Commit Graph

8 Commits

Author SHA1 Message Date
tupoy-ya
c25efd6c7f
feat(Portal 2): Implemented point_changelevel entities
fix(VScript): Now actually works and does not crash.

fix(Triggers): Buttons unpress again.

fix(Engine Debug Build): Engine now build in debug.

chore(Engine): Don't print the "SOLID_VPHYSICS static prop with no vphysics model! (%s)\n"
message.
2023-10-06 12:29:56 +05:00
tupoy-ya
bba4bb4625
feat(VScript): Added vscript from mapbase.
Does not work, for the most part.
2023-10-04 12:02:54 +05:00
tupoy-ya
a6453dc0b0
feat(portal): Added some basic portal 2 entitys.
feat(env_portal_laser): Very bad implementation of portal 2 lasers.
feat(prop_laser_catcher): Very bad implementation of portal 2 lasers.
feat(prop_floor_button): Copy-Pasted leaked floor button code.
feat(prop_weighted_cube): Very bad half leak based cube implementation.
feat(prop_testchamber_door): Copy-Pasted leaked door code.
feat(prop_button): Copy-Pasted leaked button code.

chore(portal_gamerules): Removed old cube spawn commands, as they are
replaced by portal 2 ones.
chore(portal_player): impulse 101 now gives `weapon_physgun`.
chore(portal_player): Enabled flashlight, doesn't work anyway.

chore(physgun): Physgun can now pickup objects through portals.
2023-04-10 13:18:49 +05:00
nillerusr
ba90de20d9 game/server: fix particle transition from trigger_vphysics_motion 2022-10-31 19:59:10 +03:00
hymei
4e4039d756 arm64 : fix intptr_t size 2022-06-05 01:12:32 +03:00
nillerusr
ac956a9b4f game: small fixes 2022-06-04 23:08:40 +03:00
nillerusr
edc8d6c584 add source-sdk-2013 2022-03-01 23:00:42 +03:00
FluorescentCIAAfricanAmerican
3bf9df6b27 1 2020-04-22 12:56:21 -04:00