet, i );
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// sched_setaffinity( hThread, sizeof( cpuSet ), &cpuSet );
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#endif
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}
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//-----------------------------------------------------------------------------
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uint InitMainThread()
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{
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#ifndef LINUX
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// Skip doing the setname on Linux for the main thread. Here is why...
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// From Pierre-Loup e-mail about why pthread_setname_np() on the main thread
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// in Linux will cause some tools to display "MainThrd" as the executable name:
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//
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// You have two things in procfs, comm and cmdline. Each of the threads have
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// a different `comm`, which is the value you set through pthread_setname_np
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// or prctl(PR_SET_NAME). Top can either display cmdline or comm; it
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// switched to display comm by default; htop still displays cmdline by
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// default. Top -c will output cmdline rather than comm.
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//
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// If you press 'H' while top is running it will display each thread as a
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// separate process, so you will have different entries for MainThrd,
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// MatQueue0, etc with their own CPU usage. But when that mode isn't enabled
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// it just displays the 'comm' name from the first thread.
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ThreadSetDebugName( "MainThrd" );
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#endif
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#ifdef _WIN32
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return ThreadGetCurrentId();
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#elif defined(POSIX)
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return (uint)pthread_self();
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#endif
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}
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uint g_ThreadMainThreadID = InitMainThread();
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bool ThreadInMainThread()
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{
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return ( ThreadGetCurrentId() == g_ThreadMainThreadID );
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}
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//-----------------------------------------------------------------------------
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void DeclareCurrentThreadIsMainThread()
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{
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g_ThreadMainThreadID = ThreadGetCurrentId();
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}
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bool ThreadJoin( ThreadHandle_t hThread, unsigned timeout )
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{
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// You should really never be calling this with a NULL thread handle. If you
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// are then that probably implies a race condition or threading misunderstanding.
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Assert( hThread );
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if ( !hThread )
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{
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return false;
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}
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#ifdef _WIN32
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DWORD dwWait = VCRHook_WaitForSingleObject((HANDLE)hThread, timeout);
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if ( dwWait == WAIT_TIMEOUT)
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return false;
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if ( dwWait != WAIT_OBJECT_0 && ( dwWait != WAIT_FAILED && GetLastError() != 0 ) )
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{
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Assert( 0 );
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return false;
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}
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#elif defined(POSIX)
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if ( pthread_join( (pthread_t)hThread, NULL ) != 0 )
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return false;
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#endif
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return true;
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}
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#ifdef RAD_TELEMETRY_ENABLED
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void TelemetryThreadSetDebugName( ThreadId_t id, const char *pszName );
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#endif
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//-----------------------------------------------------------------------------
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void ThreadSetDebugName( ThreadId_t id, const char *pszName )
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{
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if( !pszName )
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return;
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#ifdef RAD_TELEMETRY_ENABLED
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TelemetryThreadSetDebugName( id, pszName );
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#endif
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#ifdef _WIN32
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if ( Plat_IsInDebugSession() )
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{
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#define MS_VC_EXCEPTION 0x406d1388
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typedef struct tagTHREADNAME_INFO
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{
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DWORD dwType; // must be 0x1000
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LPCSTR szName; // pointer to name (in same addr space)
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DWORD dwThreadID; // thread ID (-1 caller thread)
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DWORD dwFlags; // reserved for future use, most be zero
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} THREADNAME_INFO;
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THREADNAME_INFO info;
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info.dwType = 0x1000;
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info.szName = pszName;
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info.dwThreadID = id;
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info.dwFlags = 0;
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__try
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{
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RaiseException(MS_VC_EXCEPTION, 0, sizeof(info) / sizeof(DWORD), (ULONG_PTR *)&info);
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}
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__except (EXCEPTION_CONTINUE_EXECUTION)
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{
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}
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}
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#elif defined( _LINUX )
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// As of glibc v2.12, we can use pthread_setname_np.
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typedef int (pthread_setname_np_func)(pthread_t, const char *);
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static pthread_setname_np_func *s_pthread_setname_np_func = (pthread_setname_np_func *)dlsym(RTLD_DEFAULT, "pthread_setname_np");
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if ( s_pthread_setname_np_func )
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{
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if ( id == (uint32)-1 )
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id = pthread_self();
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/*
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pthread_setname_np() in phthread_setname.c has the following code:
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#define TASK_COMM_LEN 16
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size_t name_len = strlen (name);
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if (name_len >= TASK_COMM_LEN)
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return ERANGE;
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So we need to truncate the threadname to 16 or the call will just fail.
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*/
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char szThreadName[ 16 ];
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strncpy( szThreadName, pszName, ARRAYSIZE( szThreadName ) );
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szThreadName[ ARRAYSIZE( szThreadName ) - 1 ] = 0;
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(*s_pthread_setname_np_func)( id, szThreadName );
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}
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#endif
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}
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//-----------------------------------------------------------------------------
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#ifdef _WIN32
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ASSERT_INVARIANT( TW_FAILED == WAIT_FAILED );
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ASSERT_INVARIANT( TW_TIMEOUT == WAIT_TIMEOUT );
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ASSERT_INVARIANT( WAIT_OBJECT_0 == 0 );
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int ThreadWaitForObjects( int nEvents, const HANDLE *pHandles, bool bWaitAll, unsigned timeout )
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{
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return VCRHook_WaitForMultipleObjects( nEvents, pHandles, bWaitAll, timeout );
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}
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#endif
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//-----------------------------------------------------------------------------
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// Used to thread LoadLibrary on the 360
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//-----------------------------------------------------------------------------
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static ThreadedLoadLibraryFunc_t s_ThreadedLoadLibraryFunc = 0;
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PLATFORM_INTERFACE void SetThreadedLoadLibraryFunc( ThreadedLoadLibraryFunc_t func )
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{
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s_ThreadedLoadLibraryFunc = func;
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}
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PLATFORM_INTERFACE ThreadedLoadLibraryFunc_t GetThreadedLoadLibraryFunc()
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{
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return s_ThreadedLoadLibraryFunc;
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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CThreadSyncObject::CThreadSyncObject()
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#ifdef _WIN32
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: m_hSyncObject( NULL ), m_bCreatedHandle(false)
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#elif defined(POSIX)
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: m_bInitalized( false )
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#endif
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{
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}
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//---------------------------------------------------------
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CThreadSyncObject::~CThreadSyncObject()
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{
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#ifdef _WIN32
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if ( m_hSyncObject && m_bCreatedHandle )
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{
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if ( !CloseHandle(m_hSyncObject) )
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{
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Assert( 0 );
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}
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}
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#elif defined(POSIX)
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if ( m_bInitalized )
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{
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pthread_cond_destroy( &m_Condition );
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pthread_mutex_destroy( &m_Mutex );
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m_bInitalized = false;
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}
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#endif
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}
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//---------------------------------------------------------
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bool CThreadSyncObject::operator!() const
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{
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#ifdef _WIN32
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return !m_hSyncObject;
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#elif defined(POSIX)
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return !m_bInitalized;
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#endif
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}
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//---------------------------------------------------------
|
|
|
|
void CThreadSyncObject::AssertUseable()
|
|
{
|
|
#ifdef THREADS_DEBUG
|
|
#ifdef _WIN32
|
|
AssertMsg( m_hSyncObject, "Thread synchronization object is unuseable" );
|
|
#elif defined(POSIX)
|
|
AssertMsg( m_bInitalized, "Thread synchronization object is unuseable" );
|
|
#endif
|
|
#endif
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
bool CThreadSyncObject::Wait( uint32 dwTimeout )
|
|
{
|
|
#ifdef THREADS_DEBUG
|
|
AssertUseable();
|
|
#endif
|
|
#ifdef _WIN32
|
|
return ( VCRHook_WaitForSingleObject( m_hSyncObject, dwTimeout ) == WAIT_OBJECT_0 );
|
|
#elif defined(POSIX)
|
|
pthread_mutex_lock( &m_Mutex );
|
|
bool bRet = false;
|
|
if ( m_cSet > 0 )
|
|
{
|
|
bRet = true;
|
|
m_bWakeForEvent = false;
|
|
}
|
|
else
|
|
{
|
|
volatile int ret = 0;
|
|
|
|
while ( !m_bWakeForEvent && ret != ETIMEDOUT )
|
|
{
|
|
struct timeval tv;
|
|
gettimeofday( &tv, NULL );
|
|
volatile struct timespec tm;
|
|
|
|
uint64 actualTimeout = dwTimeout;
|
|
|
|
if ( dwTimeout == TT_INFINITE && m_bManualReset )
|
|
actualTimeout = 10; // just wait 10 msec at most for manual reset events and loop instead
|
|
|
|
volatile uint64 nNanoSec = (uint64)tv.tv_usec*1000 + (uint64)actualTimeout*1000000;
|
|
tm.tv_sec = tv.tv_sec + nNanoSec /1000000000;
|
|
tm.tv_nsec = nNanoSec % 1000000000;
|
|
|
|
do
|
|
{
|
|
ret = pthread_cond_timedwait( &m_Condition, &m_Mutex, (const timespec *)&tm );
|
|
}
|
|
while( ret == EINTR );
|
|
|
|
bRet = ( ret == 0 );
|
|
|
|
if ( m_bManualReset )
|
|
{
|
|
if ( m_cSet )
|
|
break;
|
|
if ( dwTimeout == TT_INFINITE && ret == ETIMEDOUT )
|
|
ret = 0; // force the loop to spin back around
|
|
}
|
|
}
|
|
|
|
if ( bRet )
|
|
m_bWakeForEvent = false;
|
|
}
|
|
if ( !m_bManualReset && bRet )
|
|
m_cSet = 0;
|
|
pthread_mutex_unlock( &m_Mutex );
|
|
return bRet;
|
|
#endif
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
CThreadEvent::CThreadEvent( bool bManualReset )
|
|
{
|
|
#ifdef _WIN32
|
|
m_hSyncObject = CreateEvent( NULL, bManualReset, FALSE, NULL );
|
|
m_bCreatedHandle = true;
|
|
AssertMsg1(m_hSyncObject, "Failed to create event (error 0x%x)", GetLastError() );
|
|
#elif defined( POSIX )
|
|
pthread_mutexattr_t Attr;
|
|
pthread_mutexattr_init( &Attr );
|
|
pthread_mutex_init( &m_Mutex, &Attr );
|
|
pthread_mutexattr_destroy( &Attr );
|
|
pthread_cond_init( &m_Condition, NULL );
|
|
m_bInitalized = true;
|
|
m_cSet = 0;
|
|
m_bWakeForEvent = false;
|
|
m_bManualReset = bManualReset;
|
|
#else
|
|
#error "Implement me"
|
|
#endif
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
CThreadEvent::CThreadEvent( HANDLE hHandle )
|
|
{
|
|
m_hSyncObject = hHandle;
|
|
m_bCreatedHandle = false;
|
|
AssertMsg(m_hSyncObject, "Null event passed into constructor" );
|
|
}
|
|
#endif
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
//---------------------------------------------------------
|
|
|
|
bool CThreadEvent::Set()
|
|
{
|
|
AssertUseable();
|
|
#ifdef _WIN32
|
|
return ( SetEvent( m_hSyncObject ) != 0 );
|
|
#elif defined(POSIX)
|
|
pthread_mutex_lock( &m_Mutex );
|
|
m_cSet = 1;
|
|
m_bWakeForEvent = true;
|
|
int ret = pthread_cond_signal( &m_Condition );
|
|
pthread_mutex_unlock( &m_Mutex );
|
|
return ret == 0;
|
|
#endif
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
bool CThreadEvent::Reset()
|
|
{
|
|
#ifdef THREADS_DEBUG
|
|
AssertUseable();
|
|
#endif
|
|
#ifdef _WIN32
|
|
return ( ResetEvent( m_hSyncObject ) != 0 );
|
|
#elif defined(POSIX)
|
|
pthread_mutex_lock( &m_Mutex );
|
|
m_cSet = 0;
|
|
m_bWakeForEvent = false;
|
|
pthread_mutex_unlock( &m_Mutex );
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
bool CThreadEvent::Check()
|
|
{
|
|
#ifdef THREADS_DEBUG
|
|
AssertUseable();
|
|
#endif
|
|
return Wait( 0 );
|
|
}
|
|
|
|
|
|
|
|
bool CThreadEvent::Wait( uint32 dwTimeout )
|
|
{
|
|
return CThreadSyncObject::Wait( dwTimeout );
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// CThreadSemaphore
|
|
//
|
|
// To get Posix implementation, try http://www-128.ibm.com/developerworks/eserver/library/es-win32linux-sem.html
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
CThreadSemaphore::CThreadSemaphore( long initialValue, long maxValue )
|
|
{
|
|
if ( maxValue )
|
|
{
|
|
AssertMsg( maxValue > 0, "Invalid max value for semaphore" );
|
|
AssertMsg( initialValue >= 0 && initialValue <= maxValue, "Invalid initial value for semaphore" );
|
|
|
|
m_hSyncObject = CreateSemaphore( NULL, initialValue, maxValue, NULL );
|
|
|
|
AssertMsg1(m_hSyncObject, "Failed to create semaphore (error 0x%x)", GetLastError());
|
|
}
|
|
else
|
|
{
|
|
m_hSyncObject = NULL;
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
bool CThreadSemaphore::Release( long releaseCount, long *pPreviousCount )
|
|
{
|
|
#ifdef THRDTOOL_DEBUG
|
|
AssertUseable();
|
|
#endif
|
|
return ( ReleaseSemaphore( m_hSyncObject, releaseCount, pPreviousCount ) != 0 );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
CThreadFullMutex::CThreadFullMutex( bool bEstablishInitialOwnership, const char *pszName )
|
|
{
|
|
m_hSyncObject = CreateMutex( NULL, bEstablishInitialOwnership, pszName );
|
|
|
|
AssertMsg1( m_hSyncObject, "Failed to create mutex (error 0x%x)", GetLastError() );
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
bool CThreadFullMutex::Release()
|
|
{
|
|
#ifdef THRDTOOL_DEBUG
|
|
AssertUseable();
|
|
#endif
|
|
return ( ReleaseMutex( m_hSyncObject ) != 0 );
|
|
}
|
|
|
|
#endif
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
CThreadLocalBase::CThreadLocalBase()
|
|
{
|
|
#ifdef _WIN32
|
|
m_index = TlsAlloc();
|
|
AssertMsg( m_index != 0xFFFFFFFF, "Bad thread local" );
|
|
if ( m_index == 0xFFFFFFFF )
|
|
Error( "Out of thread local storage!\n" );
|
|
#elif defined(POSIX)
|
|
if ( pthread_key_create( &m_index, NULL ) != 0 )
|
|
Error( "Out of thread local storage!\n" );
|
|
#endif
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
CThreadLocalBase::~CThreadLocalBase()
|
|
{
|
|
#ifdef _WIN32
|
|
if ( m_index != 0xFFFFFFFF )
|
|
TlsFree( m_index );
|
|
m_index = 0xFFFFFFFF;
|
|
#elif defined(POSIX)
|
|
pthread_key_delete( m_index );
|
|
#endif
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
void * CThreadLocalBase::Get() const
|
|
{
|
|
#ifdef _WIN32
|
|
if ( m_index != 0xFFFFFFFF )
|
|
return TlsGetValue( m_index );
|
|
AssertMsg( 0, "Bad thread local" );
|
|
return NULL;
|
|
#elif defined(POSIX)
|
|
void *value = pthread_getspecific( m_index );
|
|
return value;
|
|
#endif
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
void CThreadLocalBase::Set( void *value )
|
|
{
|
|
#ifdef _WIN32
|
|
if (m_index != 0xFFFFFFFF)
|
|
TlsSetValue(m_index, value);
|
|
else
|
|
AssertMsg( 0, "Bad thread local" );
|
|
#elif defined(POSIX)
|
|
if ( pthread_setspecific( m_index, value ) != 0 )
|
|
AssertMsg( 0, "Bad thread local" );
|
|
#endif
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#ifdef _WIN32
|
|
#ifdef _X360
|
|
#define TO_INTERLOCK_PARAM(p) ((long *)p)
|
|
#define TO_INTERLOCK_PTR_PARAM(p) ((void **)p)
|
|
#else
|
|
#define TO_INTERLOCK_PARAM(p) (p)
|
|
#define TO_INTERLOCK_PTR_PARAM(p) (p)
|
|
#endif
|
|
|
|
#ifndef USE_INTRINSIC_INTERLOCKED
|
|
long ThreadInterlockedIncrement( long volatile *pDest )
|
|
{
|
|
Assert( (size_t)pDest % 4 == 0 );
|
|
return InterlockedIncrement( TO_INTERLOCK_PARAM(pDest) );
|
|
}
|
|
|
|
long ThreadInterlockedDecrement( long volatile *pDest )
|
|
{
|
|
Assert( (size_t)pDest % 4 == 0 );
|
|
return InterlockedDecrement( TO_INTERLOCK_PARAM(pDest) );
|
|
}
|
|
|
|
long ThreadInterlockedExchange( long volatile *pDest, long value )
|
|
{
|
|
Assert( (size_t)pDest % 4 == 0 );
|
|
return InterlockedExchange( TO_INTERLOCK_PARAM(pDest), value );
|
|
}
|
|
|
|
long ThreadInterlockedExchangeAdd( long volatile *pDest, long value )
|
|
{
|
|
Assert( (size_t)pDest % 4 == 0 );
|
|
return InterlockedExchangeAdd( TO_INTERLOCK_PARAM(pDest), value );
|
|
}
|
|
|
|
long ThreadInterlockedCompareExchange( long volatile *pDest, long value, long comperand )
|
|
{
|
|
Assert( (size_t)pDest % 4 == 0 );
|
|
return InterlockedCompareExchange( TO_INTERLOCK_PARAM(pDest), value, comperand );
|
|
}
|
|
|
|
bool ThreadInterlockedAssignIf( long volatile *pDest, long value, long comperand )
|
|
{
|
|
Assert( (size_t)pDest % 4 == 0 );
|
|
|
|
#if !(defined(_WIN64) || defined (_X360))
|
|
__asm
|
|
{
|
|
mov eax,comperand
|
|
mov ecx,pDest
|
|
mov edx,value
|
|
lock cmpxchg [ecx],edx
|
|
mov eax,0
|
|
setz al
|
|
}
|
|
#else
|
|
return ( InterlockedCompareExchange( TO_INTERLOCK_PARAM(pDest), value, comperand ) == comperand );
|
|
#endif
|
|
}
|
|
|
|
#endif
|
|
|
|
#if !defined( USE_INTRINSIC_INTERLOCKED ) || defined( _WIN64 )
|
|
void *ThreadInterlockedExchangePointer( void * volatile *pDest, void *value )
|
|
{
|
|
Assert( (size_t)pDest % 4 == 0 );
|
|
return InterlockedExchangePointer( TO_INTERLOCK_PARAM(pDest), value );
|
|
}
|
|
|
|
void *ThreadInterlockedCompareExchangePointer( void * volatile *pDest, void *value, void *comperand )
|
|
{
|
|
Assert( (size_t)pDest % 4 == 0 );
|
|
return InterlockedCompareExchangePointer( TO_INTERLOCK_PTR_PARAM(pDest), value, comperand );
|
|
}
|
|
|
|
bool ThreadInterlockedAssignPointerIf( void * volatile *pDest, void *value, void *comperand )
|
|
{
|
|
Assert( (size_t)pDest % 4 == 0 );
|
|
#if !(defined(_WIN64) || defined (_X360))
|
|
__asm
|
|
{
|
|
mov eax,comperand
|
|
mov ecx,pDest
|
|
mov edx,value
|
|
lock cmpxchg [ecx],edx
|
|
mov eax,0
|
|
setz al
|
|
}
|
|
#else
|
|
return ( InterlockedCompareExchangePointer( TO_INTERLOCK_PTR_PARAM(pDest), value, comperand ) == comperand );
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
int64 ThreadInterlockedCompareExchange64( int64 volatile *pDest, int64 value, int64 comperand )
|
|
{
|
|
Assert( (size_t)pDest % 8 == 0 );
|
|
|
|
#if defined(_WIN64) || defined (_X360)
|
|
return InterlockedCompareExchange64( pDest, value, comperand );
|
|
#else
|
|
__asm
|
|
{
|
|
lea esi,comperand;
|
|
lea edi,value;
|
|
|
|
mov eax,[esi];
|
|
mov edx,4[esi];
|
|
mov ebx,[edi];
|
|
mov ecx,4[edi];
|
|
mov esi,pDest;
|
|
lock CMPXCHG8B [esi];
|
|
}
|
|
#endif
|
|
}
|
|
|
|
bool ThreadInterlockedAssignIf64(volatile int64 *pDest, int64 value, int64 comperand )
|
|
{
|
|
Assert( (size_t)pDest % 8 == 0 );
|
|
|
|
#if defined(PLATFORM_WINDOWS_PC32 )
|
|
__asm
|
|
{
|
|
lea esi,comperand;
|
|
lea edi,value;
|
|
|
|
mov eax,[esi];
|
|
mov edx,4[esi];
|
|
mov ebx,[edi];
|
|
mov ecx,4[edi];
|
|
mov esi,pDest;
|
|
lock CMPXCHG8B [esi];
|
|
mov eax,0;
|
|
setz al;
|
|
}
|
|
#else
|
|
return ( ThreadInterlockedCompareExchange64( pDest, value, comperand ) == comperand );
|
|
#endif
|
|
}
|
|
|
|
#if defined( PLATFORM_64BITS )
|
|
|
|
#if _MSC_VER < 1500
|
|
// This intrinsic isn't supported on VS2005.
|
|
extern "C" unsigned char _InterlockedCompareExchange128( int64 volatile * Destination, int64 ExchangeHigh, int64 ExchangeLow, int64 * ComparandResult );
|
|
#endif
|
|
|
|
bool ThreadInterlockedAssignIf128( volatile int128 *pDest, const int128 &value, const int128 &comperand )
|
|
{
|
|
Assert( ( (size_t)pDest % 16 ) == 0 );
|
|
|
|
volatile int64 *pDest64 = ( volatile int64 * )pDest;
|
|
int64 *pValue64 = ( int64 * )&value;
|
|
int64 *pComperand64 = ( int64 * )&comperand;
|
|
|
|
// Description:
|
|
// The CMPXCHG16B instruction compares the 128-bit value in the RDX:RAX and RCX:RBX registers
|
|
// with a 128-bit memory location. If the values are equal, the zero flag (ZF) is set,
|
|
// and the RCX:RBX value is copied to the memory location.
|
|
// Otherwise, the ZF flag is cleared, and the memory value is copied to RDX:RAX.
|
|
|
|
// _InterlockedCompareExchange128: http://msdn.microsoft.com/en-us/library/bb514094.aspx
|
|
return _InterlockedCompareExchange128( pDest64, pValue64[1], pValue64[0], pComperand64 ) == 1;
|
|
}
|
|
|
|
#endif // PLATFORM_64BITS
|
|
|
|
int64 ThreadInterlockedIncrement64( int64 volatile *pDest )
|
|
{
|
|
Assert( (size_t)pDest % 8 == 0 );
|
|
|
|
int64 Old;
|
|
|
|
do
|
|
{
|
|
Old = *pDest;
|
|
} while (ThreadInterlockedCompareExchange64(pDest, Old + 1, Old) != Old);
|
|
|
|
return Old + 1;
|
|
}
|
|
|
|
int64 ThreadInterlockedDecrement64( int64 volatile *pDest )
|
|
{
|
|
Assert( (size_t)pDest % 8 == 0 );
|
|
int64 Old;
|
|
|
|
do
|
|
{
|
|
Old = *pDest;
|
|
} while (ThreadInterlockedCompareExchange64(pDest, Old - 1, Old) != Old);
|
|
|
|
return Old - 1;
|
|
}
|
|
|
|
int64 ThreadInterlockedExchange64( int64 volatile *pDest, int64 value )
|
|
{
|
|
Assert( (size_t)pDest % 8 == 0 );
|
|
int64 Old;
|
|
|
|
do
|
|
{
|
|
Old = *pDest;
|
|
} while (ThreadInterlockedCompareExchange64(pDest, value, Old) != Old);
|
|
|
|
return Old;
|
|
}
|
|
|
|
int64 ThreadInterlockedExchangeAdd64( int64 volatile *pDest, int64 value )
|
|
{
|
|
Assert( (size_t)pDest % 8 == 0 );
|
|
int64 Old;
|
|
|
|
do
|
|
{
|
|
Old = *pDest;
|
|
} while (ThreadInterlockedCompareExchange64(pDest, Old + value, Old) != Old);
|
|
|
|
return Old;
|
|
}
|
|
|
|
#elif defined(GNUC)
|
|
|
|
#ifdef OSX
|
|
#include <libkern/OSAtomic.h>
|
|
#endif
|
|
|
|
|
|
long ThreadInterlockedIncrement( long volatile *pDest )
|
|
{
|
|
return __sync_fetch_and_add( pDest, 1 ) + 1;
|
|
}
|
|
|
|
long ThreadInterlockedDecrement( long volatile *pDest )
|
|
{
|
|
return __sync_fetch_and_sub( pDest, 1 ) - 1;
|
|
}
|
|
|
|
long ThreadInterlockedExchange( long volatile *pDest, long value )
|
|
{
|
|
return __sync_lock_test_and_set( pDest, value );
|
|
}
|
|
|
|
long ThreadInterlockedExchangeAdd( long volatile *pDest, long value )
|
|
{
|
|
return __sync_fetch_and_add( pDest, value );
|
|
}
|
|
|
|
long ThreadInterlockedCompareExchange( long volatile *pDest, long value, long comperand )
|
|
{
|
|
return __sync_val_compare_and_swap( pDest, comperand, value );
|
|
}
|
|
|
|
bool ThreadInterlockedAssignIf( long volatile *pDest, long value, long comperand )
|
|
{
|
|
return __sync_bool_compare_and_swap( pDest, comperand, value );
|
|
}
|
|
|
|
void *ThreadInterlockedExchangePointer( void * volatile *pDest, void *value )
|
|
{
|
|
return __sync_lock_test_and_set( pDest, value );
|
|
}
|
|
|
|
void *ThreadInterlockedCompareExchangePointer( void *volatile *pDest, void *value, void *comperand )
|
|
{
|
|
return __sync_val_compare_and_swap( pDest, comperand, value );
|
|
}
|
|
|
|
bool ThreadInterlockedAssignPointerIf( void * volatile *pDest, void *value, void *comperand )
|
|
{
|
|
return __sync_bool_compare_and_swap( pDest, comperand, value );
|
|
}
|
|
|
|
int64 ThreadInterlockedCompareExchange64( int64 volatile *pDest, int64 value, int64 comperand )
|
|
{
|
|
#if defined(OSX)
|
|
int64 retVal = *pDest;
|
|
if ( OSAtomicCompareAndSwap64( comperand, value, pDest ) )
|
|
retVal = *pDest;
|
|
|
|
return retVal;
|
|
#else
|
|
return __sync_val_compare_and_swap( pDest, comperand, value );
|
|
#endif
|
|
}
|
|
|
|
bool ThreadInterlockedAssignIf64( int64 volatile * pDest, int64 value, int64 comperand )
|
|
{
|
|
return __sync_bool_compare_and_swap( pDest, comperand, value );
|
|
}
|
|
|
|
int64 ThreadInterlockedExchange64( int64 volatile *pDest, int64 value )
|
|
{
|
|
Assert( (size_t)pDest % 8 == 0 );
|
|
int64 Old;
|
|
|
|
do
|
|
{
|
|
Old = *pDest;
|
|
} while (ThreadInterlockedCompareExchange64(pDest, value, Old) != Old);
|
|
|
|
return Old;
|
|
}
|
|
|
|
|
|
#else
|
|
// This will perform horribly,
|
|
#error "Falling back to mutexed interlocked operations, you really don't have intrinsics you can use?"ß
|
|
CThreadMutex g_InterlockedMutex;
|
|
|
|
long ThreadInterlockedIncrement( long volatile *pDest )
|
|
{
|
|
AUTO_LOCK( g_InterlockedMutex );
|
|
return ++(*pDest);
|
|
}
|
|
|
|
long ThreadInterlockedDecrement( long volatile *pDest )
|
|
{
|
|
AUTO_LOCK( g_InterlockedMutex );
|
|
return --(*pDest);
|
|
}
|
|
|
|
long ThreadInterlockedExchange( long volatile *pDest, long value )
|
|
{
|
|
AUTO_LOCK( g_InterlockedMutex );
|
|
long retVal = *pDest;
|
|
*pDest = value;
|
|
return retVal;
|
|
}
|
|
|
|
void *ThreadInterlockedExchangePointer( void * volatile *pDest, void *value )
|
|
{
|
|
AUTO_LOCK( g_InterlockedMutex );
|
|
void *retVal = *pDest;
|
|
*pDest = value;
|
|
return retVal;
|
|
}
|
|
|
|
long ThreadInterlockedExchangeAdd( long volatile *pDest, long value )
|
|
{
|
|
AUTO_LOCK( g_InterlockedMutex );
|
|
long retVal = *pDest;
|
|
*pDest += value;
|
|
return retVal;
|
|
}
|
|
|
|
long ThreadInterlockedCompareExchange( long volatile *pDest, long value, long comperand )
|
|
{
|
|
AUTO_LOCK( g_InterlockedMutex );
|
|
long retVal = *pDest;
|
|
if ( *pDest == comperand )
|
|
*pDest = value;
|
|
return retVal;
|
|
}
|
|
|
|
void *ThreadInterlockedCompareExchangePointer( void * volatile *pDest, void *value, void *comperand )
|
|
{
|
|
AUTO_LOCK( g_InterlockedMutex );
|
|
void *retVal = *pDest;
|
|
if ( *pDest == comperand )
|
|
*pDest = value;
|
|
return retVal;
|
|
}
|
|
|
|
|
|
int64 ThreadInterlockedCompareExchange64( int64 volatile *pDest, int64 value, int64 comperand )
|
|
{
|
|
Assert( (size_t)pDest % 8 == 0 );
|
|
AUTO_LOCK( g_InterlockedMutex );
|
|
int64 retVal = *pDest;
|
|
if ( *pDest == comperand )
|
|
*pDest = value;
|
|
return retVal;
|
|
}
|
|
|
|
int64 ThreadInterlockedExchange64( int64 volatile *pDest, int64 value )
|
|
{
|
|
Assert( (size_t)pDest % 8 == 0 );
|
|
int64 Old;
|
|
|
|
do
|
|
{
|
|
Old = *pDest;
|
|
} while (ThreadInterlockedCompareExchange64(pDest, value, Old) != Old);
|
|
|
|
return Old;
|
|
}
|
|
|
|
bool ThreadInterlockedAssignIf64(volatile int64 *pDest, int64 value, int64 comperand )
|
|
{
|
|
Assert( (size_t)pDest % 8 == 0 );
|
|
return ( ThreadInterlockedCompareExchange64( pDest, value, comperand ) == comperand );
|
|
}
|
|
|
|
bool ThreadInterlockedAssignIf( long volatile *pDest, long value, long comperand )
|
|
{
|
|
Assert( (size_t)pDest % 4 == 0 );
|
|
return ( ThreadInterlockedCompareExchange( pDest, value, comperand ) == comperand );
|
|
}
|
|
|
|
#endif
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#if defined(_WIN32) && defined(THREAD_PROFILER)
|
|
void ThreadNotifySyncNoop(void *p) {}
|
|
|
|
#define MAP_THREAD_PROFILER_CALL( from, to ) \
|
|
void from(void *p) \
|
|
{ \
|
|
static CDynamicFunction<void (*)(void *)> dynFunc( "libittnotify.dll", #to, ThreadNotifySyncNoop ); \
|
|
(*dynFunc)(p); \
|
|
}
|
|
|
|
MAP_THREAD_PROFILER_CALL( ThreadNotifySyncPrepare, __itt_notify_sync_prepare );
|
|
MAP_THREAD_PROFILER_CALL( ThreadNotifySyncCancel, __itt_notify_sync_cancel );
|
|
MAP_THREAD_PROFILER_CALL( ThreadNotifySyncAcquired, __itt_notify_sync_acquired );
|
|
MAP_THREAD_PROFILER_CALL( ThreadNotifySyncReleasing, __itt_notify_sync_releasing );
|
|
|
|
#endif
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// CThreadMutex
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#ifndef POSIX
|
|
CThreadMutex::CThreadMutex()
|
|
{
|
|
#ifdef THREAD_MUTEX_TRACING_ENABLED
|
|
memset( &m_CriticalSection, 0, sizeof(m_CriticalSection) );
|
|
#endif
|
|
InitializeCriticalSectionAndSpinCount((CRITICAL_SECTION *)&m_CriticalSection, 4000);
|
|
#ifdef THREAD_MUTEX_TRACING_SUPPORTED
|
|
// These need to be initialized unconditionally in case mixing release & debug object modules
|
|
// Lock and unlock may be emitted as COMDATs, in which case may get spurious output
|
|
m_currentOwnerID = m_lockCount = 0;
|
|
m_bTrace = false;
|
|
#endif
|
|
}
|
|
|
|
CThreadMutex::~CThreadMutex()
|
|
{
|
|
DeleteCriticalSection((CRITICAL_SECTION *)&m_CriticalSection);
|
|
}
|
|
#endif // !POSIX
|
|
|
|
#if defined( _WIN32 ) && !defined( _X360 )
|
|
typedef BOOL (WINAPI*TryEnterCriticalSectionFunc_t)(LPCRITICAL_SECTION);
|
|
static CDynamicFunction<TryEnterCriticalSectionFunc_t> DynTryEnterCriticalSection( "Kernel32.dll", "TryEnterCriticalSection" );
|
|
#elif defined( _X360 )
|
|
#define DynTryEnterCriticalSection TryEnterCriticalSection
|
|
#endif
|
|
|
|
bool CThreadMutex::TryLock()
|
|
{
|
|
|
|
#if defined( _WIN32 )
|
|
#ifdef THREAD_MUTEX_TRACING_ENABLED
|
|
uint thisThreadID = ThreadGetCurrentId();
|
|
if ( m_bTrace && m_currentOwnerID && ( m_currentOwnerID != thisThreadID ) )
|
|
Msg( "Thread %u about to try-wait for lock %p owned by %u\n", ThreadGetCurrentId(), (CRITICAL_SECTION *)&m_CriticalSection, m_currentOwnerID );
|
|
#endif
|
|
if ( DynTryEnterCriticalSection != NULL )
|
|
{
|
|
if ( (*DynTryEnterCriticalSection )( (CRITICAL_SECTION *)&m_CriticalSection ) != FALSE )
|
|
{
|
|
#ifdef THREAD_MUTEX_TRACING_ENABLED
|
|
if (m_lockCount == 0)
|
|
{
|
|
// we now own it for the first time. Set owner information
|
|
m_currentOwnerID = thisThreadID;
|
|
if ( m_bTrace )
|
|
Msg( "Thread %u now owns lock 0x%p\n", m_currentOwnerID, (CRITICAL_SECTION *)&m_CriticalSection );
|
|
}
|
|
m_lockCount++;
|
|
#endif
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
Lock();
|
|
return true;
|
|
#elif defined( POSIX )
|
|
return pthread_mutex_trylock( &m_Mutex ) == 0;
|
|
#else
|
|
#error "Implement me!"
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// CThreadFastMutex
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#define THREAD_SPIN (8*1024)
|
|
|
|
void CThreadFastMutex::Lock( const uint32 threadId, unsigned nSpinSleepTime ) volatile
|
|
{
|
|
int i;
|
|
if ( nSpinSleepTime != TT_INFINITE )
|
|
{
|
|
for ( i = THREAD_SPIN; i != 0; --i )
|
|
{
|
|
if ( TryLock( threadId ) )
|
|
{
|
|
return;
|
|
}
|
|
ThreadPause();
|
|
}
|
|
|
|
for ( i = THREAD_SPIN; i != 0; --i )
|
|
{
|
|
if ( TryLock( threadId ) )
|
|
{
|
|
return;
|
|
}
|
|
ThreadPause();
|
|
if ( i % 1024 == 0 )
|
|
{
|
|
ThreadSleep( 0 );
|
|
}
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
if ( !nSpinSleepTime && GetThreadPriority( GetCurrentThread() ) > THREAD_PRIORITY_NORMAL )
|
|
{
|
|
nSpinSleepTime = 1;
|
|
}
|
|
else
|
|
#endif
|
|
|
|
if ( nSpinSleepTime )
|
|
{
|
|
for ( i = THREAD_SPIN; i != 0; --i )
|
|
{
|
|
if ( TryLock( threadId ) )
|
|
{
|
|
return;
|
|
}
|
|
|
|
ThreadPause();
|
|
ThreadSleep( 0 );
|
|
}
|
|
|
|
}
|
|
|
|
for ( ;; ) // coded as for instead of while to make easy to breakpoint success
|
|
{
|
|
if ( TryLock( threadId ) )
|
|
{
|
|
return;
|
|
}
|
|
|
|
ThreadPause();
|
|
ThreadSleep( nSpinSleepTime );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for ( ;; ) // coded as for instead of while to make easy to breakpoint success
|
|
{
|
|
if ( TryLock( threadId ) )
|
|
{
|
|
return;
|
|
}
|
|
|
|
ThreadPause();
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// CThreadRWLock
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CThreadRWLock::WaitForRead()
|
|
{
|
|
m_nPendingReaders++;
|
|
|
|
do
|
|
{
|
|
m_mutex.Unlock();
|
|
m_CanRead.Wait();
|
|
m_mutex.Lock();
|
|
}
|
|
while (m_nWriters);
|
|
|
|
m_nPendingReaders--;
|
|
}
|
|
|
|
|
|
void CThreadRWLock::LockForWrite()
|
|
{
|
|
m_mutex.Lock();
|
|
bool bWait = ( m_nWriters != 0 || m_nActiveReaders != 0 );
|
|
m_nWriters++;
|
|
m_CanRead.Reset();
|
|
m_mutex.Unlock();
|
|
|
|
if ( bWait )
|
|
{
|
|
m_CanWrite.Wait();
|
|
}
|
|
}
|
|
|
|
void CThreadRWLock::UnlockWrite()
|
|
{
|
|
m_mutex.Lock();
|
|
m_nWriters--;
|
|
if ( m_nWriters == 0)
|
|
{
|
|
if ( m_nPendingReaders )
|
|
{
|
|
m_CanRead.Set();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_CanWrite.Set();
|
|
}
|
|
m_mutex.Unlock();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// CThreadSpinRWLock
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CThreadSpinRWLock::SpinLockForWrite( const uint32 threadId )
|
|
{
|
|
int i;
|
|
|
|
for ( i = 1000; i != 0; --i )
|
|
{
|
|
if ( TryLockForWrite( threadId ) )
|
|
{
|
|
return;
|
|
}
|
|
ThreadPause();
|
|
}
|
|
|
|
for ( i = 20000; i != 0; --i )
|
|
{
|
|
if ( TryLockForWrite( threadId ) )
|
|
{
|
|
return;
|
|
}
|
|
|
|
ThreadPause();
|
|
ThreadSleep( 0 );
|
|
}
|
|
|
|
for ( ;; ) // coded as for instead of while to make easy to breakpoint success
|
|
{
|
|
if ( TryLockForWrite( threadId ) )
|
|
{
|
|
return;
|
|
}
|
|
|
|
ThreadPause();
|
|
ThreadSleep( 1 );
|
|
}
|
|
}
|
|
|
|
void CThreadSpinRWLock::LockForRead()
|
|
{
|
|
int i;
|
|
|
|
// In order to grab a read lock, the number of readers must not change and no thread can own the write lock
|
|
LockInfo_t oldValue;
|
|
LockInfo_t newValue;
|
|
|
|
oldValue.m_nReaders = m_lockInfo.m_nReaders;
|
|
oldValue.m_writerId = 0;
|
|
newValue.m_nReaders = oldValue.m_nReaders + 1;
|
|
newValue.m_writerId = 0;
|
|
|
|
if( m_nWriters == 0 && AssignIf( newValue, oldValue ) )
|
|
return;
|
|
ThreadPause();
|
|
oldValue.m_nReaders = m_lockInfo.m_nReaders;
|
|
newValue.m_nReaders = oldValue.m_nReaders + 1;
|
|
|
|
for ( i = 1000; i != 0; --i )
|
|
{
|
|
if( m_nWriters == 0 && AssignIf( newValue, oldValue ) )
|
|
return;
|
|
ThreadPause();
|
|
oldValue.m_nReaders = m_lockInfo.m_nReaders;
|
|
newValue.m_nReaders = oldValue.m_nReaders + 1;
|
|
}
|
|
|
|
for ( i = 20000; i != 0; --i )
|
|
{
|
|
if( m_nWriters == 0 && AssignIf( newValue, oldValue ) )
|
|
return;
|
|
ThreadPause();
|
|
ThreadSleep( 0 );
|
|
oldValue.m_nReaders = m_lockInfo.m_nReaders;
|
|
newValue.m_nReaders = oldValue.m_nReaders + 1;
|
|
}
|
|
|
|
for ( ;; ) // coded as for instead of while to make easy to breakpoint success
|
|
{
|
|
if( m_nWriters == 0 && AssignIf( newValue, oldValue ) )
|
|
return;
|
|
ThreadPause();
|
|
ThreadSleep( 1 );
|
|
oldValue.m_nReaders = m_lockInfo.m_nReaders;
|
|
newValue.m_nReaders = oldValue.m_nReaders + 1;
|
|
}
|
|
}
|
|
|
|
void CThreadSpinRWLock::UnlockRead()
|
|
{
|
|
int i;
|
|
|
|
Assert( m_lockInfo.m_nReaders > 0 && m_lockInfo.m_writerId == 0 );
|
|
LockInfo_t oldValue;
|
|
LockInfo_t newValue;
|
|
|
|
oldValue.m_nReaders = m_lockInfo.m_nReaders;
|
|
oldValue.m_writerId = 0;
|
|
newValue.m_nReaders = oldValue.m_nReaders - 1;
|
|
newValue.m_writerId = 0;
|
|
|
|
if( AssignIf( newValue, oldValue ) )
|
|
return;
|
|
ThreadPause();
|
|
oldValue.m_nReaders = m_lockInfo.m_nReaders;
|
|
newValue.m_nReaders = oldValue.m_nReaders - 1;
|
|
|
|
for ( i = 500; i != 0; --i )
|
|
{
|
|
if( AssignIf( newValue, oldValue ) )
|
|
return;
|
|
ThreadPause();
|
|
oldValue.m_nReaders = m_lockInfo.m_nReaders;
|
|
newValue.m_nReaders = oldValue.m_nReaders - 1;
|
|
}
|
|
|
|
for ( i = 20000; i != 0; --i )
|
|
{
|
|
if( AssignIf( newValue, oldValue ) )
|
|
return;
|
|
ThreadPause();
|
|
ThreadSleep( 0 );
|
|
oldValue.m_nReaders = m_lockInfo.m_nReaders;
|
|
newValue.m_nReaders = oldValue.m_nReaders - 1;
|
|
}
|
|
|
|
for ( ;; ) // coded as for instead of while to make easy to breakpoint success
|
|
{
|
|
if( AssignIf( newValue, oldValue ) )
|
|
return;
|
|
ThreadPause();
|
|
ThreadSleep( 1 );
|
|
oldValue.m_nReaders = m_lockInfo.m_nReaders;
|
|
newValue.m_nReaders = oldValue.m_nReaders - 1;
|
|
}
|
|
}
|
|
|
|
void CThreadSpinRWLock::UnlockWrite()
|
|
{
|
|
Assert( m_lockInfo.m_writerId == ThreadGetCurrentId() && m_lockInfo.m_nReaders == 0 );
|
|
static const LockInfo_t newValue = { 0, 0 };
|
|
#if defined(_X360)
|
|
// X360TBD: Serious Perf implications, not yet. __sync();
|
|
#endif
|
|
ThreadInterlockedExchange64( (int64 *)&m_lockInfo, *((int64 *)&newValue) );
|
|
m_nWriters--;
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// CThread
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
CThreadLocalPtr<CThread> g_pCurThread;
|
|
|
|
//---------------------------------------------------------
|
|
|
|
CThread::CThread()
|
|
:
|
|
#ifdef _WIN32
|
|
m_hThread( NULL ),
|
|
#endif
|
|
m_threadId( 0 ),
|
|
m_result( 0 ),
|
|
m_flags( 0 )
|
|
{
|
|
m_szName[0] = 0;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
CThread::~CThread()
|
|
{
|
|
#ifdef _WIN32
|
|
if (m_hThread)
|
|
#elif defined(POSIX)
|
|
if ( m_threadId )
|
|
#endif
|
|
{
|
|
if ( IsAlive() )
|
|
{
|
|
Msg( "Illegal termination of worker thread! Threads must negotiate an end to the thread before the CThread object is destroyed.\n" );
|
|
#ifdef _WIN32
|
|
|
|
DoNewAssertDialog( __FILE__, __LINE__, "Illegal termination of worker thread! Threads must negotiate an end to the thread before the CThread object is destroyed.\n" );
|
|
#endif
|
|
if ( GetCurrentCThread() == this )
|
|
{
|
|
Stop(); // BUGBUG: Alfred - this doesn't make sense, this destructor fires from the hosting thread not the thread itself!!
|
|
}
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
// Now that the worker thread has exited (which we know because we presumably waited
|
|
// on the thread handle for it to exit) we can finally close the thread handle. We
|
|
// cannot do this any earlier, and certainly not in CThread::ThreadProc().
|
|
CloseHandle( m_hThread );
|
|
#endif
|
|
}
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------
|
|
|
|
const char *CThread::GetName()
|
|
{
|
|
AUTO_LOCK( m_Lock );
|
|
if ( !m_szName[0] )
|
|
{
|
|
#ifdef _WIN32
|
|
_snprintf( m_szName, sizeof(m_szName) - 1, "Thread(%p/%p)", this, m_hThread );
|
|
#elif defined(POSIX)
|
|
_snprintf( m_szName, sizeof(m_szName) - 1, "Thread(0x%x/0x%x)", (uint)this, (uint)m_threadId );
|
|
#endif
|
|
m_szName[sizeof(m_szName) - 1] = 0;
|
|
}
|
|
return m_szName;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
void CThread::SetName(const char *pszName)
|
|
{
|
|
AUTO_LOCK( m_Lock );
|
|
strncpy( m_szName, pszName, sizeof(m_szName) - 1 );
|
|
m_szName[sizeof(m_szName) - 1] = 0;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
bool CThread::Start( unsigned nBytesStack )
|
|
{
|
|
AUTO_LOCK( m_Lock );
|
|
|
|
if ( IsAlive() )
|
|
{
|
|
AssertMsg( 0, "Tried to create a thread that has already been created!" );
|
|
return false;
|
|
}
|
|
|
|
bool bInitSuccess = false;
|
|
CThreadEvent createComplete;
|
|
ThreadInit_t init = { this, &createComplete, &bInitSuccess };
|
|
|
|
#ifdef _WIN32
|
|
HANDLE hThread;
|
|
m_hThread = hThread = (HANDLE)VCRHook_CreateThread( NULL,
|
|
nBytesStack,
|
|
(LPTHREAD_START_ROUTINE)GetThreadProc(),
|
|
new ThreadInit_t(init),
|
|
CREATE_SUSPENDED,
|
|
&m_threadId );
|
|
if ( !hThread )
|
|
{
|
|
AssertMsg1( 0, "Failed to create thread (error 0x%x)", GetLastError() );
|
|
return false;
|
|
}
|
|
Plat_ApplyHardwareDataBreakpointsToNewThread( m_threadId );
|
|
ResumeThread( hThread );
|
|
|
|
#elif defined(POSIX)
|
|
pthread_attr_t attr;
|
|
pthread_attr_init( &attr );
|
|
// From http://www.kernel.org/doc/man-pages/online/pages/man3/pthread_attr_setstacksize.3.html
|
|
// A thread's stack size is fixed at the time of thread creation. Only the main thread can dynamically grow its stack.
|
|
pthread_attr_setstacksize( &attr, MAX( nBytesStack, 1024u*1024 ) );
|
|
if ( pthread_create( &m_threadId, &attr, (void *(*)(void *))GetThreadProc(), new ThreadInit_t( init ) ) != 0 )
|
|
{
|
|
AssertMsg1( 0, "Failed to create thread (error 0x%x)", GetLastError() );
|
|
return false;
|
|
}
|
|
Plat_ApplyHardwareDataBreakpointsToNewThread( (long unsigned int)m_threadId );
|
|
bInitSuccess = true;
|
|
#endif
|
|
|
|
#if !defined( OSX )
|
|
ThreadSetDebugName( m_threadId, m_szName );
|
|
#endif
|
|
|
|
if ( !WaitForCreateComplete( &createComplete ) )
|
|
{
|
|
Msg( "Thread failed to initialize\n" );
|
|
#ifdef _WIN32
|
|
CloseHandle( m_hThread );
|
|
m_hThread = NULL;
|
|
m_threadId = 0;
|
|
#elif defined(POSIX)
|
|
m_threadId = 0;
|
|
#endif
|
|
return false;
|
|
}
|
|
|
|
if ( !bInitSuccess )
|
|
{
|
|
Msg( "Thread failed to initialize\n" );
|
|
#ifdef _WIN32
|
|
CloseHandle( m_hThread );
|
|
m_hThread = NULL;
|
|
m_threadId = 0;
|
|
#elif defined(POSIX)
|
|
m_threadId = 0;
|
|
#endif
|
|
return false;
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
if ( !m_hThread )
|
|
{
|
|
Msg( "Thread exited immediately\n" );
|
|
}
|
|
#endif
|
|
|
|
#ifdef _WIN32
|
|
return !!m_hThread;
|
|
#elif defined(POSIX)
|
|
return !!m_threadId;
|
|
#endif
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
//
|
|
// Return true if the thread exists. false otherwise
|
|
//
|
|
|
|
bool CThread::IsAlive()
|
|
{
|
|
#ifdef _WIN32
|
|
DWORD dwExitCode;
|
|
|
|
return ( m_hThread &&
|
|
GetExitCodeThread( m_hThread, &dwExitCode ) &&
|
|
dwExitCode == STILL_ACTIVE );
|
|
#elif defined(POSIX)
|
|
return m_threadId;
|
|
#endif
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
bool CThread::Join(unsigned timeout)
|
|
{
|
|
#ifdef _WIN32
|
|
if ( m_hThread )
|
|
#elif defined(POSIX)
|
|
if ( m_threadId )
|
|
#endif
|
|
{
|
|
AssertMsg(GetCurrentCThread() != this, _T("Thread cannot be joined with self"));
|
|
|
|
#ifdef _WIN32
|
|
return ThreadJoin( (ThreadHandle_t)m_hThread );
|
|
#elif defined(POSIX)
|
|
return ThreadJoin( (ThreadHandle_t)m_threadId );
|
|
#endif
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
#ifdef _WIN32
|
|
|
|
HANDLE CThread::GetThreadHandle()
|
|
{
|
|
return m_hThread;
|
|
}
|
|
|
|
#endif
|
|
|
|
#if defined( _WIN32 ) || defined( LINUX )
|
|
|
|
//---------------------------------------------------------
|
|
|
|
uint CThread::GetThreadId()
|
|
{
|
|
return m_threadId;
|
|
}
|
|
|
|
#endif
|
|
|
|
//---------------------------------------------------------
|
|
|
|
int CThread::GetResult()
|
|
{
|
|
return m_result;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
//
|
|
// Forcibly, abnormally, but relatively cleanly stop the thread
|
|
//
|
|
|
|
void CThread::Stop(int exitCode)
|
|
{
|
|
if ( !IsAlive() )
|
|
return;
|
|
|
|
if ( GetCurrentCThread() == this )
|
|
{
|
|
m_result = exitCode;
|
|
if ( !( m_flags & SUPPORT_STOP_PROTOCOL ) )
|
|
{
|
|
OnExit();
|
|
g_pCurThread = (int)NULL;
|
|
|
|
#ifdef _WIN32
|
|
CloseHandle( m_hThread );
|
|
m_hThread = NULL;
|
|
#endif
|
|
Cleanup();
|
|
}
|
|
throw exitCode;
|
|
}
|
|
else
|
|
AssertMsg( 0, "Only thread can stop self: Use a higher-level protocol");
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
int CThread::GetPriority() const
|
|
{
|
|
#ifdef _WIN32
|
|
return GetThreadPriority(m_hThread);
|
|
#elif defined(POSIX)
|
|
struct sched_param thread_param;
|
|
int policy;
|
|
pthread_getschedparam( m_threadId, &policy, &thread_param );
|
|
return thread_param.sched_priority;
|
|
#endif
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
bool CThread::SetPriority(int priority)
|
|
{
|
|
#ifdef _WIN32
|
|
return ThreadSetPriority( (ThreadHandle_t)m_hThread, priority );
|
|
#else
|
|
return ThreadSetPriority( (ThreadHandle_t)m_threadId, priority );
|
|
#endif
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------
|
|
|
|
void CThread::SuspendCooperative()
|
|
{
|
|
if ( ThreadGetCurrentId() == (ThreadId_t)m_threadId )
|
|
{
|
|
m_SuspendEventSignal.Set();
|
|
m_nSuspendCount = 1;
|
|
m_SuspendEvent.Wait();
|
|
m_nSuspendCount = 0;
|
|
}
|
|
else
|
|
{
|
|
Assert( !"Suspend not called from worker thread, this would be a bug" );
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
void CThread::ResumeCooperative()
|
|
{
|
|
Assert( m_nSuspendCount == 1 );
|
|
m_SuspendEvent.Set();
|
|
}
|
|
|
|
|
|
void CThread::BWaitForThreadSuspendCooperative()
|
|
{
|
|
m_SuspendEventSignal.Wait();
|
|
}
|
|
|
|
|
|
#ifndef LINUX
|
|
//---------------------------------------------------------
|
|
|
|
unsigned int CThread::Suspend()
|
|
{
|
|
#ifdef _WIN32
|
|
return ( SuspendThread(m_hThread) != 0 );
|
|
#elif defined(OSX)
|
|
int susCount = m_nSuspendCount++;
|
|
while ( thread_suspend( pthread_mach_thread_np(m_threadId) ) != KERN_SUCCESS )
|
|
{
|
|
};
|
|
return ( susCount) != 0;
|
|
#else
|
|
#error
|
|
#endif
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
unsigned int CThread::Resume()
|
|
{
|
|
#ifdef _WIN32
|
|
return ( ResumeThread(m_hThread) != 0 );
|
|
#elif defined(OSX)
|
|
int susCount = m_nSuspendCount++;
|
|
while ( thread_resume( pthread_mach_thread_np(m_threadId) ) != KERN_SUCCESS )
|
|
{
|
|
};
|
|
return ( susCount - 1) != 0;
|
|
#else
|
|
#error
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
|
|
//---------------------------------------------------------
|
|
|
|
bool CThread::Terminate(int exitCode)
|
|
{
|
|
#ifndef _X360
|
|
#ifdef _WIN32
|
|
// I hope you know what you're doing!
|
|
if (!TerminateThread(m_hThread, exitCode))
|
|
return false;
|
|
CloseHandle( m_hThread );
|
|
m_hThread = NULL;
|
|
Cleanup();
|
|
#elif defined(POSIX)
|
|
pthread_kill( m_threadId, SIGKILL );
|
|
Cleanup();
|
|
#endif
|
|
|
|
return true;
|
|
#else
|
|
AssertMsg( 0, "Cannot terminate a thread on the Xbox!" );
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
//
|
|
// Get the Thread object that represents the current thread, if any.
|
|
// Can return NULL if the current thread was not created using
|
|
// CThread
|
|
//
|
|
|
|
CThread *CThread::GetCurrentCThread()
|
|
{
|
|
return g_pCurThread;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
//
|
|
// Offer a context switch. Under Win32, equivalent to Sleep(0)
|
|
//
|
|
|
|
void CThread::Yield()
|
|
{
|
|
#ifdef _WIN32
|
|
::Sleep(0);
|
|
#elif defined(ANDROID)
|
|
sched_yield();
|
|
#elif defined(POSIX)
|
|
pthread_yield();
|
|
#endif
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
//
|
|
// This method causes the current thread to yield and not to be
|
|
// scheduled for further execution until a certain amount of real
|
|
// time has elapsed, more or less.
|
|
//
|
|
|
|
void CThread::Sleep(unsigned duration)
|
|
{
|
|
#ifdef _WIN32
|
|
::Sleep(duration);
|
|
#elif defined(POSIX)
|
|
usleep( duration * 1000 );
|
|
#endif
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
bool CThread::Init()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
void CThread::OnExit()
|
|
{
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
void CThread::Cleanup()
|
|
{
|
|
m_threadId = 0;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
bool CThread::WaitForCreateComplete(CThreadEvent * pEvent)
|
|
{
|
|
// Force serialized thread creation...
|
|
if (!pEvent->Wait(60000))
|
|
{
|
|
AssertMsg( 0, "Probably deadlock or failure waiting for thread to initialize." );
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
bool CThread::IsThreadRunning()
|
|
{
|
|
#ifdef _PS3
|
|
// ThreadIsThreadIdRunning() doesn't work on PS3 if the thread is in a zombie state
|
|
return m_eventTheadExit.Check();
|
|
#else
|
|
return ThreadIsThreadIdRunning( (ThreadId_t)m_threadId );
|
|
#endif
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
CThread::ThreadProc_t CThread::GetThreadProc()
|
|
{
|
|
return ThreadProc;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
unsigned __stdcall CThread::ThreadProc(LPVOID pv)
|
|
{
|
|
std::auto_ptr<ThreadInit_t> pInit((ThreadInit_t *)pv);
|
|
|
|
#ifdef _X360
|
|
// Make sure all threads are consistent w.r.t floating-point math
|
|
SetupFPUControlWord();
|
|
#endif
|
|
|
|
CThread *pThread = pInit->pThread;
|
|
g_pCurThread = pThread;
|
|
|
|
g_pCurThread->m_pStackBase = AlignValue( &pThread, 4096 );
|
|
|
|
pInit->pThread->m_result = -1;
|
|
|
|
bool bInitSuccess = true;
|
|
if ( pInit->pfInitSuccess )
|
|
*(pInit->pfInitSuccess) = false;
|
|
|
|
try
|
|
{
|
|
bInitSuccess = pInit->pThread->Init();
|
|
}
|
|
|
|
catch (...)
|
|
{
|
|
pInit->pInitCompleteEvent->Set();
|
|
throw;
|
|
}
|
|
|
|
if ( pInit->pfInitSuccess )
|
|
*(pInit->pfInitSuccess) = bInitSuccess;
|
|
pInit->pInitCompleteEvent->Set();
|
|
if (!bInitSuccess)
|
|
return 0;
|
|
|
|
if ( pInit->pThread->m_flags & SUPPORT_STOP_PROTOCOL )
|
|
{
|
|
try
|
|
{
|
|
pInit->pThread->m_result = pInit->pThread->Run();
|
|
}
|
|
|
|
catch (...)
|
|
{
|
|
}
|
|
}
|
|
else
|
|
{
|
|
pInit->pThread->m_result = pInit->pThread->Run();
|
|
}
|
|
|
|
pInit->pThread->OnExit();
|
|
g_pCurThread = (int)NULL;
|
|
pInit->pThread->Cleanup();
|
|
|
|
return pInit->pThread->m_result;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
CWorkerThread::CWorkerThread()
|
|
: m_EventSend(true), // must be manual-reset for PeekCall()
|
|
m_EventComplete(true), // must be manual-reset to handle multiple wait with thread properly
|
|
m_Param(0),
|
|
m_pParamFunctor(NULL),
|
|
m_ReturnVal(0)
|
|
{
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
int CWorkerThread::CallWorker(unsigned dw, unsigned timeout, bool fBoostWorkerPriorityToMaster, CFunctor *pParamFunctor)
|
|
{
|
|
return Call(dw, timeout, fBoostWorkerPriorityToMaster, NULL, pParamFunctor);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
int CWorkerThread::CallMaster(unsigned dw, unsigned timeout)
|
|
{
|
|
return Call(dw, timeout, false);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
CThreadEvent &CWorkerThread::GetCallHandle()
|
|
{
|
|
return m_EventSend;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
unsigned CWorkerThread::GetCallParam( CFunctor **ppParamFunctor ) const
|
|
{
|
|
if( ppParamFunctor )
|
|
*ppParamFunctor = m_pParamFunctor;
|
|
return m_Param;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
int CWorkerThread::BoostPriority()
|
|
{
|
|
int iInitialPriority = GetPriority();
|
|
const int iNewPriority = ThreadGetPriority( (ThreadHandle_t)GetThreadID() );
|
|
if (iNewPriority > iInitialPriority)
|
|
ThreadSetPriority( (ThreadHandle_t)GetThreadID(), iNewPriority);
|
|
return iInitialPriority;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
static uint32 __stdcall DefaultWaitFunc( int nEvents, CThreadEvent * const *pEvents, int bWaitAll, uint32 timeout )
|
|
{
|
|
return ThreadWaitForEvents( nEvents, pEvents, bWaitAll!=0, timeout );
|
|
// return VCRHook_WaitForMultipleObjects( nHandles, (const void **)pHandles, bWaitAll, timeout );
|
|
}
|
|
|
|
|
|
int CWorkerThread::Call(unsigned dwParam, unsigned timeout, bool fBoostPriority, WaitFunc_t pfnWait, CFunctor *pParamFunctor)
|
|
{
|
|
AssertMsg(!m_EventSend.Check(), "Cannot perform call if there's an existing call pending" );
|
|
|
|
AUTO_LOCK( m_Lock );
|
|
|
|
if (!IsAlive())
|
|
return WTCR_FAIL;
|
|
|
|
int iInitialPriority = 0;
|
|
if (fBoostPriority)
|
|
{
|
|
iInitialPriority = BoostPriority();
|
|
}
|
|
|
|
// set the parameter, signal the worker thread, wait for the completion to be signaled
|
|
m_Param = dwParam;
|
|
m_pParamFunctor = pParamFunctor;
|
|
|
|
m_EventComplete.Reset();
|
|
m_EventSend.Set();
|
|
|
|
WaitForReply( timeout, pfnWait );
|
|
|
|
// MWD: Investigate why setting thread priorities is killing the 360
|
|
#ifndef _X360
|
|
if (fBoostPriority)
|
|
SetPriority(iInitialPriority);
|
|
#endif
|
|
|
|
return m_ReturnVal;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
//
|
|
// Wait for a request from the client
|
|
//
|
|
//---------------------------------------------------------
|
|
int CWorkerThread::WaitForReply( unsigned timeout )
|
|
{
|
|
return WaitForReply( timeout, NULL );
|
|
}
|
|
|
|
int CWorkerThread::WaitForReply( unsigned timeout, WaitFunc_t pfnWait )
|
|
{
|
|
if (!pfnWait)
|
|
{
|
|
pfnWait = DefaultWaitFunc;
|
|
}
|
|
|
|
#ifdef WIN32
|
|
CThreadEvent threadEvent( GetThreadHandle() );
|
|
#endif
|
|
|
|
CThreadEvent *waits[] =
|
|
{
|
|
#ifdef WIN32
|
|
&threadEvent,
|
|
#endif
|
|
&m_EventComplete
|
|
};
|
|
|
|
|
|
unsigned result;
|
|
bool bInDebugger = Plat_IsInDebugSession();
|
|
|
|
do
|
|
{
|
|
#ifdef WIN32
|
|
// Make sure the thread handle hasn't been closed
|
|
if ( !GetThreadHandle() )
|
|
{
|
|
result = WAIT_OBJECT_0 + 1;
|
|
break;
|
|
}
|
|
#endif
|
|
result = (*pfnWait)((sizeof(waits) / sizeof(waits[0])), waits, false,
|
|
(timeout != TT_INFINITE) ? timeout : 30000);
|
|
|
|
AssertMsg(timeout != TT_INFINITE || result != WAIT_TIMEOUT, "Possible hung thread, call to thread timed out");
|
|
|
|
} while ( bInDebugger && ( timeout == TT_INFINITE && result == WAIT_TIMEOUT ) );
|
|
|
|
if ( result != WAIT_OBJECT_0 + 1 )
|
|
{
|
|
if (result == WAIT_TIMEOUT)
|
|
m_ReturnVal = WTCR_TIMEOUT;
|
|
else if (result == WAIT_OBJECT_0)
|
|
{
|
|
DevMsg( 2, "Thread failed to respond, probably exited\n");
|
|
m_EventSend.Reset();
|
|
m_ReturnVal = WTCR_TIMEOUT;
|
|
}
|
|
else
|
|
{
|
|
m_EventSend.Reset();
|
|
m_ReturnVal = WTCR_THREAD_GONE;
|
|
}
|
|
}
|
|
|
|
return m_ReturnVal;
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------
|
|
//
|
|
// Wait for a request from the client
|
|
//
|
|
//---------------------------------------------------------
|
|
|
|
bool CWorkerThread::WaitForCall(unsigned * pResult)
|
|
{
|
|
return WaitForCall(TT_INFINITE, pResult);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
|
|
bool CWorkerThread::WaitForCall(unsigned dwTimeout, unsigned * pResult)
|
|
{
|
|
bool returnVal = m_EventSend.Wait(dwTimeout);
|
|
if (pResult)
|
|
*pResult = m_Param;
|
|
return returnVal;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
//
|
|
// is there a request?
|
|
//
|
|
|
|
bool CWorkerThread::PeekCall(unsigned * pParam, CFunctor **ppParamFunctor)
|
|
{
|
|
if (!m_EventSend.Check())
|
|
{
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
if (pParam)
|
|
{
|
|
*pParam = m_Param;
|
|
}
|
|
if( ppParamFunctor )
|
|
{
|
|
*ppParamFunctor = m_pParamFunctor;
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
//
|
|
// Reply to the request
|
|
//
|
|
|
|
void CWorkerThread::Reply(unsigned dw)
|
|
{
|
|
m_Param = 0;
|
|
m_ReturnVal = dw;
|
|
|
|
// The request is now complete so PeekCall() should fail from
|
|
// now on
|
|
//
|
|
// This event should be reset BEFORE we signal the client
|
|
m_EventSend.Reset();
|
|
|
|
// Tell the client we're finished
|
|
m_EventComplete.Set();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|