mirror of
https://github.com/nillerusr/source-engine.git
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Merge branch 'master' into windows
This commit is contained in:
+18
-19
@@ -21,8 +21,8 @@ $Configuration "Debug"
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{
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$General
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{
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$OutputDirectory ".\Debug_$GAMENAME" [$WINDOWS]
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$IntermediateDirectory ".\Debug_$GAMENAME" [$WINDOWS]
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$OutputDirectory ".\Debug_$GAMENAME" [$WIN32]
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$IntermediateDirectory ".\Debug_$GAMENAME" [$WIN32]
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$OutputDirectory ".\Debug_$GAMENAME_360" [$X360]
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$IntermediateDirectory ".\Debug_$GAMENAME_360" [$X360]
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@@ -33,9 +33,8 @@ $Configuration "Release"
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{
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$General
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{
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// Windows generator doesn't sandbox these directories per configuration but others do :-/
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$OutputDirectory ".\Release_$GAMENAME" [$WINDOWS]
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$IntermediateDirectory ".\Release_$GAMENAME" [$WINDOWS]
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$OutputDirectory ".\Release_$GAMENAME" [$WIN32]
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$IntermediateDirectory ".\Release_$GAMENAME" [$WIN32]
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$OutputDirectory ".\Release_$GAMENAME_360" [$X360]
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$IntermediateDirectory ".\Release_$GAMENAME_360" [$X360]
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@@ -46,16 +45,17 @@ $Configuration
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{
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$General
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{
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$OutputDirectory ".\$GAMENAME"
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$IntermediateDirectory ".\$GAMENAME"
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$OutputDirectory ".\$GAMENAME" [$OSXALL]
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}
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$Compiler
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{
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$AdditionalIncludeDirectories ".\;$BASE;$SRCDIR\vgui2\include;$SRCDIR\vgui2\controls;$SRCDIR\game\shared;.\game_controls;$SRCDIR\thirdparty\sixensesdk\include"
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$PreprocessorDefinitions "$BASE;NO_STRING_T;CLIENT_DLL;VECTOR;VERSION_SAFE_STEAM_API_INTERFACES;PROTECTED_THINGS_ENABLE;strncpy=use_Q_strncpy_instead;_snprintf=use_Q_snprintf_instead"
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$PreprocessorDefinitions "$BASE;fopen=dont_use_fopen" [$WIN32]
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$PreprocessorDefinitions "$BASE;USE_WEBM_FOR_REPLAY;" [$LINUXALL]
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$PreprocessorDefinitions "$BASE;ENABLE_CHROMEHTMLWINDOW;fopen=dont_use_fopen" [$WIN32]
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$PreprocessorDefinitions "$BASE;ENABLE_CHROMEHTMLWINDOW;" [$OSXALL]
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$PreprocessorDefinitions "$BASE;ENABLE_CHROMEHTMLWINDOW;USE_WEBM_FOR_REPLAY;" [$LINUXALL]
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$PreprocessorDefinitions "$BASE;CURL_STATICLIB" [$WIN32 && $BUILD_REPLAY]
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$Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)"
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$Create/UsePCHThroughFile "cbase.h"
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$PrecompiledHeaderFile "$(IntDir)/client.pch"
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@@ -68,7 +68,7 @@ $Configuration
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$SystemLibraries "rt" [$LINUXALL]
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$IgnoreImportLibrary "TRUE"
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$AdditionalDependencies "$BASE winmm.lib" [$WIN32]
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$AdditionalDependencies "$BASE wsock32.lib Ws2_32.lib" [$BUILD_REPLAY&&$WIN32]
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$AdditionalDependencies "$BASE wsock32.lib Ws2_32.lib" [$BUILD_REPLAY]
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}
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}
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@@ -100,9 +100,6 @@ $Project
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$File "$SRCDIR\game\shared\replay_gamestats_shared.cpp" [$BUILD_REPLAY]
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$File "$SRCDIR\game\shared\replay_gamestats_shared.h" [$BUILD_REPLAY]
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$File "$SRCDIR\game\client\youtubeapi.h" [$BUILD_REPLAY]
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$File "$SRCDIR\game\client\youtubeapi.cpp" [$BUILD_REPLAY]
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{
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$Configuration
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{
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$Compiler
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@@ -148,10 +145,6 @@ $Project
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$File "replay\vgui\replayrenderoverlay.h"
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$File "replay\vgui\replayreminderpanel.cpp"
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$File "replay\vgui\replayreminderpanel.h"
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$File "replay\replayyoutubeapi.cpp"
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$File "replay\replayyoutubeapi.h"
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$File "replay\replayyoutubeapi_key.cpp" [!$SOURCESDK]
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$File "replay\replayyoutubeapi_key_sdk.cpp" [$SOURCESDK]
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$File "game_controls\slideshowpanel.cpp"
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$File "game_controls\slideshowpanel.h"
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@@ -372,7 +365,6 @@ $Project
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$File "in_camera.cpp"
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$File "in_joystick.cpp"
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$File "in_main.cpp"
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$File "in_steamcontroller.cpp"
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$File "initializer.cpp"
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$File "interpolatedvar.cpp"
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$File "IsNPCProxy.cpp"
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@@ -534,7 +526,6 @@ $Project
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"$SRCDIR\common\language.cpp" \
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"$SRCDIR\public\networkvar.cpp" \
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"$SRCDIR\common\randoverride.cpp" \
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"$SRCDIR\common\steamid.cpp" \
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"$SRCDIR\public\rope_physics.cpp" \
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"$SRCDIR\public\scratchpad3d.cpp" \
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"$SRCDIR\public\ScratchPadUtils.cpp" \
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@@ -1256,9 +1247,17 @@ $Project
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$Lib vtf
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$ImpLib steam_api
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$Lib $LIBCOMMON/libcrypto [$POSIX]
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$ImpLib "$LIBCOMMON\curl" [$OSXALL]
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$Lib "$LIBCOMMON\libcurl" [$WIN32]
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$Lib "libz" [$WIN32]
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$Libexternal libz [$LINUXALL]
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$Libexternal "$LIBCOMMON/libcurl" [$LINUXALL]
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$Libexternal "$LIBCOMMON/libcurlssl" [$LINUXALL]
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$Libexternal "$LIBCOMMON/libssl" [$LINUXALL]
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}
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}
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