add macos workflow, fix filesystem_async max thread count

This commit is contained in:
nillerusr
2023-04-24 18:54:23 +00:00
parent 231c1e16b2
commit f2fa241ae6
12 changed files with 79 additions and 45 deletions
+1 -1
View File
@@ -2224,7 +2224,7 @@ GLMDisplayDB *CSDLMgr::GetDisplayDB( void )
}
#ifndef OSX
# include "glmdisplaydb_linuxwin.inl"
#include "glmdisplaydb_linuxwin.inl"
#endif
+4 -5
View File
@@ -24,11 +24,10 @@ def build(bld):
source += [
'sdlmgr.cpp'
]
if bld.env.DEST_OS == 'darwin':
source += [
'glmrendererinfo_osx.mm'
]
if bld.env.DEST_OS == 'darwin' and bld.env.GL:
source += ['glmrendererinfo_osx.mm']
if bld.env.DEST_OS == 'win32':
source += [