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game(hl1): fix apache,can bbox, fix DROP_TO_FLOOR, fix barnacle
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@@ -188,7 +188,9 @@ void CNPC_Apache::Spawn( void )
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m_iRockets = 10;
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UTIL_SetSize( this, Vector( -32, -32, -32 ), Vector( 32, 32, 32 ) );
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Vector mins, maxs;
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ExtractBbox(0, mins, maxs);
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UTIL_SetSize(this, mins, maxs);
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//CollisionProp()->SetSurroundingBoundsType( USE_SPECIFIED_BOUNDS, &s_vecSurroundingMins, &s_vecSurroundingMaxs );
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//AddSolidFlags( FSOLID_CUSTOMRAYTEST | FSOLID_CUSTOMBOXTEST );
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