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game(hl1): fix SetBoneController
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@@ -387,7 +387,6 @@ void CNPC_Barnacle::BarnacleThink ( void )
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//Msg("tounge %f\n", m_flAltitude + m_flTongueAdj );
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//NDebugOverlay::Box( GetAbsOrigin() - Vector( 0, 0, m_flAltitude ), Vector( -2, -2, -2 ), Vector( 2, 2, 2 ), 255,255,255, 0, 0.1 );
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SetBoneController( 0, 0.f );
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SetBoneController( 0, -(m_flAltitude + m_flTongueAdj) );
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StudioFrameAdvance();
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}
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