game(hl1): fix UTIL_DropToFloor

This commit is contained in:
nillerusr
2022-08-31 18:22:56 +03:00
parent 1fe1d7b419
commit fafc3554a5
7 changed files with 53 additions and 27 deletions
@@ -35,6 +35,7 @@ public:
void FallInit( void ); // prepare to fall to the ground
virtual void FallThink( void ); // make the weapon fall to the ground after spawning
bool CreateVPhysics( void );
void EjectShell( CBaseEntity *pPlayer, int iType );