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game/server: fix AI_TaskFailureCode_t size
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@@ -21,7 +21,7 @@ class CStringRegistry;
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// ----------------------------------------------------------------------
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// Codes are either one of the enumerated types below, or a string (similar to Windows resource IDs)
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typedef intp AI_TaskFailureCode_t;
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typedef int AI_TaskFailureCode_t;
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enum AI_BaseTaskFailureCodes_t : AI_TaskFailureCode_t
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{
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