Merge branch 'master' into windows

This commit is contained in:
HappyDOGE
2022-07-27 12:58:56 +03:00
3089 changed files with 38639 additions and 844820 deletions
+4
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@@ -595,9 +595,13 @@ void GLMDisplayInfo::PopulateModes( void )
// Add double of everything also - Retina proofing hopefully.
m_modes->AddToTail( new GLMDisplayMode( w * 2, h * 2, 0 ) );
}
m_modes->AddToTail( new GLMDisplayMode( w, w * ((float)m_info.m_displayPixelHeight/m_info.m_displayPixelWidth), 0 ) );
}
}
m_modes->AddToTail( new GLMDisplayMode( m_info.m_displayPixelWidth / 2, m_info.m_displayPixelHeight / 2, 0 ) );
m_modes->Sort( DisplayModeSortFunction );
// remove dupes.
+7 -7
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@@ -206,7 +206,7 @@ GLMRendererInfo::GLMRendererInfo( GLMRendererInfoFields *info )
kCGLPFADoubleBuffer, kCGLPFANoRecovery, kCGLPFAAccelerated,
kCGLPFADepthSize, 0,
kCGLPFAColorSize, 32,
kCGLPFARendererID, info->m_rendererID,
kCGLPFARendererID, (unsigned int)info->m_rendererID,
0
};
@@ -859,7 +859,7 @@ void GLMDisplayDB::PopulateRenderers( void )
{
// grab the OS version
long vMajor = 0; long vMinor = 0; long vMinorMinor = 0;
SInt32 vMajor = 0; SInt32 vMinor = 0; SInt32 vMinorMinor = 0;
OSStatus gestalt_err = 0;
gestalt_err = Gestalt(gestaltSystemVersionMajor, &vMajor);
@@ -1374,7 +1374,7 @@ bool GLMDisplayDB::GetModeInfo( int rendererIndex, int displayIndex, int modeInd
{
int modeIndex=0;
number = (CFNumberRef)CFDictionaryGetValue(curModeDict, kCGDisplayMode);
CFNumberGetValue(number, kCFNumberLongType, &modeIndex);
CFNumberGetValue(number, kCFNumberIntType, &modeIndex);
// grab the width and height, I am unclear on whether this is the displayed FB width or the display device width.
int screenWidth=0;
@@ -1382,11 +1382,11 @@ bool GLMDisplayDB::GetModeInfo( int rendererIndex, int displayIndex, int modeInd
int refreshHz=0;
number = (CFNumberRef)CFDictionaryGetValue(curModeDict, kCGDisplayWidth);
CFNumberGetValue(number, kCFNumberLongType, &screenWidth);
CFNumberGetValue(number, kCFNumberIntType, &screenWidth);
number = (CFNumberRef)CFDictionaryGetValue(curModeDict, kCGDisplayHeight);
CFNumberGetValue(number, kCFNumberLongType, &screenHeight);
CFNumberGetValue(number, kCFNumberIntType, &screenHeight);
number = (CFNumberRef)CFDictionaryGetValue(curModeDict, kCGDisplayRefreshRate);
CFNumberGetValue(number, kCFNumberLongType, &refreshHz);
CFNumberGetValue(number, kCFNumberIntType, &refreshHz);
GLMPRINTF(( "-D- GLMDisplayDB::GetModeInfo sees mode-index=%d, width=%d, height=%d on CGID %08x (display index %d on rendererindex %d)",
modeIndex,
@@ -1574,7 +1574,7 @@ void GLMDisplayInfo::PopulateModes( void )
void GLMDisplayInfo::Dump( int which )
{
GLMPRINTF(("\n #%d: GLMDisplayInfo @ %08x, cg-id=%08x display-mask=%08x pixwidth=%d pixheight=%d", which, (int)this, m_info.m_cgDisplayID, m_info.m_glDisplayMask, m_info.m_displayPixelWidth, m_info.m_displayPixelHeight ));
GLMPRINTF(("\n #%d: GLMDisplayInfo @ %08x, cg-id=%08x display-mask=%08x pixwidth=%d pixheight=%d", which, (int)(intp)this, m_info.m_cgDisplayID, m_info.m_glDisplayMask, m_info.m_displayPixelWidth, m_info.m_displayPixelHeight ));
FOR_EACH_VEC( *m_modes, i )
{
+24 -2
View File
@@ -19,7 +19,9 @@
#include "tier1/utllinkedlist.h"
#include "tier1/convar.h"
#ifdef TOGLES
#include <EGL/egl.h>
#endif
// NOTE: This has to be the last file included! (turned off below, since this is included like a header)
#include "tier0/memdbgon.h"
@@ -63,10 +65,16 @@ static void *l_egl = NULL;
static void *l_gles = NULL;
typedef void *(*t_glGetProcAddress)( const char * );
t_glGetProcAddress _glGetProcAddress;
typedef EGLBoolean (*t_eglBindAPI)(EGLenum api);
typedef EGLBoolean (*t_eglInitialize)(EGLDisplay display, EGLint *major, EGLint *minor);
typedef EGLDisplay (*t_eglGetDisplay)(NativeDisplayType native_display);
typedef char const *(*t_eglQueryString)(EGLDisplay display, EGLint name);
t_eglBindAPI _eglBindAPI;
t_glGetProcAddress _glGetProcAddress;
t_eglInitialize _eglInitialize;
t_eglGetDisplay _eglGetDisplay;
t_eglQueryString _eglQueryString;
#endif
/*
@@ -594,11 +602,25 @@ InitReturnVal_t CSDLMgr::Init()
l_gles = dlopen("libGLESv3.so", RTLD_LAZY);
if( l_egl )
{
_glGetProcAddress = (t_glGetProcAddress)dlsym(l_egl, "eglGetProcAddress");
}
SET_GL_ATTR(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
SET_GL_ATTR(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
SET_GL_ATTR(SDL_GL_CONTEXT_MINOR_VERSION, 0);
_eglInitialize = (t_eglInitialize)dlsym(l_egl, "eglInitialize");
_eglGetDisplay = (t_eglGetDisplay)dlsym(l_egl, "eglGetDisplay");
_eglQueryString = (t_eglQueryString)dlsym(l_egl, "eglQueryString");
if( _eglInitialize && _eglInitialize && _eglQueryString )
{
EGLDisplay display = _eglGetDisplay(EGL_DEFAULT_DISPLAY);
if( _eglInitialize(display, NULL, NULL) != -1
&& strstr(_eglQueryString(display, EGL_EXTENSIONS) ,"EGL_KHR_gl_colorspace") )
SET_GL_ATTR(SDL_GL_FRAMEBUFFER_SRGB_CAPABLE, 1)
}
#elif ANDROID
bool m_bOGL = false;