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fpersmissive fixes
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@@ -420,7 +420,7 @@ CAI_BaseNPC *CAI_Squad::GetLeader( void )
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//-----------------------------------------------------------------------------
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CAI_BaseNPC *CAI_Squad::GetFirstMember( AISquadIter_t *pIter, bool bIgnoreSilentMembers )
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{
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int i = 0;
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intp i = 0;
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if ( bIgnoreSilentMembers )
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{
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for ( ; i < m_SquadMembers.Count(); i++ )
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