mirror of
https://github.com/nillerusr/source-engine.git
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139 lines
3.5 KiB
C++
139 lines
3.5 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef KEYBOARDEDITORDIALOG_H
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#define KEYBOARDEDITORDIALOG_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "vgui_controls/Frame.h"
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#include "vgui_controls/PropertySheet.h"
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#include "vgui_controls/PropertyPage.h"
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class VControlsListPanel;
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namespace vgui
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{
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//-----------------------------------------------------------------------------
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// Purpose: Dialog for use in editing keybindings
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//-----------------------------------------------------------------------------
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class CKeyBoardEditorPage : public EditablePanel
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{
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DECLARE_CLASS_SIMPLE( CKeyBoardEditorPage, EditablePanel );
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public:
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CKeyBoardEditorPage( Panel *parent, Panel *panelToEdit, KeyBindingContextHandle_t handle );
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~CKeyBoardEditorPage();
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void SetKeybindingsSaveFile( char const *filename, char const *pathID = 0 );
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virtual void OnKeyCodeTyped(vgui::KeyCode code);
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virtual void ApplySchemeSettings( IScheme *scheme );
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void OnSaveChanges();
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void OnRevert();
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void OnUseDefaults();
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protected:
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virtual void OnPageHide();
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virtual void OnCommand( char const *cmd );
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void PopulateList();
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void GetMappingList( Panel *panel, CUtlVector< PanelKeyBindingMap * >& maps );
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int GetMappingCount( Panel *panel );
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void BindKey( vgui::KeyCode code );
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// Trap row selection message
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MESSAGE_FUNC( ItemSelected, "ItemSelected" );
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MESSAGE_FUNC_INT( OnClearBinding, "ClearBinding", item );
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void SaveMappings();
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void UpdateCurrentMappings();
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void RestoreMappings();
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void ApplyMappings();
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protected:
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void AnsiText( char const *token, char *out, size_t buflen );
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Panel *m_pPanel;
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KeyBindingContextHandle_t m_Handle;
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VControlsListPanel *m_pList;
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struct SaveMapping_t
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{
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SaveMapping_t();
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SaveMapping_t( const SaveMapping_t& src );
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PanelKeyBindingMap *map;
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CUtlVector< BoundKey_t > current;
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CUtlVector< BoundKey_t > original;
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};
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CUtlVector< SaveMapping_t * > m_Save;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Dialog for use in editing keybindings
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//-----------------------------------------------------------------------------
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class CKeyBoardEditorSheet : public PropertySheet
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{
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DECLARE_CLASS_SIMPLE( CKeyBoardEditorSheet, PropertySheet );
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public:
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CKeyBoardEditorSheet( Panel *parent, Panel *panelToEdit, KeyBindingContextHandle_t handle );
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void SetKeybindingsSaveFile( char const *filename, char const *pathID = 0 );
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void OnSaveChanges();
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void OnRevert();
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void OnUseDefaults();
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protected:
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vgui::PHandle m_hPanel;
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KeyBindingContextHandle_t m_Handle;
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bool m_bSaveToExternalFile;
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CUtlSymbol m_SaveFileName;
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CUtlSymbol m_SaveFilePathID;
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Color m_clrAlteredItem;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Dialog for use in editing keybindings
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//-----------------------------------------------------------------------------
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class CKeyBoardEditorDialog : public Frame
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{
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DECLARE_CLASS_SIMPLE( CKeyBoardEditorDialog, Frame );
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public:
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CKeyBoardEditorDialog( Panel *parent, Panel *panelToEdit, KeyBindingContextHandle_t handle );
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void SetKeybindingsSaveFile( char const *filename, char const *pathID = 0 );
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virtual void OnCommand( char const *cmd );
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private:
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CKeyBoardEditorSheet *m_pKBEditor;
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Button *m_pSave;
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Button *m_pCancel;
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Button *m_pRevert;
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Button *m_pUseDefaults;
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};
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}
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#endif // KEYBOARDEDITORDIALOG_H
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