game(hl1): fix UTIL_DropToFloor

This commit is contained in:
nillerusr
2022-08-31 18:22:56 +03:00
parent 1fe1d7b419
commit fafc3554a5
7 changed files with 53 additions and 27 deletions
+2 -3
View File
@@ -1250,10 +1250,9 @@ void CPushable::Spawn( void )
CreateVPhysics();
}
// nillerusr: VALVEWHY?
#if 0 //def HL1_DLL
#ifdef HL1_DLL
// Force HL1 Pushables to stay axially aligned.
VPhysicsGetObject()->SetInertia( Vector( 1e30, 1e30, 1e30 ) );
VPhysicsGetObject()->SetInertia( Vector( 3.f, 3.f, 3.f ) );
#endif//HL1_DLL
}