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https://github.com/nillerusr/source-engine.git
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amd64: fix multithread, fix vgui, fix physmodels
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@@ -41,6 +41,7 @@
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#include "filesystem.h"
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#include "tier0/icommandline.h"
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#include "const.h"
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#include "vprof.h"
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#if defined( _X360 )
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#include "xbox/xbox_win32stubs.h"
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@@ -869,18 +870,6 @@ void BuildGroup::PanelAdded(Panel *panel)
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_panelDar.AddToTail(temp);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Add panel the list of panels that are in the build group
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//-----------------------------------------------------------------------------
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void BuildGroup::PanelRemoved(Panel *panel)
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{
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Assert(panel);
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PHandle temp;
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temp = panel;
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_panelDar.FindAndRemove(temp);
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}
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//-----------------------------------------------------------------------------
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// Purpose: loads the control settings from file
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//-----------------------------------------------------------------------------
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@@ -1553,4 +1542,4 @@ void BuildGroup::ClearResFileCache()
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nIndex = m_dictCachedResFiles.Next( nIndex );
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}
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m_dictCachedResFiles.Purge();
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}
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}
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