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engine: fix bsp21 loading
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@@ -443,6 +443,12 @@ struct StaticPropLump_t
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m_FlagsEx = _rhs.m_FlagsEx;
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return *this;
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}
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inline StaticPropLump_t& operator=(const StaticPropLumpV11_t& _rhs)
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{
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(*this) = reinterpret_cast<const StaticPropLumpV10_21_t&>(_rhs);
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return *this;
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}
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};
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struct StaticPropLeafLump_t
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