mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
100 lines
2.8 KiB
C++
100 lines
2.8 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//
|
|
//=============================================================================//
|
|
// ModelCheckInDlg.h : header file
|
|
//
|
|
|
|
#if !defined(AFX_MODELCHECKINDLG_H__75541530_E85C_4FAB_8C76_6EE68353E2E2__INCLUDED_)
|
|
#define AFX_MODELCHECKINDLG_H__75541530_E85C_4FAB_8C76_6EE68353E2E2__INCLUDED_
|
|
|
|
#if _MSC_VER > 1000
|
|
#pragma once
|
|
#endif // _MSC_VER > 1000
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CModelCheckInDlg dialog
|
|
|
|
class CModelCheckInDlg : public CDialog
|
|
{
|
|
// Construction
|
|
public:
|
|
CModelCheckInDlg(CWnd* pParent = NULL); // standard constructor
|
|
|
|
// Dialog Data
|
|
//{{AFX_DATA(CModelCheckInDlg)
|
|
enum { IDD = IDD_MODELCHECKIN_DIALOG };
|
|
CString m_HL2GameDirectory;
|
|
CString m_TF2GameDirectory;
|
|
CString m_UserName;
|
|
int m_HL2Radio;
|
|
int m_TF2Radio;
|
|
//}}AFX_DATA
|
|
|
|
// ClassWizard generated virtual function overrides
|
|
//{{AFX_VIRTUAL(CModelCheckInDlg)
|
|
protected:
|
|
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
|
//}}AFX_VIRTUAL
|
|
|
|
// Implementation
|
|
protected:
|
|
HICON m_hIcon;
|
|
|
|
// Generated message map functions
|
|
//{{AFX_MSG(CModelCheckInDlg)
|
|
virtual BOOL OnInitDialog();
|
|
afx_msg void OnPaint();
|
|
afx_msg HCURSOR OnQueryDragIcon();
|
|
//}}AFX_MSG
|
|
|
|
afx_msg void OnFileCheckIn();
|
|
afx_msg void OnFileCheckOut();
|
|
afx_msg void OnFileExit();
|
|
|
|
DECLARE_MESSAGE_MAP()
|
|
|
|
private:
|
|
enum ProjectType_t
|
|
{
|
|
PROJECT_ERROR = -1,
|
|
PROJECT_HL2 = 0,
|
|
PROJECT_TF2
|
|
};
|
|
|
|
bool CheckInfo();
|
|
bool SetCurrentSSProject( ProjectType_t project, char const* pRelativeDir );
|
|
ProjectType_t ComputeRelativeFileName( char const* pInFile, char* pRelativeFile );
|
|
|
|
void StoreStateIntoRegistry( );
|
|
void RestoreStateFromRegistry( );
|
|
|
|
ProjectType_t GetFileNames( char const* pTitle, char*& pRelativePath,
|
|
char*& pFileName, char*& pDestPath );
|
|
|
|
void ResetDirectoryEntry( CString &fullPath, char *pRegEntry );
|
|
void PerformCheckoutCommand( ProjectType_t project,
|
|
char const* pRelativeDir, char const* pDestPath, char const* pFileName );
|
|
void PerformCheckinCommand( ProjectType_t project,
|
|
char const* pRelativeDir, char const* pDestPath, char const* pFileName );
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// registry info
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#define MDL_CHECKOUT_REG_CLASS "HKEY_CURRENT_USER\\SOFTWARE\\Valve\\MDLCheckOut"
|
|
#define MDL_CHECKOUT_REG_LAST_PATH "Path"
|
|
#define MDL_CHECKOUT_REG_USER "User"
|
|
#define MDL_CHECKOUT_REG_HL2_PATH "HL2"
|
|
#define MDL_CHECKOUT_REG_TF2_PATH "TF2"
|
|
|
|
|
|
//{{AFX_INSERT_LOCATION}}
|
|
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
|
|
|
#endif // !defined(AFX_MODELCHECKINDLG_H__75541530_E85C_4FAB_8C76_6EE68353E2E2__INCLUDED_)
|