Commit Graph

5 Commits

Author SHA1 Message Date
tupoy-ya
0bcb779714
fix(BSPv21): Fixed inputs & outputs not working.
chore(physgun): Copy pasted code from SourceBox.
2023-09-24 17:40:43 +05:00
tupoy-ya
cd2241af21
fix(multiplayer): Fix a crash when player gets near a portal in multiplayer.
fix(crowbar): Fix crowbar not hitting through portals.

chore(util): Added UTIL_GetNearestPlayer function from valve developer wiki.

Made this a month ago and didn't really test anything now.
A lot of useless portal ray traces.
2023-05-19 21:36:42 +05:00
tupoy-ya
a6453dc0b0
feat(portal): Added some basic portal 2 entitys.
feat(env_portal_laser): Very bad implementation of portal 2 lasers.
feat(prop_laser_catcher): Very bad implementation of portal 2 lasers.
feat(prop_floor_button): Copy-Pasted leaked floor button code.
feat(prop_weighted_cube): Very bad half leak based cube implementation.
feat(prop_testchamber_door): Copy-Pasted leaked door code.
feat(prop_button): Copy-Pasted leaked button code.

chore(portal_gamerules): Removed old cube spawn commands, as they are
replaced by portal 2 ones.
chore(portal_player): impulse 101 now gives `weapon_physgun`.
chore(portal_player): Enabled flashlight, doesn't work anyway.

chore(physgun): Physgun can now pickup objects through portals.
2023-04-10 13:18:49 +05:00
tupoy-ya
4ffbf653a4
chore(portal): Added some changes from https://github.com/SonicEraZoR/Portal-Base
feat(physgun): Added physgun.
2023-03-31 14:05:41 +05:00
FluorescentCIAAfricanAmerican
3bf9df6b27 1 2020-04-22 12:56:21 -04:00