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game: fix map info panel
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@ -35,6 +35,8 @@ public:
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virtual bool HasInputElements( void ){ return true; }
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virtual bool HasInputElements( void ){ return true; }
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virtual void ShowPanel( bool bShow );
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virtual void ShowPanel( bool bShow );
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virtual GameActionSet_t GetPreferredActionSet() { return GAME_ACTION_SET_IN_GAME_HUD; }
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// both vgui::Frame and IViewPortPanel define these, so explicitly define them here as passthroughs to vgui
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// both vgui::Frame and IViewPortPanel define these, so explicitly define them here as passthroughs to vgui
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vgui::VPANEL GetVPanel( void ){ return BaseClass::GetVPanel(); }
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vgui::VPANEL GetVPanel( void ){ return BaseClass::GetVPanel(); }
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virtual bool IsVisible(){ return BaseClass::IsVisible(); }
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virtual bool IsVisible(){ return BaseClass::IsVisible(); }
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