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game(client): fix crash on linux/window in touch, fix memory leak in touch
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@ -505,8 +505,11 @@ void CTouchControls::CreateAtlasTexture()
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rectCount++;
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}
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if( !textureList.Count() )
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if( !textureList.Count() || rectCount == 0 )
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{
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free(rects);
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return;
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}
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int atlasHeight = nextPowerOfTwo(sqrt((double)atlasSize));
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int sizeInBytes = atlasHeight*atlasHeight*4;
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