Disable trusted key verification for sv_pure, fix mod_texture.txt loading

This commit is contained in:
nillerusr
2022-02-12 13:45:43 +03:00
parent a1d8c59d01
commit a38e73f480
4 changed files with 8 additions and 6 deletions
+1 -3
View File
@@ -458,9 +458,7 @@ void CHud::Init( void )
// check to see if we have sprites for this res; if not, step down
LoadHudTextures( textureList, "scripts/hud_textures", NULL );
// Нахуя, а главное зачем ?
// LoadHudTextures( textureList, "scripts/mod_textures", NULL );
LoadHudTextures( textureList, "scripts/mod_textures", NULL );
int c = textureList.Count();
for ( int index = 0; index < c; index++ )
+1 -1
View File
@@ -17,7 +17,7 @@ games = {
'hl1': ['client_base.vpc', 'client_hl1.vpc'],
'portal': ['client_base.vpc', 'client_portal.vpc'],
'hl1mp': ['client_base.vpc', 'client_hl1.vpc'],
'css': ['client_base.vpc', 'client_cstrike.vpc'],
'cstrike': ['client_base.vpc', 'client_cstrike.vpc'],
'dod': ['client_base.vpc', 'client_dod.vpc']
}
+1 -1
View File
@@ -15,7 +15,7 @@ games = {
'portal': ['server_base.vpc', 'server_portal.vpc'],
'hl1': ['server_base.vpc', 'server_hl1.vpc'],
'hl1mp': ['server_base.vpc', 'server_hl1.vpc'],
'css': ['server_base.vpc', 'server_cstrike.vpc', 'nav_mesh.vpc'],
'cstrike': ['server_base.vpc', 'server_cstrike.vpc', 'nav_mesh.vpc'],
'dod': ['server_base.vpc', 'server_dod.vpc'],
'tf': [
'server_base.vpc',