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amd64: fix multithread, fix vgui, fix physmodels
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@@ -40,7 +40,7 @@ void CRagdollLowViolenceManager::SetLowViolence( const char *pMapName )
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#if !defined( CLIENT_DLL )
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// the server doesn't worry about low violence during multiplayer games
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if ( g_pGameRules->IsMultiplayer() )
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if ( g_pGameRules && g_pGameRules->IsMultiplayer() )
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{
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m_bLowViolence = false;
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}
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