Add proportionality support for GameUI panels (#35)

* Add proportionality support for GameUI panels

* Add Android platform define

* Fix button wrong state on fast clicking

Co-authored-by: JusicP <slender87844@gmail.com>
This commit is contained in:
nillerusr
2022-01-09 17:04:47 +03:00
committed by GitHub
co-authored by JusicP
parent 1f3436945f
commit 9d77bb17c5
20 changed files with 296 additions and 150 deletions
+3 -1
View File
@@ -1983,12 +1983,14 @@ void CBasePanel::RunMenuCommand(const char *command)
{
if ( IsPC() )
{
#ifndef NO_STEAM
if ( !steamapicontext->SteamUser() || !steamapicontext->SteamUser()->BLoggedOn() )
{
vgui::MessageBox *pMessageBox = new vgui::MessageBox("#GameUI_Achievements_SteamRequired_Title", "#GameUI_Achievements_SteamRequired_Message");
vgui::MessageBox *pMessageBox = new vgui::MessageBox("#GameUI_Achievements_SteamRequired_Title", "#GameUI_Achievements_SteamRequired_Message", this);
pMessageBox->DoModal();
return;
}
#endif
OnOpenAchievementsDialog();
}
else
+10 -1
View File
@@ -34,7 +34,16 @@ CCreateMultiplayerGameDialog::CCreateMultiplayerGameDialog(vgui::Panel *parent)
{
m_bBotsEnabled = false;
SetDeleteSelfOnClose(true);
SetSize(348, 460);
int w = 348;
int h = 460;
if (IsProportional())
{
w = scheme()->GetProportionalScaledValueEx(GetScheme(), w);
h = scheme()->GetProportionalScaledValueEx(GetScheme(), h);
}
SetSize(w, h);
SetTitle("#GameUI_CreateServer", true);
SetOKButtonText("#GameUI_Start");
+7
View File
@@ -148,6 +148,13 @@ void CGameConsole::SetParent( int parent )
return;
m_pConsole->SetParent( static_cast<vgui::VPANEL>( parent ));
// apply proportionality from parent
if (vgui::ipanel()->IsProportional(static_cast<vgui::VPANEL>(parent)))
{
m_pConsole->SetProportional(true);
m_pConsole->InvalidateLayout(true, true);
}
#endif
}
+10 -10
View File
@@ -161,16 +161,6 @@ public:
SetPaintBackgroundEnabled( false );
// the image has the same name as the config file
char szMaterial[ MAX_PATH ];
Q_snprintf( szMaterial, sizeof(szMaterial), "chapters/%s", chapterConfigFile );
char *ext = strstr( szMaterial, "." );
if ( ext )
{
*ext = 0;
}
m_pLevelPic->SetImage( szMaterial );
KeyValues *pKeys = NULL;
if ( GameUI().IsConsoleUI() )
{
@@ -178,6 +168,16 @@ public:
}
LoadControlSettings( "Resource/NewGameChapterPanel.res", NULL, pKeys );
// the image has the same name as the config file
char szMaterial[MAX_PATH];
Q_snprintf(szMaterial, sizeof(szMaterial), "chapters/%s", chapterConfigFile);
char* ext = strstr(szMaterial, ".");
if (ext)
{
*ext = 0;
}
m_pLevelPic->SetImage(szMaterial);
int px, py;
m_pLevelPicBorder->GetPos( px, py );
SetSize( m_pLevelPicBorder->GetWide(), py + m_pLevelPicBorder->GetTall() );
+11 -1
View File
@@ -45,7 +45,17 @@ using namespace vgui;
COptionsDialog::COptionsDialog(vgui::Panel *parent) : PropertyDialog(parent, "OptionsDialog")
{
SetDeleteSelfOnClose(true);
SetBounds(0, 0, 512, 406);
int w = 512;
int h = 406;
if (IsProportional())
{
w = scheme()->GetProportionalScaledValueEx(GetScheme(), w);
h = scheme()->GetProportionalScaledValueEx(GetScheme(), h);
}
SetBounds(0, 0, w, h);
SetSizeable( false );
SetTitle("#GameUI_Options", true);
+41 -33
View File
@@ -383,39 +383,47 @@ void COptionsSubAudio::RunTestSpeakers()
//-----------------------------------------------------------------------------
class COptionsSubAudioThirdPartyCreditsDlg : public vgui::Frame
{
DECLARE_CLASS_SIMPLE( COptionsSubAudioThirdPartyCreditsDlg, vgui::Frame );
DECLARE_CLASS_SIMPLE(COptionsSubAudioThirdPartyCreditsDlg, vgui::Frame);
public:
COptionsSubAudioThirdPartyCreditsDlg( vgui::VPANEL hParent ) : BaseClass( NULL, NULL )
{
// parent is ignored, since we want look like we're steal focus from the parent (we'll become modal below)
COptionsSubAudioThirdPartyCreditsDlg(vgui::VPANEL hParent) : BaseClass(NULL, NULL)
{
// parent is ignored, since we want look like we're steal focus from the parent (we'll become modal below)
int w = 500;
int h = 200;
if (ipanel()->IsProportional(hParent))
{
SetProportional(true);
w = scheme()->GetProportionalScaledValueEx(GetScheme(), w);
h = scheme()->GetProportionalScaledValueEx(GetScheme(), h);
}
SetTitle("#GameUI_ThirdPartyAudio_Title", true);
SetSize( 500, 200 );
LoadControlSettings( "resource/OptionsSubAudioThirdPartyDlg.res" );
MoveToCenterOfScreen();
SetSizeable( false );
SetDeleteSelfOnClose( true );
}
SetTitle("#GameUI_ThirdPartyAudio_Title", true);
SetSize(w, h);
LoadControlSettings("resource/OptionsSubAudioThirdPartyDlg.res");
MoveToCenterOfScreen();
SetSizeable(false);
SetDeleteSelfOnClose(true);
}
virtual void Activate()
{
BaseClass::Activate();
virtual void Activate()
{
BaseClass::Activate();
input()->SetAppModalSurface(GetVPanel());
}
input()->SetAppModalSurface(GetVPanel());
}
void OnKeyCodeTyped(KeyCode code)
{
// force ourselves to be closed if the escape key it pressed
if (code == KEY_ESCAPE)
{
Close();
}
else
{
BaseClass::OnKeyCodeTyped(code);
}
}
void OnKeyCodeTyped(KeyCode code)
{
// force ourselves to be closed if the escape key it pressed
if (code == KEY_ESCAPE)
{
Close();
}
else
{
BaseClass::OnKeyCodeTyped(code);
}
}
};
@@ -424,9 +432,9 @@ public:
//-----------------------------------------------------------------------------
void COptionsSubAudio::OpenThirdPartySoundCreditsDialog()
{
if (!m_OptionsSubAudioThirdPartyCreditsDlg.Get())
{
m_OptionsSubAudioThirdPartyCreditsDlg = new COptionsSubAudioThirdPartyCreditsDlg(GetVParent());
}
m_OptionsSubAudioThirdPartyCreditsDlg->Activate();
if (!m_OptionsSubAudioThirdPartyCreditsDlg.Get())
{
m_OptionsSubAudioThirdPartyCreditsDlg = new COptionsSubAudioThirdPartyCreditsDlg(GetVParent());
}
m_OptionsSubAudioThirdPartyCreditsDlg->Activate();
}
+41 -33
View File
@@ -1714,39 +1714,47 @@ void COptionsSubVideo::LaunchBenchmark()
//-----------------------------------------------------------------------------
class COptionsSubVideoThirdPartyCreditsDlg : public vgui::Frame
{
DECLARE_CLASS_SIMPLE( COptionsSubVideoThirdPartyCreditsDlg, vgui::Frame );
DECLARE_CLASS_SIMPLE(COptionsSubVideoThirdPartyCreditsDlg, vgui::Frame);
public:
COptionsSubVideoThirdPartyCreditsDlg( vgui::VPANEL hParent ) : BaseClass( NULL, NULL )
{
// parent is ignored, since we want look like we're steal focus from the parent (we'll become modal below)
COptionsSubVideoThirdPartyCreditsDlg(vgui::VPANEL hParent) : BaseClass(NULL, NULL)
{
// parent is ignored, since we want look like we're steal focus from the parent (we'll become modal below)
int w = 500;
int h = 200;
if (ipanel()->IsProportional(hParent))
{
SetProportional(true);
w = scheme()->GetProportionalScaledValueEx(GetScheme(), w);
h = scheme()->GetProportionalScaledValueEx(GetScheme(), h);
}
SetTitle("#GameUI_ThirdPartyVideo_Title", true);
SetSize( 500, 200 );
LoadControlSettings( "resource/OptionsSubVideoThirdPartyDlg.res" );
MoveToCenterOfScreen();
SetSizeable( false );
SetDeleteSelfOnClose( true );
}
SetTitle("#GameUI_ThirdPartyVideo_Title", true);
SetSize(w, h);
LoadControlSettings("resource/OptionsSubVideoThirdPartyDlg.res");
MoveToCenterOfScreen();
SetSizeable(false);
SetDeleteSelfOnClose(true);
}
virtual void Activate()
{
BaseClass::Activate();
virtual void Activate()
{
BaseClass::Activate();
input()->SetAppModalSurface(GetVPanel());
}
input()->SetAppModalSurface(GetVPanel());
}
void OnKeyCodeTyped(KeyCode code)
{
// force ourselves to be closed if the escape key it pressed
if (code == KEY_ESCAPE)
{
Close();
}
else
{
BaseClass::OnKeyCodeTyped(code);
}
}
void OnKeyCodeTyped(KeyCode code)
{
// force ourselves to be closed if the escape key it pressed
if (code == KEY_ESCAPE)
{
Close();
}
else
{
BaseClass::OnKeyCodeTyped(code);
}
}
};
@@ -1755,9 +1763,9 @@ public:
//-----------------------------------------------------------------------------
void COptionsSubVideo::OpenThirdPartyVideoCreditsDialog()
{
if (!m_OptionsSubVideoThirdPartyCreditsDlg.Get())
{
m_OptionsSubVideoThirdPartyCreditsDlg = new COptionsSubVideoThirdPartyCreditsDlg(GetVParent());
}
m_OptionsSubVideoThirdPartyCreditsDlg->Activate();
if (!m_OptionsSubVideoThirdPartyCreditsDlg.Get())
{
m_OptionsSubVideoThirdPartyCreditsDlg = new COptionsSubVideoThirdPartyCreditsDlg(GetVParent());
}
m_OptionsSubVideoThirdPartyCreditsDlg->Activate();
}
+17 -3
View File
@@ -19,6 +19,10 @@ CTGAImagePanel::CTGAImagePanel( vgui::Panel *parent, const char *name ) : BaseCl
m_bHasValidTexture = false;
m_bLoadedTexture = false;
m_szTGAName[0] = 0;
m_iImageWidth = 0;
m_iImageHeight = 0;
m_iImageRealWidth = 0;
m_iImageRealHeight = 0;
SetPaintBackgroundEnabled( false );
}
@@ -63,8 +67,19 @@ void CTGAImagePanel::Paint()
// set the textureID
surface()->DrawSetTextureRGBA( m_iTextureID, tga.Base(), m_iImageWidth, m_iImageHeight, false, true );
m_bHasValidTexture = true;
surface()->DrawGetTextureSize(m_iTextureID, m_iImageRealWidth, m_iImageRealHeight);
if (IsProportional())
{
m_iImageRealWidth = scheme()->GetProportionalScaledValueEx(GetScheme(), m_iImageRealWidth);
m_iImageRealHeight = scheme()->GetProportionalScaledValueEx(GetScheme(), m_iImageRealHeight);
m_iImageWidth = scheme()->GetProportionalScaledValueEx(GetScheme(), m_iImageWidth);
m_iImageHeight = scheme()->GetProportionalScaledValueEx(GetScheme(), m_iImageHeight);
}
// set our size to be the size of the tga
SetSize( m_iImageWidth, m_iImageHeight );
SetSize(m_iImageWidth, m_iImageHeight);
}
else
#endif
@@ -77,10 +92,9 @@ void CTGAImagePanel::Paint()
int wide, tall;
if ( m_bHasValidTexture )
{
surface()->DrawGetTextureSize( m_iTextureID, wide, tall );
surface()->DrawSetTexture( m_iTextureID );
surface()->DrawSetColor( 255, 255, 255, 255 );
surface()->DrawTexturedRect( 0, 0, wide, tall );
surface()->DrawTexturedRect( 0, 0, m_iImageRealWidth, m_iImageRealHeight );
}
else
{
+1
View File
@@ -34,6 +34,7 @@ public:
private:
int m_iTextureID;
int m_iImageWidth, m_iImageHeight;
int m_iImageRealWidth, m_iImageRealHeight;
bool m_bHasValidTexture, m_bLoadedTexture;
char m_szTGAName[256];
};