change steam_api headers

This commit is contained in:
nillerusr
2020-10-23 16:12:04 +03:00
parent 3005268bab
commit b7cd3625c8
40 changed files with 1838 additions and 17382 deletions
+260 -9
View File
@@ -16,7 +16,7 @@
#define STEAM_CONTROLLER_MAX_ANALOG_ACTIONS 16
#define STEAM_CONTROLLER_MAX_DIGITAL_ACTIONS 32
#define STEAM_CONTROLLER_MAX_DIGITAL_ACTIONS 128
#define STEAM_CONTROLLER_MAX_ORIGINS 8
@@ -42,7 +42,13 @@ enum EControllerSource
k_EControllerSource_Switch,
k_EControllerSource_LeftTrigger,
k_EControllerSource_RightTrigger,
k_EControllerSource_Gyro
k_EControllerSource_Gyro,
k_EControllerSource_CenterTrackpad, // PS4
k_EControllerSource_RightJoystick, // Traditional Controllers
k_EControllerSource_DPad, // Traditional Controllers
k_EControllerSource_Key, // Keyboards with scan codes
k_EControllerSource_Mouse, // Traditional mouse
k_EControllerSource_Count
};
enum EControllerSourceMode
@@ -54,14 +60,21 @@ enum EControllerSourceMode
k_EControllerSourceMode_AbsoluteMouse,
k_EControllerSourceMode_RelativeMouse,
k_EControllerSourceMode_JoystickMove,
k_EControllerSourceMode_JoystickMouse,
k_EControllerSourceMode_JoystickCamera,
k_EControllerSourceMode_ScrollWheel,
k_EControllerSourceMode_Trigger,
k_EControllerSourceMode_TouchMenu
k_EControllerSourceMode_TouchMenu,
k_EControllerSourceMode_MouseJoystick,
k_EControllerSourceMode_MouseRegion,
k_EControllerSourceMode_RadialMenu,
k_EControllerSourceMode_SingleButton,
k_EControllerSourceMode_Switches
};
enum EControllerActionOrigin
{
// Steam Controller
k_EControllerActionOrigin_None,
k_EControllerActionOrigin_A,
k_EControllerActionOrigin_B,
@@ -102,9 +115,190 @@ enum EControllerActionOrigin
k_EControllerActionOrigin_Gyro_Yaw,
k_EControllerActionOrigin_Gyro_Roll,
// PS4 Dual Shock
k_EControllerActionOrigin_PS4_X,
k_EControllerActionOrigin_PS4_Circle,
k_EControllerActionOrigin_PS4_Triangle,
k_EControllerActionOrigin_PS4_Square,
k_EControllerActionOrigin_PS4_LeftBumper,
k_EControllerActionOrigin_PS4_RightBumper,
k_EControllerActionOrigin_PS4_Options, //Start
k_EControllerActionOrigin_PS4_Share, //Back
k_EControllerActionOrigin_PS4_LeftPad_Touch,
k_EControllerActionOrigin_PS4_LeftPad_Swipe,
k_EControllerActionOrigin_PS4_LeftPad_Click,
k_EControllerActionOrigin_PS4_LeftPad_DPadNorth,
k_EControllerActionOrigin_PS4_LeftPad_DPadSouth,
k_EControllerActionOrigin_PS4_LeftPad_DPadWest,
k_EControllerActionOrigin_PS4_LeftPad_DPadEast,
k_EControllerActionOrigin_PS4_RightPad_Touch,
k_EControllerActionOrigin_PS4_RightPad_Swipe,
k_EControllerActionOrigin_PS4_RightPad_Click,
k_EControllerActionOrigin_PS4_RightPad_DPadNorth,
k_EControllerActionOrigin_PS4_RightPad_DPadSouth,
k_EControllerActionOrigin_PS4_RightPad_DPadWest,
k_EControllerActionOrigin_PS4_RightPad_DPadEast,
k_EControllerActionOrigin_PS4_CenterPad_Touch,
k_EControllerActionOrigin_PS4_CenterPad_Swipe,
k_EControllerActionOrigin_PS4_CenterPad_Click,
k_EControllerActionOrigin_PS4_CenterPad_DPadNorth,
k_EControllerActionOrigin_PS4_CenterPad_DPadSouth,
k_EControllerActionOrigin_PS4_CenterPad_DPadWest,
k_EControllerActionOrigin_PS4_CenterPad_DPadEast,
k_EControllerActionOrigin_PS4_LeftTrigger_Pull,
k_EControllerActionOrigin_PS4_LeftTrigger_Click,
k_EControllerActionOrigin_PS4_RightTrigger_Pull,
k_EControllerActionOrigin_PS4_RightTrigger_Click,
k_EControllerActionOrigin_PS4_LeftStick_Move,
k_EControllerActionOrigin_PS4_LeftStick_Click,
k_EControllerActionOrigin_PS4_LeftStick_DPadNorth,
k_EControllerActionOrigin_PS4_LeftStick_DPadSouth,
k_EControllerActionOrigin_PS4_LeftStick_DPadWest,
k_EControllerActionOrigin_PS4_LeftStick_DPadEast,
k_EControllerActionOrigin_PS4_RightStick_Move,
k_EControllerActionOrigin_PS4_RightStick_Click,
k_EControllerActionOrigin_PS4_RightStick_DPadNorth,
k_EControllerActionOrigin_PS4_RightStick_DPadSouth,
k_EControllerActionOrigin_PS4_RightStick_DPadWest,
k_EControllerActionOrigin_PS4_RightStick_DPadEast,
k_EControllerActionOrigin_PS4_DPad_North,
k_EControllerActionOrigin_PS4_DPad_South,
k_EControllerActionOrigin_PS4_DPad_West,
k_EControllerActionOrigin_PS4_DPad_East,
k_EControllerActionOrigin_PS4_Gyro_Move,
k_EControllerActionOrigin_PS4_Gyro_Pitch,
k_EControllerActionOrigin_PS4_Gyro_Yaw,
k_EControllerActionOrigin_PS4_Gyro_Roll,
// XBox One
k_EControllerActionOrigin_XBoxOne_A,
k_EControllerActionOrigin_XBoxOne_B,
k_EControllerActionOrigin_XBoxOne_X,
k_EControllerActionOrigin_XBoxOne_Y,
k_EControllerActionOrigin_XBoxOne_LeftBumper,
k_EControllerActionOrigin_XBoxOne_RightBumper,
k_EControllerActionOrigin_XBoxOne_Menu, //Start
k_EControllerActionOrigin_XBoxOne_View, //Back
k_EControllerActionOrigin_XBoxOne_LeftTrigger_Pull,
k_EControllerActionOrigin_XBoxOne_LeftTrigger_Click,
k_EControllerActionOrigin_XBoxOne_RightTrigger_Pull,
k_EControllerActionOrigin_XBoxOne_RightTrigger_Click,
k_EControllerActionOrigin_XBoxOne_LeftStick_Move,
k_EControllerActionOrigin_XBoxOne_LeftStick_Click,
k_EControllerActionOrigin_XBoxOne_LeftStick_DPadNorth,
k_EControllerActionOrigin_XBoxOne_LeftStick_DPadSouth,
k_EControllerActionOrigin_XBoxOne_LeftStick_DPadWest,
k_EControllerActionOrigin_XBoxOne_LeftStick_DPadEast,
k_EControllerActionOrigin_XBoxOne_RightStick_Move,
k_EControllerActionOrigin_XBoxOne_RightStick_Click,
k_EControllerActionOrigin_XBoxOne_RightStick_DPadNorth,
k_EControllerActionOrigin_XBoxOne_RightStick_DPadSouth,
k_EControllerActionOrigin_XBoxOne_RightStick_DPadWest,
k_EControllerActionOrigin_XBoxOne_RightStick_DPadEast,
k_EControllerActionOrigin_XBoxOne_DPad_North,
k_EControllerActionOrigin_XBoxOne_DPad_South,
k_EControllerActionOrigin_XBoxOne_DPad_West,
k_EControllerActionOrigin_XBoxOne_DPad_East,
// XBox 360
k_EControllerActionOrigin_XBox360_A,
k_EControllerActionOrigin_XBox360_B,
k_EControllerActionOrigin_XBox360_X,
k_EControllerActionOrigin_XBox360_Y,
k_EControllerActionOrigin_XBox360_LeftBumper,
k_EControllerActionOrigin_XBox360_RightBumper,
k_EControllerActionOrigin_XBox360_Start, //Start
k_EControllerActionOrigin_XBox360_Back, //Back
k_EControllerActionOrigin_XBox360_LeftTrigger_Pull,
k_EControllerActionOrigin_XBox360_LeftTrigger_Click,
k_EControllerActionOrigin_XBox360_RightTrigger_Pull,
k_EControllerActionOrigin_XBox360_RightTrigger_Click,
k_EControllerActionOrigin_XBox360_LeftStick_Move,
k_EControllerActionOrigin_XBox360_LeftStick_Click,
k_EControllerActionOrigin_XBox360_LeftStick_DPadNorth,
k_EControllerActionOrigin_XBox360_LeftStick_DPadSouth,
k_EControllerActionOrigin_XBox360_LeftStick_DPadWest,
k_EControllerActionOrigin_XBox360_LeftStick_DPadEast,
k_EControllerActionOrigin_XBox360_RightStick_Move,
k_EControllerActionOrigin_XBox360_RightStick_Click,
k_EControllerActionOrigin_XBox360_RightStick_DPadNorth,
k_EControllerActionOrigin_XBox360_RightStick_DPadSouth,
k_EControllerActionOrigin_XBox360_RightStick_DPadWest,
k_EControllerActionOrigin_XBox360_RightStick_DPadEast,
k_EControllerActionOrigin_XBox360_DPad_North,
k_EControllerActionOrigin_XBox360_DPad_South,
k_EControllerActionOrigin_XBox360_DPad_West,
k_EControllerActionOrigin_XBox360_DPad_East,
// SteamController V2
k_EControllerActionOrigin_SteamV2_A,
k_EControllerActionOrigin_SteamV2_B,
k_EControllerActionOrigin_SteamV2_X,
k_EControllerActionOrigin_SteamV2_Y,
k_EControllerActionOrigin_SteamV2_LeftBumper,
k_EControllerActionOrigin_SteamV2_RightBumper,
k_EControllerActionOrigin_SteamV2_LeftGrip,
k_EControllerActionOrigin_SteamV2_RightGrip,
k_EControllerActionOrigin_SteamV2_LeftGrip_Upper,
k_EControllerActionOrigin_SteamV2_RightGrip_Upper,
k_EControllerActionOrigin_SteamV2_LeftBumper_Pressure,
k_EControllerActionOrigin_SteamV2_RightBumper_Pressure,
k_EControllerActionOrigin_SteamV2_LeftGrip_Pressure,
k_EControllerActionOrigin_SteamV2_RightGrip_Pressure,
k_EControllerActionOrigin_SteamV2_LeftGrip_Upper_Pressure,
k_EControllerActionOrigin_SteamV2_RightGrip_Upper_Pressure,
k_EControllerActionOrigin_SteamV2_Start,
k_EControllerActionOrigin_SteamV2_Back,
k_EControllerActionOrigin_SteamV2_LeftPad_Touch,
k_EControllerActionOrigin_SteamV2_LeftPad_Swipe,
k_EControllerActionOrigin_SteamV2_LeftPad_Click,
k_EControllerActionOrigin_SteamV2_LeftPad_Pressure,
k_EControllerActionOrigin_SteamV2_LeftPad_DPadNorth,
k_EControllerActionOrigin_SteamV2_LeftPad_DPadSouth,
k_EControllerActionOrigin_SteamV2_LeftPad_DPadWest,
k_EControllerActionOrigin_SteamV2_LeftPad_DPadEast,
k_EControllerActionOrigin_SteamV2_RightPad_Touch,
k_EControllerActionOrigin_SteamV2_RightPad_Swipe,
k_EControllerActionOrigin_SteamV2_RightPad_Click,
k_EControllerActionOrigin_SteamV2_RightPad_Pressure,
k_EControllerActionOrigin_SteamV2_RightPad_DPadNorth,
k_EControllerActionOrigin_SteamV2_RightPad_DPadSouth,
k_EControllerActionOrigin_SteamV2_RightPad_DPadWest,
k_EControllerActionOrigin_SteamV2_RightPad_DPadEast,
k_EControllerActionOrigin_SteamV2_LeftTrigger_Pull,
k_EControllerActionOrigin_SteamV2_LeftTrigger_Click,
k_EControllerActionOrigin_SteamV2_RightTrigger_Pull,
k_EControllerActionOrigin_SteamV2_RightTrigger_Click,
k_EControllerActionOrigin_SteamV2_LeftStick_Move,
k_EControllerActionOrigin_SteamV2_LeftStick_Click,
k_EControllerActionOrigin_SteamV2_LeftStick_DPadNorth,
k_EControllerActionOrigin_SteamV2_LeftStick_DPadSouth,
k_EControllerActionOrigin_SteamV2_LeftStick_DPadWest,
k_EControllerActionOrigin_SteamV2_LeftStick_DPadEast,
k_EControllerActionOrigin_SteamV2_Gyro_Move,
k_EControllerActionOrigin_SteamV2_Gyro_Pitch,
k_EControllerActionOrigin_SteamV2_Gyro_Yaw,
k_EControllerActionOrigin_SteamV2_Gyro_Roll,
k_EControllerActionOrigin_Count
};
enum ESteamControllerLEDFlag
{
k_ESteamControllerLEDFlag_SetColor,
k_ESteamControllerLEDFlag_RestoreUserDefault
};
enum ESteamInputType
{
k_ESteamInputType_Unknown,
k_ESteamInputType_SteamController,
k_ESteamInputType_XBox360Controller,
k_ESteamInputType_XBoxOneController,
k_ESteamInputType_GenericXInput,
k_ESteamInputType_PS4Controller,
};
// ControllerHandle_t is used to refer to a specific controller.
// This handle will consistently identify a controller, even if it is disconnected and re-connected
typedef uint64 ControllerHandle_t;
@@ -139,6 +333,25 @@ struct ControllerDigitalActionData_t
bool bActive;
};
struct ControllerMotionData_t
{
// Sensor-fused absolute rotation; will drift in heading
float rotQuatX;
float rotQuatY;
float rotQuatZ;
float rotQuatW;
// Positional acceleration
float posAccelX;
float posAccelY;
float posAccelZ;
// Angular velocity
float rotVelX;
float rotVelY;
float rotVelZ;
};
#pragma pack( pop )
@@ -153,8 +366,9 @@ public:
virtual bool Init() = 0;
virtual bool Shutdown() = 0;
// Pump callback/callresult events
// Note: SteamAPI_RunCallbacks will do this for you, so you should never need to call this directly.
// Synchronize API state with the latest Steam Controller inputs available. This
// is performed automatically by SteamAPI_RunCallbacks, but for the absolute lowest
// possible latency, you call this directly before reading controller state.
virtual void RunFrame() = 0;
// Enumerate currently connected controllers
@@ -175,6 +389,12 @@ public:
// your state loops, instead of trying to place it in all of your state transitions.
virtual void ActivateActionSet( ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle ) = 0;
virtual ControllerActionSetHandle_t GetCurrentActionSet( ControllerHandle_t controllerHandle ) = 0;
virtual void ActivateActionSetLayer( ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetLayerHandle ) = 0;
virtual void DeactivateActionSetLayer( ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetLayerHandle ) = 0;
virtual void DeactivateAllActionSetLayers( ControllerHandle_t controllerHandle ) = 0;
virtual int GetActiveActionSetLayers( ControllerHandle_t controllerHandle, ControllerActionSetHandle_t *handlesOut ) = 0;
// ACTIONS
// Lookup the handle for a digital action. Best to do this once on startup, and store the handles for all future API calls.
@@ -196,15 +416,46 @@ public:
// Get the origin(s) for an analog action within an action set. Returns the number of origins supplied in originsOut. Use this to display the appropriate on-screen prompt for the action.
// originsOut should point to a STEAM_CONTROLLER_MAX_ORIGINS sized array of EControllerActionOrigin handles
virtual int GetAnalogActionOrigins( ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin *originsOut ) = 0;
virtual void StopAnalogActionMomentum( ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction ) = 0;
// Trigger a haptic pulse on a controller
virtual void TriggerHapticPulse( ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec ) = 0;
// Trigger a pulse with a duty cycle of usDurationMicroSec / usOffMicroSec, unRepeat times.
// nFlags is currently unused and reserved for future use.
virtual void TriggerRepeatedHapticPulse( ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec, unsigned short usOffMicroSec, unsigned short unRepeat, unsigned int nFlags ) = 0;
// Tigger a vibration event on supported controllers.
virtual void TriggerVibration( ControllerHandle_t controllerHandle, unsigned short usLeftSpeed, unsigned short usRightSpeed ) = 0;
// Set the controller LED color on supported controllers.
virtual void SetLEDColor( ControllerHandle_t controllerHandle, uint8 nColorR, uint8 nColorG, uint8 nColorB, unsigned int nFlags ) = 0;
// Returns the associated gamepad index for the specified controller, if emulating a gamepad
virtual int GetGamepadIndexForController( ControllerHandle_t ulControllerHandle ) = 0;
// Returns the associated controller handle for the specified emulated gamepad
virtual ControllerHandle_t GetControllerForGamepadIndex( int nIndex ) = 0;
// Returns raw motion data from the specified controller
virtual ControllerMotionData_t GetMotionData( ControllerHandle_t controllerHandle ) = 0;
// Attempt to display origins of given action in the controller HUD, for the currently active action set
// Returns false is overlay is disabled / unavailable, or the user is not in Big Picture mode
virtual bool ShowDigitalActionOrigins( ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle, float flScale, float flXPosition, float flYPosition ) = 0;
virtual bool ShowAnalogActionOrigins( ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle, float flScale, float flXPosition, float flYPosition ) = 0;
// Returns a localized string (from Steam's language setting) for the specified origin
virtual const char *GetStringForActionOrigin( EControllerActionOrigin eOrigin ) = 0;
// Get a local path to art for on-screen glyph for a particular origin
virtual const char *GetGlyphForActionOrigin( EControllerActionOrigin eOrigin ) = 0;
// Returns the input type for a particular handle
virtual ESteamInputType GetInputTypeForHandle( ControllerHandle_t controllerHandle ) = 0;
};
#define STEAMCONTROLLER_INTERFACE_VERSION "SteamController003"
#define STEAMCONTROLLER_INTERFACE_VERSION "SteamController006"
#endif // ISTEAMCONTROLLER_H